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<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://boseperformer.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Kjacob</id>
	<title>Bose Portable PA Knowledge - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://boseperformer.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Kjacob"/>
	<link rel="alternate" type="text/html" href="https://boseperformer.com/Special:Contributions/Kjacob"/>
	<updated>2026-04-06T04:19:03Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.45.1</generator>
	<entry>
		<id>https://boseperformer.com/index.php?title=L1_Advertisements&amp;diff=12095</id>
		<title>L1 Advertisements</title>
		<link rel="alternate" type="text/html" href="https://boseperformer.com/index.php?title=L1_Advertisements&amp;diff=12095"/>
		<updated>2010-02-05T15:50:05Z</updated>

		<summary type="html">&lt;p&gt;Kjacob: Article that shows historical perspective of L1 advertising&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Bose Reviewed}}&lt;br /&gt;
&lt;br /&gt;
[UNDER CONSTRUCTION -- PLEASE IGNORE]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot; width=&amp;quot;500&amp;quot;&amp;gt;__TOC__&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Launch Ad ==&lt;br /&gt;
[[Image:launchAd.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Feedback fig 1.jpg|800px|Microphone Feedback]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Ferrin_eat_mic.jpg|Charlie Ferrin at Bose: Nov. 9, 2007]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MicGoodBad.gif]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[category:Feedback]]&lt;br /&gt;
[[category:Performance]]&lt;br /&gt;
[[category:Reference]]&lt;/div&gt;</summary>
		<author><name>Kjacob</name></author>
	</entry>
	<entry>
		<id>https://boseperformer.com/index.php?title=Room_Acoustics_for_Performers_/_Ken_Jacob&amp;diff=12076</id>
		<title>Room Acoustics for Performers / Ken Jacob</title>
		<link rel="alternate" type="text/html" href="https://boseperformer.com/index.php?title=Room_Acoustics_for_Performers_/_Ken_Jacob&amp;diff=12076"/>
		<updated>2010-02-04T15:20:22Z</updated>

		<summary type="html">&lt;p&gt;Kjacob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:KenJacob.png|right|Ken Jacob]]&lt;br /&gt;
&amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;script type=&amp;quot;text/javascript&amp;quot; src=&amp;quot;/thickbox/jquery-compressed.js&amp;quot;&amp;gt;&amp;lt;/script&amp;gt; &lt;br /&gt;
&amp;lt;script type=&amp;quot;text/javascript&amp;quot; src=&amp;quot;/thickbox/thickbox.js&amp;quot;&amp;gt;&amp;lt;/script&amp;gt;&lt;br /&gt;
&amp;lt;link rel=&amp;quot;stylesheet&amp;quot; href=&amp;quot;/thickbox/thickbox.css&amp;quot; type=&amp;quot;text/css&amp;quot; media=&amp;quot;screen&amp;quot; /&amp;gt;&lt;br /&gt;
&amp;lt;table cellpadding=&amp;quot;20&amp;quot; cellspacing=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td valign=&amp;quot;top&amp;quot; width=&amp;quot;350&amp;quot;&amp;gt;&lt;br /&gt;
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&amp;lt;table cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;5&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;1&amp;amp;nbsp;&amp;amp;nbsp; &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;a href=&amp;quot;http://toonz.ca/bose/wiki/images/flash/KenJRAP01.htm?TB_iframe=true&amp;amp;width=720&amp;amp;height=540&amp;quot; title=&amp;quot;introduction: Ken Jacob&amp;quot; class=&amp;quot;thickbox&amp;quot;&amp;gt;introduction: Ken Jacob&amp;lt;/a&amp;gt;  &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;2&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;a href=&amp;quot;http://toonz.ca/bose/wiki/images/flash/KenJRAP02.htm?TB_iframe=true&amp;amp;width=720&amp;amp;height=540&amp;quot; title=&amp;quot;noise&amp;quot; class=&amp;quot;thickbox&amp;quot;&amp;gt;noise&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;3a&amp;amp;nbsp;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;a href=&amp;quot;http://toonz.ca/bose/wiki/images/flash/KenJRAP03a.htm?TB_iframe=true&amp;amp;width=720&amp;amp;height=540&amp;quot; title=&amp;quot;reverberation time and absorption&amp;quot; class=&amp;quot;thickbox&amp;quot;&amp;gt;reverberation time and absorption&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;3b&amp;amp;nbsp;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;a href=&amp;quot;http://toonz.ca/bose/wiki/images/flash/KenJRAP03b.htm?TB_iframe=true&amp;amp;width=720&amp;amp;height=540&amp;quot; title=&amp;quot;absorption and sound level&amp;quot; class=&amp;quot;thickbox&amp;quot;&amp;gt;absorption and sound level&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;3c&amp;amp;nbsp;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;a href=&amp;quot;http://toonz.ca/bose/wiki/images/flash/KenJRAP03c.htm?TB_iframe=true&amp;amp;width=720&amp;amp;height=540&amp;quot; title=&amp;quot;reverberation and music&amp;quot; class=&amp;quot;thickbox&amp;quot;&amp;gt;reverberation and music&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
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&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;4a&amp;amp;nbsp;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;a href=&amp;quot;http://toonz.ca/bose/wiki/images/flash/KenJRAP04a.htm?TB_iframe=true&amp;amp;width=720&amp;amp;height=540&amp;quot; title=&amp;quot;reflections&amp;quot; class=&amp;quot;thickbox&amp;quot;&amp;gt;reflections&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;4b&amp;amp;nbsp;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;a href=&amp;quot;http://toonz.ca/bose/wiki/images/flash/KenJRAP04b.htm?TB_iframe=true&amp;amp;width=720&amp;amp;height=540&amp;quot; title=&amp;quot;reflections from concave and convex surfaces&amp;quot; class=&amp;quot;thickbox&amp;quot;&amp;gt;reflections from concave and convex surfaces&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;4c&amp;amp;nbsp;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;a href=&amp;quot;http://toonz.ca/bose/wiki/images/flash/KenJRAP04c.htm?TB_iframe=true&amp;amp;width=720&amp;amp;height=540&amp;quot; title=&amp;quot;reflections from scattering surfaces&amp;quot; class=&amp;quot;thickbox&amp;quot;&amp;gt;reflections from scattering surfaces&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;4d&amp;amp;nbsp;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;a href=&amp;quot;http://toonz.ca/bose/wiki/images/flash/KenJRAP04d.htm?TB_iframe=true&amp;amp;width=720&amp;amp;height=540&amp;quot; title=&amp;quot;reflections and wavelength&amp;quot; class=&amp;quot;thickbox&amp;quot;&amp;gt;reflections and wavelength&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;5&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;a