T1 ToneMatch® Audio Engine: Difference between revisions

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{{T1 ToneMatch® Audio Engine}}  
{{T1 ToneMatch® Audio Engine}}  
'''<big>T1® Simulator</big>'''
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<a href="http://toonz.ca/bose/wiki/images/flash/T1Simulation.swf" rel="shadowbox;height=600;width=800" class="shadowbox" title="">
<img src="http://toonz.ca/bose/wiki/images/7/74/T1Simulator.jpg" style="width:100px;"><br>T1® Simulator - lets you interact with all the controls of the T1®</a>
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'''<big>T1® Fix</big>'''  
'''<big>T1® Fix</big>'''  


See: [[T1 ToneMatch® Audio Engine / Blue Screen Fix]]  
See: [[T1 ToneMatch® Audio Engine / Blue Screen Fix]] 2008/02/27
 


'''<big>Downloads</big>'''  
'''<big>Downloads</big>'''  
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**[[Presets / ToneMatch® / Downloads|ToneMatch® Presets for the T1®]]
**[[Presets / ToneMatch® / Downloads|ToneMatch® Presets for the T1®]]


[http://bose.infopop.cc/eve/forums/a/tpc/f/8221072574/m/5791097384 T1® and L1® Firmware]
'''<big>[[T1 ToneMatch® Audio Engine / Videos|T1® Videos]]</big>'''
{{:T1 ToneMatch® Audio Engine / Videos}}


Announced March 29, 2007  
Announced March 29, 2007  
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*[[Presets (T1 ToneMatch)|T1 ToneMatch® Presets]] (includes downloadable lists with cross-references to Version 2 presets).  
*[[Presets (T1 ToneMatch)|T1 ToneMatch® Presets]] (includes downloadable lists with cross-references to Version 2 presets).  
*[http://www.bose.com/controller?event=VIEW_STATIC_PAGE_EVENT&url=/musicians/popups/l1_m2_presets.jsp T1 ToneMatch® Presets] (official version - opens in tiny window).
 


*[[T1 ToneMatch® Audio Engine / FAQ]]
*[[T1 ToneMatch® Audio Engine / FAQ]]


*{{:T1 ToneMatch® Audio Engine / Video}}
*{{:T1 ToneMatch® Audio Engine / Video}}
<!--
*[[T1 ToneMatch® Audio Engine / Simulation]]<br>This is an online simulator that lets you interact with all the controls on the {{T1}}
-->


*[[T1 ToneMatch® Audio Engine / Simulation]]
This is an online simulator that lets you interact with all the controls on the {{T1}}
|}


== Documentation  ==
== Documentation  ==


*{{T1 Manual}}
*{{T1 Manual}}
{{T1 Manuals - Languages}}


{{:L1® Model II Documentation}}  
{{:L1® Model II Documentation}}  
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<br>  
<br>  


=== In the Box ===
[[Image:l1_tonematch_acc_inthebox.jpg]]
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== Gain Staging  ==
== Gain Staging  ==


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* Microphone
* Microphone
:Sing directly into the microphone using close microphone technique (lips just brushing the windscreen). Sing as loudly as you will sing during your performance. You want to set the Trim to work at your maximum volume.
:Sing directly into the microphone using close microphone technique (lips just brushing the windscreen). Sing as loudly as you will sing during your performance. You want to set the Trim to work at your maximum volume.
{{T1 Gain Microphone}}
* Instrument
* Instrument
:Turn your input as high as it is likely to go during performance.
:Turn your input as high as it is likely to go during performance.
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Bill-at-Bose <ref>[http://bose.infopop.cc/eve/forums/a/tpc/f/7521050644/m/9821050644?r=7191052284#7191052284 Bill-at-Bose Talks about Gain Staging in the Bose® Musicians Community Message Boards]</ref> talks about setting the gain on a {{T1}}.  
Bill-at-Bose <ref>[http://bose.infopop.cc/eve/forums/a/tpc/f/7521050644/m/9821050644?r=7191052284#7191052284 Bill-at-Bose Talks about Gain Staging in the Bose® Musicians Community Message Boards]</ref> talks about setting the gain on a {{T1}}.  


:One difference in gain staging the T1 and the Classic is that the T1 has a three-stage trim LED. It lights up green when signal is present, yellow when you are getting pretty loud (8 to 10 dB of headroom left), and red when you dangerously close to or at full scale.  
:One difference in gain staging the T1 and the Classic is that the T1 has a three-stage trim LED. It lights up green when a signal is present, yellow when you are getting pretty loud (8 to 10 dB of headroom left), and red when you dangerously close to or at full scale.  


