Terminology & Concepts: Difference between revisions

introduction to composite page
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http://meta.wikimedia.org/wiki/Help:Template#Composite_pages
http://meta.wikimedia.org/wiki/Help:Template#Composite_pages


Almost all the content is in individual articles that are present here as on very long page.  
Almost all the content is in individual articles that are presented here as on very long page.  


To edit any section you need to edit the original page that appears like
To edit any section you need to edit the original page that appears like
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<table><tr>
<td valign="top" width="450">__TOC__</td>
<td valign="top">
This '''extremely long''' page is a composite of many individual pages. I have put them together to make it easier to:
* read all of the major terms and concepts in one place
* use the Find function in your browser if you are looking for a specific phrase (Ctrl-f for PCs or Command-f for Mac)
* print everything all in on page (see menu at left for Printable version)
{{:Different Models}}
{{:Common Terms and Acronyms}}


This '''extremely long''' page is a composite of many individual pages. I have put them together to make it easier
</td>
* to read all of the major terms and concepts in one place
</tr></table>
* to use the Find function in your browser (Ctrl-f for most) if you are looking for a specific phrase
* print everything all in on page (see menu at left for Printable version)


== Backline Amplifiers ==
== Backline Amplifiers ==
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== Comb Filtering ==
== Comb Filtering ==
{{:Comb Filtering}}
{{:Comb Filtering}}
== Critical Distance ==
{{:Critical Distance}}


== Crossover ==
== Crossover ==
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== Dual Mono ==  
== Dual Mono ==  
{{:Dual Mono}}
{{:Dual Mono}}
<!-- do not edit this section directly - please edit the page call Dual Mono -->
<!-- do not edit this section directly - please edit the page called  Dual Mono -->


== Equal Loudness Curves ==
== Equal Loudness Curves ==
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== Fletcher Munson Curves ==
== Fletcher Munson Curves ==
See Equal Loudness Curve above
See [[{{PAGENAME}}#Equal Loudness Curves|Equal Loudness Curves]] above


== Gain Before Feedback ==
== Gain Before Feedback ==
{{:Gain Before Feedback}}
{{:Gain Before Feedback}}
== Headroom ==
{{:Headroom}}


== Inverse Square Law ==
== Inverse Square Law ==
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== Localization, Spaciousness and Reverberation ==
== Localization, Spaciousness and Reverberation ==
{{:Localization Spaciousness Reverberation}}
{{:Localization Spaciousness Reverberation}}
== Microphone Directionality ==
{{:Microphone_Directionality}}


== Nulls  ==
== Nulls  ==
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== Out of Phase (for Drum mics) ==
== Out of Phase (for Drum mics) ==
{{:Instruments/Drums|Drums}}
{{:Instruments/Drums|Drums}}
== PA ==
{{:PA}}
== Phantom Power ==
{{:Phantom Power}}


== Phase (cancellation, interference) ==
== Phase (cancellation, interference) ==
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== Presets ==
== Presets ==
{{:Presets}}
Presets are ToneMatch® Presets.
 
{{:ToneMatch®}}
 
See also: [[Presets]]
 
== Processors ==
== Processors ==
{{:Processors}}
{{:Processors}}
== Proximity Effect ==
== Proximity Effect ==
{{:Proximity Effect}}
{{:Proximity Effect}}


== Reverberant Field ==
{{:Reverberant Field}}
== Sound Pressure Level ==
{{:Sound Pressure Level}}
== Spectral Identification ==
Vocabulary for discussing sound.
{{:Spectral Identification}}
== ToneMatch® ==
{{:ToneMatch®}}
== Triple System Amplification ==
{{:Triple Amplification System}}
== Volume ==
{{:Volume}}


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