href=&amp;quot;http://toonz.ca/bose/wiki/images/flash/KenJRAP05.htm?TB_iframe=true&amp;amp;width=720&amp;amp;height=540&amp;quot; title=&amp;quot;stage and audience shapes&amp;quot; class=&amp;quot;thickbox&amp;quot;&amp;gt;stage and audience shapes&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;6&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;a href=&amp;quot;http://toonz.ca/bose/wiki/images/flash/KenJRAP06.htm?TB_iframe=true&amp;amp;width=720&amp;amp;height=540&amp;quot; title=&amp;quot;echoes&amp;quot; class=&amp;quot;thickbox&amp;quot;&amp;gt;echoes&amp;lt;/a&amp;gt; &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;7&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;a href=&amp;quot;http://toonz.ca/bose/wiki/images/flash/KenJRAP07.htm?TB_iframe=true&amp;amp;width=720&amp;amp;height=540&amp;quot; title=&amp;quot;putting it all together&amp;quot; class=&amp;quot;thickbox&amp;quot;&amp;gt;putting it all together&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Want to talk about this? Please join the discussion on the Bose Musicians Community Message Board.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;a href=&amp;quot;http://bose.infopop.cc/eve/forums/a/tpc/f/4806048934/m/2611023745&amp;quot; target=&amp;quot;_new&amp;quot;&amp;gt;Video Ken Jacob: Room Acoustics for Performers&amp;lt;/a&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot; bgColor=&amp;quot;whitesmoke&amp;quot; width=&amp;quot;275&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;Ken Jacob&lt;br /&gt;
&amp;lt;br /&amp;gt;Senior Research Engineer&lt;br /&gt;
&amp;lt;br /&amp;gt;Bose R&amp;amp;D&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;The presenter would like to acknowledge the work of M. David Egan.&lt;br /&gt;
&amp;lt;br /&amp;gt;Several figures from his excellent text,&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;a href=&amp;quot;http://www.amazon.com/Architectural-Acoustics-M-David-Egan/dp/0070191115&amp;quot;&amp;gt;Architectural Acoustics&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;are used here.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Interview]]&lt;br /&gt;
[[Category:Video]]&lt;br /&gt;
[[Category:Reference]]&lt;br /&gt;
[[Category:South Atlantic States L1® Conference 2008]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kjacob</name></author>
	</entry>
	<entry>
		<id>https://boseperformer.com/index.php?title=Parametric_EQ_/_Solving_Problems&amp;diff=11303</id>
		<title>Parametric EQ / Solving Problems</title>
		<link rel="alternate" type="text/html" href="https://boseperformer.com/index.php?title=Parametric_EQ_/_Solving_Problems&amp;diff=11303"/>
		<updated>2009-05-11T21:54:42Z</updated>

		<summary type="html">&lt;p&gt;Kjacob: changing technique for using para to improve feedback to most recently edited article&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
You can use the {{T1}} Parametric EQ feature to notch out a problem frequency. Here are a few real-world examples. {{T1 icon}}&lt;br /&gt;
&lt;br /&gt;
=== Bassist With Excessive Resonance at B flat ===&lt;br /&gt;
Chuck-at-Bose provided this approach.&amp;lt;ref&amp;gt;[http://bose.infopop.cc/eve/forums/a/tpc/f/7521050644/m/6531054674?r=1661015674#1661015674 Chuck-at-Bose talks about using the Para EQ to solve a problem frequency]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
# Set the &#039;&#039;&#039;Width&#039;&#039;&#039; control to a value that&#039;s narrow enough to zoom in on the problem area, but wide enough to easily hear the effect of coarse adjustments. A value between one third (0.33) and one half (0.50) of an octave often works well as a starting point.&amp;lt;br /&amp;gt;&lt;br /&gt;
# Boost (turn up) the &#039;&#039;&#039;Level&#039;&#039;&#039; control a little, usually about +3 to +6 dB, so that coarse frequency adjustments (next step) can be easily heard.&amp;lt;br /&amp;gt;&lt;br /&gt;
# Rotate the &#039;&#039;&#039;Freq control&#039;&#039;&#039; to slowly sweep across the spectrum. Start low and sweep up until you hear the offending note jump out. Go back and forth until the problem note is centered, or at its loudest. For problem note, the frequency of the B flat note is approximately 58 Hz.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
[[Image:T1ParaEQCN01.png]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
4. Adjust the &#039;&#039;&#039;Width&#039;&#039;&#039; control to as narrow a value as possible, so that only the problem is being affected, leaving the non-offending frequencies around it unchanged. The T1 goes down to &#039;&#039;one fifth&#039;&#039; (0.20) of an octave, which is great for &#039;notching out&#039; problem notes. &amp;lt;br /&amp;gt;&lt;br /&gt;
5. Now adjust the &#039;&#039;&#039;Level&#039;&#039; control to cut (turn down) enough to make the problem go away, but not so much that the tone of the source is altered in an undesirable way. Values of    -1 to -6 dB will often do the trick, though sometimes a more aggressive cut is necessary. Use your ears to find an appropriate balance between fixing the problem and adversely altering the tone of the source.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
[[Image:T1ParaEQCN02.png]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Another Approach to Eliminating a Boomy Note ===&lt;br /&gt;
Hilmar-at-Bose had a different approach&amp;lt;ref&amp;gt;[http://bose.infopop.cc/eve/forums/a/tpc/f/7521050644/m/6531054674?r=7421005674#7421005674  Hilmar-at-Bose talks about solving a boomy note]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
a) set the level of the para EQ to a cut, say -10 dB&lt;br /&gt;
&lt;br /&gt;
b) set the width to fairly narrow, say .25 octaves&lt;br /&gt;
&lt;br /&gt;
c) start with a rough estimate of the offending frequency and then move the frequency around until the offending note gets tamed best&lt;br /&gt;
&lt;br /&gt;
d) you can press on the level control to toggle between on and off which gives you a direct A/B so you can judge the effect better&lt;br /&gt;
&lt;br /&gt;
Once you have centered on the frequency you adjust the level and width to taste.&lt;br /&gt;
&lt;br /&gt;
Estimating the frequency:&lt;br /&gt;
* Low octave of the bass is from 40 Hz to 80 Hz (E1 to E2), A1 is at 55 Hz&lt;br /&gt;
* Low octave on the guitar is from 80 Hz to 160 Hz (E2 to E3), A2 is at 110 Hz&lt;br /&gt;
* 2nd octave on the guitar is from 160 Hz to 320 Hz (E3 to E4), A3 is at 220 Hz&lt;br /&gt;
&lt;br /&gt;
Here is a cheat sheet: [http://www.phy.mtu.edu/~suits/notefreqs.html Frequency vs. Musical Notes Graphic from MIT]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
