Instruments / Drums: Difference between revisions

m === Do it yourself Phase Reversal ===
 
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[[Image:GretchDrums.gif]][[Image:Percussion.gif]][[Image:TrapKat.gif]][[Image:VDrums.gif]]
[[Image:GretchDrums.gif]][[Image:Percussion.gif]][[Image:TrapKat.gif]][[Image:VDrums.gif]]
{{:Connections / Drums for Model I}}


== Out-of-Phase Overheads ==
== Out-of-Phase Overheads ==
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Again, I would only recommend the adapter for dynamic microphones (like for example a Shure SM57). If you want to use KSM109s (which are nice microphones), you may have to use a little mini-mixer to combine the microphone signals. You can still use the XLR phase inverter on one channel to get the cancellation effect. The 109s should work for near field as well as for overhead. For near-field you might have to engage the -15 dB pad on the microphones.
Again, I would only recommend the adapter for dynamic microphones (like for example a Shure SM57). If you want to use KSM109s (which are nice microphones), you may have to use a little mini-mixer to combine the microphone signals. You can still use the XLR phase inverter on one channel to get the cancellation effect. The 109s should work for near field as well as for overhead. For near-field you might have to engage the -15 dB pad on the microphones.
== Overhead Condensers ==
MikeZ-at-Bose suggested:
:The C1000's are great mics. With L1's the way to do overheads is to place the overhead mic stand *behind* the drummer, with the mics pointing slightly toward the audience. Its sort of backwards from how its usually done, but it works really well. You will not need the para EQ if you set the condensers in this way.
Source: [http://bose.infopop.cc/eve/forums/a/tpc/f/301107819/m/7841094755?r=8921089755#8921089755 MikeZ-at-Bose talking about micing Drums]


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== Using the {{T1}} Kick Gate ==
== Using the {{T1}} Kick Gate ==
{{:T1 ToneMatch™ Audio Engine/KickGate}}
{{:T1 ToneMatch® Audio Engine / KickGate}}




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[[Category:Drums]]
[[Category:Drums]]
 
[[Category:Instrument]]
[[Category:Instruments]]


[[Category:Phase]]
[[Category:Phase]]