:In a way, the yellow trim on the T1 is similar to how you treat the red on the Classic. Some yellow during peaks is good on the T1, just like some red on the Classic is good.  
:In a way, the yellow trim on the T1 is similar to how you treat the red on the Classic. Some yellow during peaks is good on the T1, just like some red on the Classic is good.  
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== Inputs  ==
== Inputs  ==
[[Image:T1 Inputs.png|T1 Inputs 1,2,3 and 4/5]]


The following notes about Channels 1,2,3, 4/5 are from Hilmar-at-Bose spread out over several posts in [http://bose.infopop.cc/eve/forums/a/tpc/f/7521050644/m/5031050644?r=2981027944#2981027944 Information on the new T1 ToneMatch audio engine]  
The following notes about Channels 1,2,3, 4/5 are from Hilmar-at-Bose spread out over several posts in [http://bose.infopop.cc/eve/forums/a/tpc/f/7521050644/m/5031050644?r=2981027944#2981027944 Information on the new T1 ToneMatch audio engine]  
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*Piezo pickups are also somewhat of a capacitor and together with the input impedance of the preamp, this forms a low pass filter.  
*Piezo pickups are also somewhat of a capacitor and together with the input impedance of the preamp, this forms a low pass filter.  
*If the impedance is too low, then the low pass filter is in the audible range and the guitar looses sparkle and gets a little dull.  
*If the impedance is too low, then the low pass filter is in the audible range and the guitar loses sparkle and gets a little dull.  
*If the impedance is too high, the system gets noisy and somewhat sensitive and finicky. For example, stepping on or simply moving a cable changes it's capacitance which creates clearly audible artifacts with a very high input impedance.  
*If the impedance is too high, the system gets noisy and somewhat sensitive and finicky. For example, stepping on or simply moving a cable changes its capacitance which creates clearly audible artifacts with a very high input impedance.  
*We feel, that 1 MOhm is a very good compromise for a life application.
*We feel, that 1 MOhm is a very good compromise for a live application.


[http://bose.infopop.cc/eve/forums/a/tpc/f/7521050644/m/5031050644?r=7571094084#7571094084 Bill-at-Bose gives us the following insights into Channels 1,2,3 and 4/5]  
[http://bose.infopop.cc/eve/forums/a/tpc/f/7521050644/m/5031050644?r=7571094084#7571094084 Bill-at-Bose gives us the following insights into Channels 1,2,3 and 4/5]  
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*Our Master and Aux outputs are actually balanced, so you will have an advantage on noise if you use a TRS, but they accept a TS also. So there we also wrote that they "accept" both TS and TRS.
*Our Master and Aux outputs are actually balanced, so you will have an advantage on noise if you use a TRS, but they accept a TS also. So there we also wrote that they "accept" both TS and TRS.


=== {{T1}} No Pads Required ===
For more information on about input impedance and electric guitar pickups see [http://ironstone-guitar-pickups.co.uk/guitar-impedance-matching-lcr/ Guitar Impedance Matching] and [https://www.soundonsound.com/techniques/understanding-impedance Understanding Impedance].
{{:T1 ToneMatch® Audio Engine / XLR Inputs Sensitivity}} 


== Power Stand Input Setting  ==
=== T1 Input Levels ===
Here is a quick look at how you can connect your  {{T1}} to a {{Classic}} or {{Model I}}
{{T1® Prefs Input Level}}


[[Image:T1toPS1.png]]
==== Stereo Sources ====
{{T1 Stereo Sources}}


Notes:


{{T1 icon}}{{Model I icon}}{{Classic icon}} When using the Classic or Model I <ref>Hilmar-at-Bose talks about setting inputs [http://bose.infopop.cc/eve/forums/a/tpc/f/7521050644/m/3041050644?r=2991039944#2991039944]</ref> The T1 has more input capability then the Model 1,s so you should be able to use the T1 as the only control for your system. We have a recommended trim setting for connecting the T1 to a {{Model I nl}} input Ch 3 or Ch 4
=== {{T1}} No Pads Required ===
{{:T1 ToneMatch® Audio Engine / XLR Inputs Sensitivity}}


Note: New recommendation is '''3''' see below.
== Power Stand Input Setting  ==


With this setting you will not distort or clip the Model 1 no matter what you do on the T1. You can even use the Model 1 without the remote.
{{T1 to Model I or Classic}}