=== Controlling Vocal Microphone Feedback ===&lt;br /&gt;
&lt;br /&gt;
{{:Using the T1® to Control Microphone Feedback}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Piezo Pickup Thump  ===&lt;br /&gt;
&lt;br /&gt;
If you have an Acoustic Guitar that is picking up low end thump from a percussive right hand technique use the Para EQ with settings like this. &lt;br /&gt;
&lt;br /&gt;
*Level -15 &lt;br /&gt;
*Frequency 50 Hz &lt;br /&gt;
*Width 0.50&lt;br /&gt;
&lt;br /&gt;
[[Image:T1ParaEQNoThump.png]] &lt;br /&gt;
&lt;br /&gt;
[http://bose.infopop.cc/eve/forums?a=tpc&amp;amp;f=7521050644&amp;amp;m=6771047194&amp;amp;r=4591097194 T1 and x bridge] - Strat man &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
=== Single Coil Buzz  ===&lt;br /&gt;
&lt;br /&gt;
Use the Noise Gate &lt;br /&gt;
&lt;br /&gt;
[[Image:T1NoiseGate01.png]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; [[Image:T1NoiseGateDefault.png]] &lt;br /&gt;
&lt;br /&gt;
The default settings seem to work okay for me. &lt;br /&gt;
&lt;br /&gt;
[http://bose.infopop.cc/eve/forums?a=tpc&amp;amp;s=8206048934&amp;amp;f=7521050644&amp;amp;m=3771027294&amp;amp;r=1191035105#1191035105 eliminating single coil buzz] - jayare and ST &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
=== Wind Noise  ===&lt;br /&gt;
&lt;br /&gt;
Use the ParaEQ (Woody B called it the notch filter) &lt;br /&gt;
&lt;br /&gt;
:I had an extremely windy gig last night. Even with windscreens on the mics they still had the wind rumble. I used the notch filter on my T1 to notch the wind sound out. I don&#039;t believe it&#039;s called a notch filter on the T1, but I don&#039;t remember the correct name. I just turned the volume way up, and adjusted the frequency until the wind noise was gone. I tried using the noise gate, but if it was high enough to eliminate the wind it also eliminated most of the vocals. Usually wind screens solve any wind problems I have, but the wind was so strong I kept my guitar case on stage to sit my guitar in, instead of using a stand. I believe the wind would have blown it over.&lt;br /&gt;
&lt;br /&gt;
[http://bose.infopop.cc/eve/forums/a/tpc/f/1266055944/m/6571097974?r=5021027294#5021027294 What to do in windy conditions] - Woody B &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
[[Category:Para EQ]]&lt;br /&gt;
[[Category:T1]]&lt;/div&gt;</summary>
		<author><name>Kjacob</name></author>
	</entry>
	<entry>
		<id>https://boseperformer.com/index.php?title=T1_ToneMatch%C2%AE_Audio_Engine_/_Tips_%26_Tricks&amp;diff=11302</id>
		<title>T1 ToneMatch® Audio Engine / Tips &amp; Tricks</title>
		<link rel="alternate" type="text/html" href="https://boseperformer.com/index.php?title=T1_ToneMatch%C2%AE_Audio_Engine_/_Tips_%26_Tricks&amp;diff=11302"/>
		<updated>2009-05-11T21:52:59Z</updated>

		<summary type="html">&lt;p&gt;Kjacob: changing feedback technique to most recently edited article&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;720&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;400&amp;quot; valign=&amp;quot;top&amp;quot; | __TOC__ __NOEDITSECTION__ &lt;br /&gt;
| valign=&amp;quot;top&amp;quot; | &lt;br /&gt;
{{T1 ToneMatch® Audio Engine}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Feedback  ==&lt;br /&gt;
&lt;br /&gt;
=== Feedback: Para EQ  ===&lt;br /&gt;
&lt;br /&gt;
{{:Using the T1® to Control Microphone Feedback}} &lt;br /&gt;
&lt;br /&gt;
=== Feedback: Comp Gate / Noise Gate  ===&lt;br /&gt;
{{:Feedback / T1 ToneMatch® Audio Engine / Comp Gate}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Para EQ Isolating a Problem Frequency   ==&lt;br /&gt;
&lt;br /&gt;
{{:T1 ToneMatch® Audio Engine / Parametric EQ / Solving Problems}} &lt;br /&gt;
&lt;br /&gt;
== Usage Tips  ==&lt;br /&gt;
&lt;br /&gt;
=== A/B Comparisons using Bypass  ===&lt;br /&gt;
&lt;br /&gt;
{{:T1 ToneMatch® Audio Engine / Bypass}} &lt;br /&gt;
&lt;br /&gt;
=== Passive Piezo Pickups  ===&lt;br /&gt;
&lt;br /&gt;
If you have instruments with passive pickups, and instruments with active pickups or preamps, try the passive pickups in {{t1r}} Channels 1, 2, or 3. You can put the instruments with active pickups or preamps into Channels 4/5. [http://bose.infopop.cc/eve/forums/a/tpc/f/7521050644/m/7691095994?r=7691095994#7691095994 Bouzouki with passive McIntyre Pickup to T1®] - MBanshee. &lt;br /&gt;
&lt;br /&gt;
=== Switching between Instruments  ===&lt;br /&gt;
&lt;br /&gt;
Mary (Banshee in the Kitchen) noted &amp;lt;ref&amp;gt;Mary (MBanshee) in the [http://bose.infopop.cc/eve/forums/a/tpc/f/6806048934/m/9611099774?r=6731040874#6731040874 Bose Community Message Boards]&amp;lt;/ref&amp;gt; {{:T1 ToneMatch™ Audio Engine / Switching Between Instruments}} &amp;lt;!--&lt;br /&gt;
:The main trick for me was to remember to hit the channel edit button for the instrument you want to change. For instance, I&#039;d be playing guitar and want to tune in between numbers, so I&#039;d crank around to the tuner and wonder why it wasn&#039;t picking up my signal well. Well, I&#039;d been playing with my 12-string settings a while back and that Channel Edit button was still pushed, even though I&#039;d gone on to playing another instrument. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;I&#039;m going to develop the habit of hitting the Channel Edit button before doing anything instrument in hand.&lt;br /&gt;
&lt;br /&gt;
Hilmar-at-Bose replied&lt;br /&gt;
&lt;br /&gt;
Do you mute the &amp;quot;unused&amp;quot; channels when you switch instruments ? If you do, you could try to make a habit of hitting the &amp;quot;channel edit&amp;quot; everytime you take a channel out of mute.&lt;br /&gt;
I&#039;ve tried that a couple of times when switching basses and it works fairly well for me. I do&lt;br /&gt;
* a) hit mute on Channel 1&lt;br /&gt;
* b) put bass 1 down&lt;br /&gt;
* c) pick up bass 2&lt;br /&gt;
* d) hit unmute and Channel Edit on channel 2&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This way I don&#039;t even have to touch the volume controls on the bass and can go directly back to where I was.&lt;br /&gt;
--&amp;gt; &lt;br /&gt;
&lt;br /&gt;
=== Use the {{T1 nl}} with a non-Bose PA  ===&lt;br /&gt;
&lt;br /&gt;
:If your mystery system is voiced to a normal-sounding spectral distribution (like the L1&#039;s), the presets in the T1 will work fine. If not (a really good probability, especially if it&#039;s an odd-brand &amp;quot;installed&amp;quot; system), all bets are off. Actually, even if it&#039;s a really good installed system but all the controls (like the house EQ) are readily accessible, chances are this will fall into the &amp;quot;not&amp;quot; category too. In either case, the loop is wide open at this point. Might as well leave the T1 in the car. &lt;br /&gt;
