Connecting Gear: Difference between revisions

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:Throughout this site, we talk about connections by following the signal flow from the source to the destination.  
:Throughout this site, we talk about connections by following the signal flow from the source to the destination.  
<details><summary>Example</summary>
<details><summary>Example</summary>
* Microphone &rarr; Mixer &rarr; Loudspeaker 

* Guitar &rarr; Guitar Modeler &rarr; Mixer &rarr; Loudspeaker 



Microphone &rarr; Mixer &rarr; Loudspeaker 



Guitar &rarr; Guitar Modeler &rarr; Mixer &rarr; Loudspeaker 

We will NOT say
</details>


We will NOT say
* '''L1 Pro''' &rarr; Mixer &rarr; Microphone because the sound signal does not travel this way  
Loudspeaker &rarr; Mixer &rarr; Microphone because the sound signal does not travel this way  


Loudspeaker &rarr; Mixer &rarr; Guitar Modeler &rarr; Guitar because the sound signal does not travel this way
* '''L1 Pro''' &rarr; Mixer &rarr; Guitar Modeler &rarr; Guitar because the sound signal does not travel this way


It is valid to say
It is valid to say
 
* Microphones and Instruments &rarr; Mixer &rarr; S1 Pro+  
Microphones and Instruments &rarr; Mixer &rarr; S1 Pro+  


And it's also possible to use an S1 Pro+ as a personal monitor and send its output to a Front of House sound system.
And it's also possible to use an S1 Pro+ as a personal monitor and send its output to a Front of House sound system.
* Microphone and Instrument &rarr; S1 Pro+ &rarr; Front of House
</details>


Microphone and Instrument &rarr; S1 Pro+ &rarr; Front of House
'''[[The Simplest Thing That Could Possibly Work]]'''


:Throughout this site, we talk about the simplest thing that could possibly work.


;[[The Simplest Thing That Could Possibly Work]]
:Throughout this site, we talk about the simplest thing that could possibly work.
'''Short version:'''   
'''Short version:'''   
Choosing the simplest, fastest solution that still has a realistic chance of achieving the desired outcome—without over‑engineering or adding unnecessary steps.
Choosing the simplest, fastest solution that still has a realistic chance of achieving the desired outcome—without over‑engineering or adding unnecessary steps.