The {{T1}} controls are a heck of a lot faster then the R1 controls. There is no perceivable lag.  
== ToneMatch Port ==
[[Image:T1 ToneMatchPort.png]]


=== Input setting recommendation now '''3''' ===
== Aux Output ==
<section begin=InputSettingNow3 />
MikeZ-at-Bose wrote<ref>MikeZ-at-Bose talks about [http://bose.infopop.cc/eve/forums/a/tpc/f/7521050644/m/3041050644?r=7271069184#7271069184 the input setting on the {{Model I nl}} or {{Classic nl}} Power Stand with the T1®] </ref> Bill-at-Bose and I have revisited this.


For these conditions:
{{:T1 ToneMatch® Audio Engine / Aux}}  
{{Classic icon}}{{Model I icon}}
* {{T1 nl}} going into {{Model I nl}}/{{Classic nl}} into Channel 3/4
* Balanced OR Unbalanced 1/4" cable
* {{Remote}} unplugged, OR, master volume on {{Remote}} at 12 o clock
* Proper gain staging required on the T1® itself


I'm going to revise the original recommendation of '''2''' for Ch 3/4 to '''3''' - under the above conditions.
== &frac14; inch jack Output Connections ==


This will give you the same gain going into the {{Model I nl}}/{{Classic nl}} as if you were going through the [[ToneMatch® Cable|ToneMatch®]] input on a {{Model II}}.
{{:T1 ToneMatch® Audio Engine / 1/4 inch Output Connections to L1® Family Members}}


If you are using the {{Remote}} on your {{Model I nl}}/{{Classic nl}}, then you will need to compensate a bit. If you running the {{Remote}} master volume at max, then stick with '''2''' on Ch 3/4. I would recommend against running the master volume below 12 o'clock when using a T1®.
== zEQ ==
<section end=InputSettingNow3 />
{{:T1 ToneMatch® Audio Engine / zEQ / Using}}


Hopefully this is helpful - please ask away with any questions for clarification.
For more information see [[zEQ]]


MikeZ


<!--
== Effects  ==
=== Connections to a Model I or Classic ===
MikeZ-at-Bose gave us some more insight<ref>MikeZ-at-Bose talking about [http://bose.infopop.cc/eve/forums/a/tpc/f/3976055944/m/100102183?r=5671030415#5671030415 T1&trade; to Model I Connections]</ref>


Without getting too deep into technical stuff, with regards to the T1 the two ways to interface with a {{Model I}} are:
=== Overview from Hilmar-at-Bose  ===


1.) The way we generally recommend - 1/4" out from the T1 into Ch 3/4 with the Level at '''4'''.
{{:T1 ToneMatch® Audio Engine / Effects}}


2.) 1/4" balanced {{TRS}} from the T1 to XLR input of Ch 1/2. Of course this requires a TRS to XLR cable which most folks don't have lying around - but is a common studio connector available at GC etc.
=== Compressor  ===


Both ways are equal as long as your distance from the model I is less than 25 or 30 feet. Longer than that I would lean toward option #2.Method #1 allows you not to use a preset Channel on the model I.
{{:T1 Tonematch® Audio Engine / Compressor}}


-->


----
=== Para EQ ===
Parametric Equalizer


Excerpt from the {{T1}} Manual - page 20 - Note: this recommended input setting is now '''3'''. See the note above.  
[[Image:ParaEQ.png|ParaEQ]]


[[Image:T12ModelI.png]]  
For details about the ParaEQ see:
* [[T1 ToneMatch® Audio Engine / Para EQ|Para EQ]]
* [[T1 ToneMatch® Audio Engine / Parametric EQ / Solving Problems|ParaEQ Solving Problems]]


<br>
=== Bypass ===
{{:T1 ToneMatch® Audio Engine / Bypass}}
=== Status ===
To get a quick look at all the effects being used in your {{T1 nl}} turn the Rotary Selector to Prefs.


== Aux Output  ==
[[Image:T1GlobalPrefsStatus.png]]
 
{{:T1 ToneMatch® Audio Engine / Aux}}
 
== Effects  ==
 
=== Overview from Hilmar-at-Bose  ===
 
{{:T1 ToneMatch® Audio Engine / Effects}}
 
=== Compressor  ===
 
{{:T1 Tonematch® Audio Engine / Compressor}}


=== Detailed Listing  ===
=== Detailed Listing  ===
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Functionally they are basically the same in terms of frequency response, input impedance, noise performance, max gains etc.  
Functionally they are basically the same in terms of frequency response, input impedance, noise performance, max gains etc.  