:-- Cliff-at-Bose &amp;lt;ref&amp;gt;Cliff-at-Bose [http://bose.infopop.cc/eve/forums/a/tpc/f/8221072574/m/5841040394?r=2071072394#2071072394 Value of Presets]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:What Cliff is getting at is the fact that the house system may be &#039;voiced&#039; any number of ways. In almost all cases a house system will be voiced quite differently from an L1, which will make the presets sound much differently than intended.&lt;br /&gt;
&lt;br /&gt;
:We just don&#039;t know what will happen. The presets may work great, they may not work well. No way to tell until sound check.&lt;br /&gt;
&lt;br /&gt;
:Bring the T1 though - worst case scenario is you leave your EQ&#039;s flat. &lt;br /&gt;
:-- MikeZ-at-Bose &amp;lt;ref&amp;gt;MikeZ-at-Bose[http://bose.infopop.cc/eve/forums/a/tpc/f/8221072574/m/5841040394?r=9371073394#9371073394 Value of Presets]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Routing Effects  ==&lt;br /&gt;
&lt;br /&gt;
{{:T1 ToneMatch® Audio Engine / Routing for Effects}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kjacob</name></author>
	</entry>
	<entry>
		<id>https://boseperformer.com/index.php?title=Feedback_/_T1_ToneMatch%C2%AE_Audio_Engine&amp;diff=11301</id>
		<title>Feedback / T1 ToneMatch® Audio Engine</title>
		<link rel="alternate" type="text/html" href="https://boseperformer.com/index.php?title=Feedback_/_T1_ToneMatch%C2%AE_Audio_Engine&amp;diff=11301"/>
		<updated>2009-05-11T21:43:28Z</updated>

		<summary type="html">&lt;p&gt;Kjacob: fixing EQ width to lowest allowable on T1 (0.2 oct)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Bose Reviewed}}&lt;br /&gt;
&lt;br /&gt;
{{T1 icon}}&lt;br /&gt;
&lt;br /&gt;
The technique takes some practice and experimentation. But the effort is worth it because the technique can be used in many different situations.&lt;br /&gt;
&lt;br /&gt;
You&#039;ll be using the parametric equalizer on the {{T1}} to improve vocal microphone feedback. The parametric equalizer has a frequency adjustment to select the pitch (note) you want to shape, and a boost or cut adjustment to increase or decrease that pitch like a regular tone control. It also has a bandwidth knob, to set how wide a range of pitches around the single pitch you are adjusting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:T1_Para_1_new.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
# Turn the volume down on the microphone channel&lt;br /&gt;
# Set the Para EQ Level to 10 dB boost (boost, not cut)&lt;br /&gt;
# Set the Para EQ Width to 0.20 oct&lt;br /&gt;
# Slowly turn up the volume of the microphone creating feedback to just before feedback. You&#039;ll probably start to hear the pitch that feeds back but don&#039;t let the feedback start. &lt;br /&gt;
# Start changing the Para EQ frequency control. At some point, the system will begin to feedback on the same pitch you were hearing without the boost. With some tuning and listening, you now have the Para EQ frequency set to the same (or very nearly the same) frequency causing feedback. You may need to change the volume of the microphone channel to avoid going into loud feedback.&lt;br /&gt;
# Change the ten dB boost to a cut, to notch out the frequency. Start with a cut of about 3 dB and use more only if necessary. That microphone should now be able to be used with less feedback.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:T1_Para_2_new.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If there are multiple microphones in the system you may find that the whole system feeds repeat this procedure if necessary for the other microphones.&lt;br /&gt;
&lt;br /&gt;
Then, once you know the frequency (and the T1 tells you this in Hz), you can apply the same notch to other microphones.&lt;br /&gt;
&lt;br /&gt;
How much does this hurt the sound? You should experiment a little, since - it depends. The notch will have different effects on the tone depending on how deep it is (how much you cut), how wide it is (keep it as narrow as you can), and where it is relative to your voice or instrument. Use your ears to tell you if you&#039;ve gone too far.&lt;br /&gt;
&lt;br /&gt;
(This technique was described on the {{forum}} in a post by Bill-at-Bose. &amp;lt;ref&amp;gt;Bill-at-Bose [http://bose.infopop.cc/eve/forums/a/tpc/f/778102955/m/4561000754?r=4561000754#4561000754 discusses using the T1 to overcome feedback]&amp;lt;/ref&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:T1]]&lt;br /&gt;
[[Category:Feedback]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kjacob</name></author>
	</entry>
	<entry>
		<id>https://boseperformer.com/index.php?title=File:T1_Para_2_new.jpg&amp;diff=11300</id>
		<title>File:T1 Para 2 new.jpg</title>
		<link rel="alternate" type="text/html" href="https://boseperformer.com/index.php?title=File:T1_Para_2_new.jpg&amp;diff=11300"/>
		<updated>2009-05-11T21:43:12Z</updated>

		<summary type="html">&lt;p&gt;Kjacob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kjacob</name></author>
	</entry>
	<entry>
		<id>https://boseperformer.com/index.php?title=File:T1_Para_1_new.jpg&amp;diff=11299</id>
		<title>File:T1 Para 1 new.jpg</title>
		<link rel="alternate" type="text/html" href="https://boseperformer.com/index.php?title=File:T1_Para_1_new.jpg&amp;diff=11299"/>
		<updated>2009-05-11T21:25:31Z</updated>

		<summary type="html">&lt;p&gt;Kjacob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kjacob</name></author>
	</entry>
	<entry>
		<id>https://boseperformer.com/index.php?title=File:ChucksCablePhoto.jpg&amp;diff=11291</id>
		<title>File:ChucksCablePhoto.jpg</title>
		<link rel="alternate" type="text/html" href="https://boseperformer.com/index.php?title=File:ChucksCablePhoto.jpg&amp;diff=11291"/>
		<updated>2009-05-04T19:40:26Z</updated>

		<summary type="html">&lt;p&gt;Kjacob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kjacob</name></author>
	</entry>
	<entry>
		<id>https://boseperformer.com/index.php?title=Ken%27s_Main_Page_(temporary)&amp;diff=11290</id>
		<title>Ken&#039;s Main Page (temporary)</title>
		<link rel="alternate" type="text/html" href="https://boseperformer.com/index.php?title=Ken%27s_Main_Page_(temporary)&amp;diff=11290"/>
		<updated>2009-05-04T19:36:22Z</updated>

		<summary type="html">&lt;p&gt;Kjacob: Added link to Ask Bose for Help forum&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- Ken is working on an alternative main page, to explore different content and layouts. PLEASE DO NOT EDIT THIS PAGE --&amp;gt;&lt;br /&gt;
{{Bose Moderated}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Welcome ==&lt;br /&gt;
