T1 ToneMatch® Audio Engine / Aux: Difference between revisions
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A: Hilmar-at-Bose writes<ref>Hilmar-at-Bose writes about [http://bose.infopop.cc/eve/forums/a/tpc/f/7521050644/m/4091082864?r=8551095774#8551095774 No Reverb on Aux]</ref> | A: Hilmar-at-Bose writes<ref>Hilmar-at-Bose writes about [http://bose.infopop.cc/eve/forums/a/tpc/f/7521050644/m/4091082864?r=8551095774#8551095774 No Reverb on Aux]</ref> | ||
: The {{T1}} has lots of different effects units and normally they are unique to each channel. That means that the | : The {{T1}} has lots of different effects units and normally they are unique to each channel. That means that the T1<sup>®</sup> has 4 individual dynamic processors, 4 modulators (chorus flanger, phaser, etc.) , 4 EQs, 4 delay processors, etc. The only exception is the reverb, which is shared by all channels. <br /> | ||
:The AUX is also a per-channel control. That means if you turn up the AUX of channel, you expect to hear signals from channel 1 and only from channel 1. However, the output of the reverb processor contains the reverb portions of all 4 channels. If we add that to the Aux, you'd hear the reverb portions of all 4 channels and not only the channel that you are interested in. In most cases, this is probably not what you want.<br /> | :The AUX is also a per-channel control. That means if you turn up the AUX of channel, you expect to hear signals from channel 1 and only from channel 1. However, the output of the reverb processor contains the reverb portions of all 4 channels. If we add that to the Aux, you'd hear the reverb portions of all 4 channels and not only the channel that you are interested in. In most cases, this is probably not what you want.<br /> | ||
:If you are familiar with conventional mixing consoles, you will find that the situation is quite similar. You can only route to an AUX output effects that are specific to a channel (normally these would be connected to the insert loop of this channel). The "shared" effects typically come into the board through an AUX return, which is not channel specific. | :If you are familiar with conventional mixing consoles, you will find that the situation is quite similar. You can only route to an AUX output effects that are specific to a channel (normally these would be connected to the insert loop of this channel). The "shared" effects typically come into the board through an AUX return, which is not channel specific. | ||
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* Verify that each input assigns the desired signal level to the Aux output. | * Verify that each input assigns the desired signal level to the Aux output. | ||
=== Aux to a separate System === | === Aux to a separate System === | ||
To direct an input exclusively to Aux see: [[T1 ToneMatch™ Audio Engine / Aux to a Separate System]] | To direct an input exclusively to Aux see: [[T1 ToneMatch™ Audio Engine / Aux to a Separate System]] | ||