The difference comes in how we get there. I'll try not to go into horribly boring detail. The name of the game is trade offs, and in the end the design constraints dictate the *best* type of circuit used for *this* particular situation. Here are a couple of the many factors that dictate the differences:  
The difference comes in how we get there. I'll try not to go into horribly boring detail. The name of the game is trade-offs, and in the end the design constraints dictate the *best* type of circuit used for *this* particular situation. Here are a couple of the many factors that dictate the differences:  


Gain structure. The internal components of the {{T1}} are different that the {{Model I}} / {{Classic}} and need to have signals fed to them in certain ways. Different designs are more suited to the levels needed than others.  
Gain structure. The internal components of the {{T1}} are different that the {{Model I}} / {{Classic}} and need to have signals fed to them in certain ways. Different designs are more suited to the levels needed than others.  
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MikeZ<ref>MikeZ-at-Bose [http://bose.infopop.cc/eve/forums/a/tpc/f/7521050644/m/3651093054?r=1711028154#1711028154 talks about the preamps in the L1 Model I and the T1® ]</ref>  
MikeZ<ref>MikeZ-at-Bose [http://bose.infopop.cc/eve/forums/a/tpc/f/7521050644/m/3651093054?r=1711028154#1711028154 talks about the preamps in the L1 Model I and the T1® ]</ref>  
Here are the specifications for the Model I Preamps.
[[File:Model I Input Specifications.png|link=L1 Model I Technical Data|File]]


=== Preamps Out  ===
=== Preamps Out  ===
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<br>  
<br>  


=== Presets  ===
== Presets  ==


*[[Presets / ToneMatch® / Downloads|ToneMatch® Presets for the T1®]] (downloadable presets that are not installed at the factory)  
*[[Presets / ToneMatch® / Downloads|ToneMatch® Presets for the T1®]] (downloadable presets that are not installed at the factory)  
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{{:T1 ToneMatch® Audio Engine / Routing for Effects}}<br>  
{{:T1 ToneMatch® Audio Engine / Routing for Effects}}<br>  
==Input / Output Levels ==
=== Input Level ===
{{T1® Prefs Input Level}}
=== Output Level ===
{{T1® Prefs Output Level}}


== Cables  ==
== Cables  ==
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{{:T1 ToneMatch® Audio Engine / Microphone Stand Bracket}}  
{{:T1 ToneMatch® Audio Engine / Microphone Stand Bracket}}  
== {{T1}} without {{L1}} ==
{{:T1 ToneMatch® Audio Engine without L1®}}
== Microphone into Channel 4/5 ==
{{:T1 ToneMatch® Audio Engine / Microphone into Channel 4}}


== Display Panel  ==
== Display Panel  ==
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Q: Please talk about using the {{T1}} outdoors. Will I be able to see /read the display? A: Should be no problem. The LCD display on the T1 is "transflexive". In dark conditions the blue backlight will shine through the "transmissible" part so everything is easily visible. In bright sunlight, it becomes "reflexive" just like a piece of paper. The backlight may wash out (i.e. it will not look really blue anymore) but it's still clearly visible. <ref>Hilmar-at-Bose talks about the [http://bose.infopop.cc/eve/forums/a/tpc/f/7521050644/m/5031050644?r=4091059454#4091059454 transflexive display on the T1®]</ref>  
Q: Please talk about using the {{T1}} outdoors. Will I be able to see /read the display? A: Should be no problem. The LCD display on the T1 is "transflexive". In dark conditions the blue backlight will shine through the "transmissible" part so everything is easily visible. In bright sunlight, it becomes "reflexive" just like a piece of paper. The backlight may wash out (i.e. it will not look really blue anymore) but it's still clearly visible. <ref>Hilmar-at-Bose talks about the [http://bose.infopop.cc/eve/forums/a/tpc/f/7521050644/m/5031050644?r=4091059454#4091059454 transflexive display on the T1®]</ref>  
== Headphones ==
{{:T1 ToneMatch® Audio Engine / Headphones}}
== Compatibility with Other Members of the L1® Family of Products ==
{{L1 Compatibility}}


== Design Team  ==
== Design Team  ==


{{:T1® and Model II Design Team}}  
{{:T1® and Model II Design Team}}  


----
----
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[[Category:T1]]
[[Category:T1]]
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== Technical Description ==
{{T1 Structured Data}}
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