Welcome to the {{SiteNameShort}}. This site uses software by [http://www.mediawiki.org MediaWiki], the same software used by millions of people on [http://wikipedia.org Wikipedia] but the content here is not a part of Wikipedia.&lt;br /&gt;
&lt;br /&gt;
* The L1 Wiki is a catalog of &#039;&#039;&#039;information&#039;&#039;&#039; that you can browse and search. (You may be interested in [[Why A Wiki]]?)&lt;br /&gt;
* Some Wiki pages are moderated by Bose and show the badge to the right: {{Bose Reviewed}}&lt;br /&gt;
* If you would rather a &#039;&#039;&#039;conversation&#039;&#039;&#039; with others, including Bose experts, about the L1 products, you&#039;re better off at the {{forum}}. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Brief Guide to Finding Information on the {{SiteNameShort}} ==&lt;br /&gt;
&lt;br /&gt;
* A Wiki is really just a collection of &#039;&#039;&#039;articles&#039;&#039;&#039;, sort of like a traditional encyclopedia. Unlike an encyclopedia, however, the articles in a Wiki are not organized alphabetically and there&#039;s no table of contents.&lt;br /&gt;
&lt;br /&gt;
* Instead, Wiki users find information most commonly by &#039;&#039;&#039;searching&#039;&#039;&#039;. The search box at the top left of this page is present on &#039;&#039;all&#039;&#039; wiki pages. Feel free to try the search function now. Just type in something like &amp;quot;T1&amp;quot; and click Search.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Links to Articles on Major Subjects ==&lt;br /&gt;
&lt;br /&gt;
=== By Product ===&lt;br /&gt;
* {{L1 family}} (all products)&lt;br /&gt;
* {{Classic}}&lt;br /&gt;
* {{Model I}}&lt;br /&gt;
* {{Model II}}&lt;br /&gt;
* {{B1}}&lt;br /&gt;
* {{A1}}&lt;br /&gt;
&lt;br /&gt;
=== By User Type ===&lt;br /&gt;
* [[Musician|Musician]]&lt;br /&gt;
* [[DJ|DJ]]&lt;br /&gt;
* [[General Purpose PA|General Purpose PA]]&lt;br /&gt;
&lt;br /&gt;
=== By Technical Issue ===&lt;br /&gt;
* [[Connecting to Other Equipment / Musical Instruments]]&lt;br /&gt;
* [[Connecting to Other Equipment / Mixers, DI Boxes, Etc.]] &lt;br /&gt;
* [[Microphone Feedback]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Other Useful Information ==&lt;br /&gt;
&lt;br /&gt;
=== I&#039;m stuck and I want an expert to help me ===&lt;br /&gt;
You can ask a question at our message board, in a special forum called [http://bose.infopop.cc/eve/forums/a/frm/f/76010377 Ask Bose for Help].&lt;br /&gt;
&lt;br /&gt;
=== I need a diagram of how to connect equipment to the L1 system ===&lt;br /&gt;
&lt;br /&gt;
=== FAQs ===&lt;br /&gt;
* [[L1® System FAQ]]&lt;br /&gt;
* [[L1® Model I / FAQ]]&lt;br /&gt;
* [[L1® Model II / FAQ]]&lt;br /&gt;
* [[L1® T1 ToneMatch® Audio Engine / FAQ]]&lt;br /&gt;
* [[L1® PackLite® A1 Amplifier / FAQ]]&lt;br /&gt;
&lt;br /&gt;
=== Education ===&lt;br /&gt;
Expand your knowledge of the {{L1 family}}, acoustics, psycho-acoustics, and music: [[:Category:Education|Education Articles]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== If You Would Like to Contribute Information to this Wiki ==&lt;br /&gt;
* Learn more about this project: [[The Bose L1® Wiki Project]]&lt;br /&gt;
* Consult the [http://meta.wikimedia.org/wiki/Help:Contents User&#039;s Guide] for information on using the wiki software&lt;/div&gt;</summary>
		<author><name>Kjacob</name></author>
	</entry>
	<entry>
		<id>https://boseperformer.com/index.php?title=Ken%27s_Main_Page_(temporary)&amp;diff=11289</id>
		<title>Ken&#039;s Main Page (temporary)</title>
		<link rel="alternate" type="text/html" href="https://boseperformer.com/index.php?title=Ken%27s_Main_Page_(temporary)&amp;diff=11289"/>
		<updated>2009-05-04T18:27:15Z</updated>

		<summary type="html">&lt;p&gt;Kjacob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- Ken is working on an alternative main page, to explore different content and layouts. PLEASE DO NOT EDIT THIS PAGE --&amp;gt;&lt;br /&gt;
{{Bose Moderated}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Welcome ==&lt;br /&gt;
Welcome to the {{SiteNameShort}}. This site uses software by [http://www.mediawiki.org MediaWiki], the same software used by millions of people on [http://wikipedia.org Wikipedia] but the content here is not a part of Wikipedia.&lt;br /&gt;
&lt;br /&gt;
* The L1 Wiki is a catalog of &#039;&#039;&#039;information&#039;&#039;&#039; that you can browse and search. (You may be interested in [[Why A Wiki]]?)&lt;br /&gt;
* Some Wiki pages are moderated by Bose and show the badge to the right: {{Bose Reviewed}}&lt;br /&gt;
* If you would rather a &#039;&#039;&#039;conversation&#039;&#039;&#039; with others, including Bose experts, about the L1 products, you&#039;re better off at the {{forum}}. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Brief Guide to Finding Information on the {{SiteNameShort}} ==&lt;br /&gt;
&lt;br /&gt;
* A Wiki is really just a collection of &#039;&#039;&#039;articles&#039;&#039;&#039;, sort of like a traditional encyclopedia. Unlike an encyclopedia, however, the articles in a Wiki are not organized alphabetically and there&#039;s no table of contents.&lt;br /&gt;
&lt;br /&gt;
* Instead, Wiki users find information most commonly by &#039;&#039;&#039;searching&#039;&#039;&#039;. The search box at the top left of this page is present on &#039;&#039;all&#039;&#039; wiki pages. Feel free to try the search function now. Just type in something like &amp;quot;T1&amp;quot; and click Search.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Links to Articles on Major Subjects ==&lt;br /&gt;
&lt;br /&gt;
=== By Product ===&lt;br /&gt;
* {{L1 family}} (all products)&lt;br /&gt;
* {{Classic}}&lt;br /&gt;
* {{Model I}}&lt;br /&gt;
* {{Model II}}&lt;br /&gt;
* {{B1}}&lt;br /&gt;
* {{A1}}&lt;br /&gt;
&lt;br /&gt;
=== By User Type ===&lt;br /&gt;
* [[Musician|Musician]]&lt;br /&gt;
* [[DJ|DJ]]&lt;br /&gt;
* [[General Purpose PA|General Purpose PA]]&lt;br /&gt;
&lt;br /&gt;
=== By Technical Issue ===&lt;br /&gt;
* [[Connecting to Other Equipment / Musical Instruments]]&lt;br /&gt;
* [[Connecting to Other Equipment / Mixers, DI Boxes, Etc.]] &lt;br /&gt;
* [[Microphone Feedback]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Other Useful Information ==&lt;br /&gt;
&lt;br /&gt;
=== I&#039;m stuck and I want an expert to help me ===&lt;br /&gt;
[not yet written]&lt;br /&gt;
&lt;br /&gt;
=== I need a diagram of how to connect equipment to the L1 system ===&lt;br /&gt;
[not yet written]&lt;br /&gt;
&lt;br /&gt;
=== FAQs ===&lt;br /&gt;
* [[L1® System FAQ]]&lt;br /&gt;
* [[L1® Model I / FAQ]]&lt;br /&gt;
* [[L1® Model II / FAQ]]&lt;br /&gt;
* [[L1® T1 ToneMatch® Audio Engine / FAQ]]&lt;br /&gt;
* [[L1® PackLite® A1 Amplifier / FAQ]]&lt;br /&gt;
&lt;br /&gt;
=== Education ===&lt;br /&gt;
