Feedback / Microphone: Difference between revisions

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=== Tilt the Mic Up ===
=== Tilt the Mic Up ===
{{Classic icon}} {{Model I icon}} {{Model II icon}}
* All players should be playing / singing through the {{L1}} closest to them.
* All players should be playing / singing through the {{L1}} closest to them.
* If you are using a {{T1}} it is often possible to use the parametric EQ section to notch the frequency that is causing feedback. You can find details in the article: [[Using the T1® to Control Microphone Feedback]]
* If you are using a {{T1}} it is often possible to use the parametric EQ section to notch the frequency that is causing feedback. You can find details in the article: [[Using the T1® to Control Microphone Feedback]]
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* When stand mounting a directional microphone, tilt the microphone up ten or twenty degrees off the horizon so that it is less sensitive to direct sound from the speakers.
* When stand mounting a directional microphone, tilt the microphone up ten or twenty degrees off the horizon so that it is less sensitive to direct sound from the speakers.
* In the feedback diagram at the top, using a directional microphone, tilted up, means getting less <font color="red">sound from speaker</font> which translates to more gain without feedback.
* In the feedback diagram at the top, using a directional microphone, tilted up, means getting less <font color="red">sound from speaker</font> which translates to more gain without feedback.
** Note: with the [[Compact]] be careful that you are NOT pointing the microphone directly at the Speaker Array.
** {{Compact icon}} Note: with the [[Compact]] be careful that you are NOT pointing the microphone directly at the Speaker Array.


[[Image:MicGoodBad.gif]]
[[Image:MicGoodBad.gif]]