Expand your knowledge of the {{L1 family}}, acoustics, psycho-acoustics, and music: [[:Category:Education|Education Articles]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== If You Would Like to Contribute Information to this Wiki ==&lt;br /&gt;
* Learn more about this project: [[The Bose L1® Wiki Project]]&lt;br /&gt;
* Consult the [http://meta.wikimedia.org/wiki/Help:Contents User&#039;s Guide] for information on using the wiki software&lt;/div&gt;</summary>
		<author><name>Kjacob</name></author>
	</entry>
	<entry>
		<id>https://boseperformer.com/index.php?title=Feedback_/_Microphone&amp;diff=11280</id>
		<title>Feedback / Microphone</title>
		<link rel="alternate" type="text/html" href="https://boseperformer.com/index.php?title=Feedback_/_Microphone&amp;diff=11280"/>
		<updated>2009-04-28T17:55:19Z</updated>

		<summary type="html">&lt;p&gt;Kjacob: adding meat to directional mic section, add ToneMatch section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Bose Reviewed}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot; width=&amp;quot;500&amp;quot;&amp;gt;__TOC__&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== What is feedback and how does it occur? ==&lt;br /&gt;
Feedback occurs when the sound from the loudspeaker (or loudspeakers if a microphone is connected to more than one) is louder at the microphone than the sound of the voice.&lt;br /&gt;
&lt;br /&gt;
This fundamental fact is shown in the figure below. Note that in the diagram an L1 system is shown but the same fundamental fact is true for ANY loudspeaker.&lt;br /&gt;
&lt;br /&gt;
[[Image:Feedback fig 1.jpg|800px|Microphone Feedback]]&lt;br /&gt;
&lt;br /&gt;
If you understand this diagram, it is relatively easy to understand how changes in an amplification system and room can contribute to either increasing or decreasing the likelihood of feedback. &lt;br /&gt;
&lt;br /&gt;
== Techniques For Reducing Feedback ==&lt;br /&gt;
=== Gain Staging ===&lt;br /&gt;
Your setup should always begin with good gain staging.&lt;br /&gt;
&lt;br /&gt;
Take two minutes to watch this video by clicking on the picture below.&lt;br /&gt;
&lt;br /&gt;
{{Get Plugged In Microphone}}&lt;br /&gt;
* If you are using an {{Classic}} or {{Model I}} follow the instructions exactly as shown in the video.  &lt;br /&gt;
&lt;br /&gt;
* If you are using the {{T1}}, the principles are the same as shown on the video: simply substitute the [[T1_ToneMatch%C2%AE_Audio_Engine#Set_Input_Trim|trim]] on the {{T1r}} for the trim on the Classic or Model I. {{T1 icon}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Close Microphone Technique ===&lt;br /&gt;
&#039;&#039;&#039;Get close to the microphone&#039;&#039;&#039; when you want to be loud. No other technique has a big an impact on feedback. Each halving of distance is approximately another 6 dB of [[Gain Before Feedback|gain before feedback]]. This relationship in physics is known as the [[Inverse Square Law]]. This means that the difference between working a microphone at 2 inches, and 1/4 inch is 18 dB, which is more than twice as loud. While good mic technique often involves &amp;quot;working&amp;quot; the microphone at different distances, singers must be mindful of the fact that small changes in distance from the mouth result in very dramatic changes in sound level.&lt;br /&gt;
&lt;br /&gt;
In the feedback diagram at the top, getting close to the microphone means getting more &amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;sound from voice&amp;lt;/font&amp;gt; which translates to more gain without feedback.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Ferrin_eat_mic.jpg|Charlie Ferrin at Bose: Nov. 9, 2007]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Vocal Strength ===&lt;br /&gt;
In the feedback diagram at the top, it is clear that other things being equal, vocal strength related directly to how loud a system will play before feedback. Said another way, a low-output singer is more likely to experience feedback for a given desired level in the room than a high-output singer.&lt;br /&gt;
&lt;br /&gt;
=== Directional Microphones ===&lt;br /&gt;
Use a directional microphone. [[Microphone Directionality#Supercardioid_/_Hypercardioid|Hypercardioid]] is better than [[Microphone Directionality#Cardioid|cardioid]], which is better than [[Microphone Directionality#Omnidirectional Microphone|omnidirectional]]. All sound waves impinging on the microphone from a direction other than the intended signal is &amp;quot;noise&amp;quot; and will lower the threshold of feedback.&lt;br /&gt;
&lt;br /&gt;
Directional microphones &amp;quot;collect&amp;quot; less sound from directions other than what they&#039;re supposed to amplify (the voice, or an instrument) and hence are less likely to feed back.&lt;br /&gt;
&lt;br /&gt;
In addition, most directional microphones have a strong behavior called [[Proximity Effect|proximity effect]]. This is the strong buildup of bass and low-mid response as the source (say the voice) to microphone distance decreases. For microphones intended to sound natural when the voice is very close -- say one of a number of popular stage vocal microphones -- what this means is that low-to-middle frequencies from sources at a distance, including loudspeakers being used to amplify the voice, are largely rejected by the microphone. This is a real plus in terms of avoiding microphone feedback.&lt;br /&gt;
&lt;br /&gt;
Conversely, an omnidirectional microphone (equal sensitivity to sound coming from any direction) has no proximity effect. This is an advantage often in the studio where the engineer wants consistent tone regardless of distance. But it&#039;s a disadvantage on stage in terms of feebdack. An omnidirectional mic collects more sound that&#039;s not the target, and because it has no proximity effect is more susceptible to feedback at low-to-mid frequencies than a directional mic.&lt;br /&gt;
&lt;br /&gt;
=== Effects ===&lt;br /&gt;
If you are using vocal effects like reverb, chorus or delay, turn them off until you can get sufficient [[Gain Before Feedback|gain before feedback]] to get performance level volume. Then add the effects back into the signal chain (one at a time) so you can be aware of the individual impacts that each effect is having on feedback.&lt;br /&gt;
&lt;br /&gt;
=== Open Microphones ===&lt;br /&gt;
Use as few open microphones as possible. When a microphone is not in use, if possible, turn it off. If you have a {{t1}} consider using the [[T1_ToneMatch®_Audio_Engine_/_Tips_%26_Tricks#Feedback:_Comp_Gate_.2F_Noise_Gate|noise gate]] to do this automatically.&lt;br /&gt;
&lt;br /&gt;
=== EQ and Tone Controls ===&lt;br /&gt;
Use the high-frequency tone control for the microphone channel carefully. Feedback could occur when this is set too high.&lt;br /&gt;
&lt;br /&gt;
=== Instrument Pickups ===&lt;br /&gt;
Wherever possible, acoustic instruments should use pickups instead of microphones.  Pickup systems provide much higher [[Gain Before Feedback|gain before feedback]] than microphones.&lt;br /&gt;
&lt;br /&gt;
Using pickup can overcome the struggle to keep a consistent and close distance between the microphone and an instrument. Also, an instrument can be a source of feedback as it resonates with the amplified sound.&lt;br /&gt;
&lt;br /&gt;
=== Distance Between Microphones ===&lt;br /&gt;
Another (low priority) design guide-line could be to keep open microphones as far apart as possible. Neighboring systems with open microphones can mutually decrease [[Gain Before Feedback|gain before feedback]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Techniques specific to the {{L1 family}} ==&lt;br /&gt;
&lt;br /&gt;
=== The Benefit of ToneMatch Presets ===&lt;br /&gt;
A microphone that is not tonally balanced requires expertise and sophisticated equipment to equalize optimally. ToneMatch takes the guesswork out of getting studio-quality sound from a microphone connected to an L1 system. Equalization attempted by those not necessarily skilled in the art, or with tone controls that are not sophisticated enough, can leave peaks in the tonal response of the microphone -- peaks that are more likely to invite feedback.&lt;br /&gt;
&lt;br /&gt;
For this reason, whenever possible, use a microphone with a ToneMatch preset.&lt;br /&gt;
&lt;br /&gt;
=== Tilt the Mic Up ===&lt;br /&gt;
* All players should be playing / singing through the {{L1}} closest to them.&lt;br /&gt;
* If you are using a {{T1}} it is often possible to use the parametric EQ section to notch the frequency that is causing feedback. You can find details in the article: [[Using the T1® to Control Microphone Feedback]]&lt;br /&gt;
* If you are using a {{T1}} try using the Comp Gate section to effectively turn off microphones that aren&#039;t being used. You can find details in the article: [[Feedback / T1 ToneMatch® Audio Engine / Comp Gate]]&lt;br /&gt;
* When stand mounting a directional microphone, tilt the microphone up ten or twenty degrees off the horizon so that it is less sensitive to direct sound from the speakers.&lt;br /&gt;
* In the feedback diagram at the top, using a directional microphone, tilted up, means getting less &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;sound from speaker&amp;lt;/font&amp;gt; which translates to more gain without feedback.&lt;br /&gt;
&lt;br /&gt;
[[Image:MicGoodBad.gif]]&lt;br /&gt;
&lt;br /&gt;
== Does Microphone Sensitivity Affect Feedback? ==&lt;br /&gt;
{{:Microphone Sensitivity and Feedback}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Picking a Microphone ==&lt;br /&gt;
For the best feedback performance, choose a directional microphone that has a ToneMatch preset.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Other References ==&lt;br /&gt;
* [http://www.shure.com/stellent/groups/public/@gms_gmi_web_ug/documents/web_resource/us_pro_mics_for_music_sound_ea.pdf Microphone Techniques for Live Sound Reinforcement] Shure Educational Publication 2006 39 pages - pdf format&lt;br /&gt;
- [http://bose.infopop.cc/eve/forums/a/ga/ul/5711082304/us_pro_mics_for_music_sound_ea.pdf  alternate source for above]&lt;br /&gt;
* [http://www.shure.com/ProAudio/Resources/HowToUse/us_how_to_use_vocalmiking Vocal Miking Problems and How To Solve Them]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[category:Feedback]]&lt;br /&gt;
[[category:Performance]]&lt;br /&gt;
[[category:Reference]]&lt;/div&gt;</summary>
		<author><name>Kjacob</name></author>
	</entry>
	<entry>
		<id>https://boseperformer.com/index.php?title=Feedback_/_Microphone&amp;diff=11279</id>
		<title>Feedback / Microphone</title>
		<link rel="alternate" type="text/html" href="https://boseperformer.com/index.php?title=Feedback_/_Microphone&amp;diff=11279"/>
		<updated>2009-04-28T17:34:36Z</updated>

		<summary type="html">&lt;p&gt;Kjacob: adding vocal strength&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Bose Reviewed}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot; width=&amp;quot;500&amp;quot;&amp;gt;__TOC__&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== What is feedback and how does it occur? ==&lt;br /&gt;
Feedback occurs when the sound from the loudspeaker (or loudspeakers if a microphone is connected to more than one) is louder at the microphone than the sound of the voice.&lt;br /&gt;
&lt;br /&gt;
This fundamental fact is shown in the figure below. Note that in the diagram an L1 system is shown but the same fundamental fact is true for ANY loudspeaker.&lt;br /&gt;
&lt;br /&gt;
[[Image:Feedback fig 1.jpg|800px|Microphone Feedback]]&lt;br /&gt;
&lt;br /&gt;
If you understand this diagram, it is relatively easy to understand how changes in an amplification system and room can contribute to either increasing or decreasing the likelihood of feedback. &lt;br /&gt;
&lt;br /&gt;
== Techniques For Reducing Feedback ==&lt;br /&gt;
=== Gain Staging ===&lt;br /&gt;
Your setup should always begin with good gain staging.&lt;br /&gt;
&lt;br /&gt;
Take two minutes to watch this video by clicking on the picture below.&lt;br /&gt;
&lt;br /&gt;
{{Get Plugged In Microphone}}&lt;br /&gt;
* If you are using an {{Classic}} or {{Model I}} follow the instructions exactly as shown in the video.  &lt;br /&gt;
&lt;br /&gt;
* If you are using the {{T1}}, the principles are the same as shown on the video: simply substitute the [[T1_ToneMatch%C2%AE_Audio_Engine#Set_Input_Trim|trim]] on the {{T1r}} for the trim on the Classic or Model I. {{T1 icon}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Close Microphone Technique ===&lt;br /&gt;
&#039;&#039;&#039;Get close to the microphone&#039;&#039;&#039; when you want to be loud. No other technique has a big an impact on feedback. Each halving of distance is approximately another 6 dB of [[Gain Before Feedback|gain before feedback]]. This relationship in physics is known as the [[Inverse Square Law]]. This means that the difference between working a microphone at 2 inches, and 1/4 inch is 18 dB, which is more than twice as loud. While good mic technique often involves &amp;quot;working&amp;quot; the microphone at different distances, singers must be mindful of the fact that small changes in distance from the mouth result in very dramatic changes in sound level.&lt;br /&gt;
&lt;br /&gt;
In the feedback diagram at the top, getting close to the microphone means getting more &amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;sound from voice&amp;lt;/font&amp;gt; which translates to more gain without feedback.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Ferrin_eat_mic.jpg|Charlie Ferrin at Bose: Nov. 9, 2007]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Vocal Strength ===&lt;br /&gt;
In the feedback diagram at the top, it is clear that other things being equal, vocal strength related directly to how loud a system will play before feedback. Said another way, a low-output singer is more likely to experience feedback for a given desired level in the room than a high-output singer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Directional Microphones ===&lt;br /&gt;
Use a directional microphone. [[Microphone Directionality#Supercardioid_/_Hypercardioid|Hypercardioid]] is better than [[Microphone Directionality#Cardioid|cardioid]], which is better than [[Microphone Directionality#Omnidirectional Microphone|omnidirectional]]. All sound waves impinging on the microphone from a direction other than the intended signal is &amp;quot;noise&amp;quot; and will lower the threshold of feedback.&lt;br /&gt;
&lt;br /&gt;
In the feedback diagram at the top, using a directional microphone, tilted up, means getting less &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;sound from speaker&amp;lt;/font&amp;gt; which translates to more gain without feedback.&lt;br /&gt;
&lt;br /&gt;
=== Effects ===&lt;br /&gt;
If you are using vocal effects like reverb, chorus or delay, turn them off until you can get sufficient [[Gain Before Feedback|gain before feedback]] to get performance level volume. Then add the effects back into the signal chain (one at a time) so you can be aware of the individual impacts that each effect is having on feedback.&lt;br /&gt;
&lt;br /&gt;
=== Open Microphones ===&lt;br /&gt;
Use as few open microphones as possible. When a microphone is not in use, if possible, turn it off. If you have a {{t1}} consider using the [[T1_ToneMatch®_Audio_Engine_/_Tips_%26_Tricks#Feedback:_Comp_Gate_.2F_Noise_Gate|noise gate]] to do this automatically.&lt;br /&gt;
&lt;br /&gt;
=== EQ and Tone Controls ===&lt;br /&gt;
Use the high-frequency tone control for the microphone channel carefully. Feedback could occur when this is set too high.&lt;br /&gt;
&lt;br /&gt;
=== Instrument Pickups ===&lt;br /&gt;
Wherever possible, acoustic instruments should use pickups instead of microphones.  Pickup systems provide much higher [[Gain Before Feedback|gain before feedback]] than microphones.&lt;br /&gt;
&lt;br /&gt;
Using pickup can overcome the struggle to keep a consistent and close distance between the microphone and an instrument. Also, an instrument can be a source of feedback as it resonates with the amplified sound.&lt;br /&gt;
&lt;br /&gt;
=== Distance Between Microphones ===&lt;br /&gt;
Another (low priority) design guide-line could be to keep open microphones as far apart as possible. Neighboring systems with open microphones can mutually decrease [[Gain Before Feedback|gain before feedback]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Techniques specific to the {{L1 family}} ==&lt;br /&gt;
* All players should be playing / singing through the {{L1}} closest to them.&lt;br /&gt;
* If you are using a {{T1}} it is often possible to use the parametric EQ section to notch the frequency that is causing feedback. You can find details in the article: [[Using the T1® to Control Microphone Feedback]]&lt;br /&gt;
* If you are using a {{T1}} try using the Comp Gate section to effectively turn off microphones that aren&#039;t being used. You can find details in the article: [[Feedback / T1 ToneMatch® Audio Engine / Comp Gate]]&lt;br /&gt;
* When stand mounting a directional microphone, tilt the microphone up ten or twenty degrees off the horizon so that it is less sensitive to direct sound from the speakers.&lt;br /&gt;
&lt;br /&gt;
[[Image:MicGoodBad.gif]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Does Microphone Sensitivity Affect Feedback? ==&lt;br /&gt;
{{:Microphone Sensitivity and Feedback}}&lt;br /&gt;
&lt;br /&gt;
== Other References ==&lt;br /&gt;
* [http://www.shure.com/stellent/groups/public/@gms_gmi_web_ug/documents/web_resource/us_pro_mics_for_music_sound_ea.pdf Microphone Techniques for Live Sound Reinforcement] Shure Educational Publication 2006 39 pages - pdf format&lt;br /&gt;
- [http://bose.infopop.cc/eve/forums/a/ga/ul/5711082304/us_pro_mics_for_music_sound_ea.pdf  alternate source for above]&lt;br /&gt;
* [http://www.shure.com/ProAudio/Resources/HowToUse/us_how_to_use_vocalmiking Vocal Miking Problems and How To Solve Them]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[category:Feedback]]&lt;br /&gt;
[[category:Performance]]&lt;br /&gt;
[[category:Reference]]&lt;/div&gt;</summary>
		<author><name>Kjacob</name></author>
	</entry>
	<entry>
		<id>https://boseperformer.com/index.php?title=Feedback_/_T1_ToneMatch%C2%AE_Audio_Engine_/_Comp_Gate&amp;diff=11223</id>
		<title>Feedback / T1 ToneMatch® Audio Engine / Comp Gate</title>
		<link rel="alternate" type="text/html" href="https://boseperformer.com/index.php?title=Feedback_/_T1_ToneMatch%C2%AE_Audio_Engine_/_Comp_Gate&amp;diff=11223"/>
		<updated>2009-04-16T18:58:52Z</updated>

		<summary type="html">&lt;p&gt;Kjacob: adding bose reviewed tag&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Bose Reviewed}}&lt;br /&gt;
&lt;br /&gt;
Use the CompGate - Noise Gate to effectively mute the microphone when there is not a strong vocal. &lt;br /&gt;
&lt;br /&gt;
You will have to experiment to find the best setting. &lt;br /&gt;
&lt;br /&gt;
[[Image:T1NoiseGate01.png]] &lt;br /&gt;
&lt;br /&gt;
[[Image:T1NoiseGate02.png]] &lt;br /&gt;
&lt;br /&gt;
From the {{Forum}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
It seems so obvious now that the Noise Gate is the answer; still, your post prompted my epiphany. We play electric and definitely louder that an acoustic act. (ex: I use either two customized Blues Jr&#039;s in stereo, my &#039;65 Super Reverb, or my ProTube Twin Amp on stage) The tonematch&#039;s Noise Gate solved the feedback resulting form my need to push the vocal mike to the max. Also, I don&#039;t have to stand in between the microphone and the Bose to avoid that ensuing ring. The band was awestruck by my the improvement in my &amp;quot;mixing prowess&amp;quot;. Of course, I didn&#039;t tell them that you cued me in. Thanks, (and don&#039;t tell anyone you told me, ha!) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://bose.infopop.cc/eve/forums/a/tpc/f/1266055944/m/6311020294?r=3231023994#3231023994 Feedback Problems] - Esparka &lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[Category:Feedback]]&lt;br /&gt;
[[Category:T1]]&lt;br /&gt;
[[Category:Comp Gate]]&lt;/div&gt;</summary>
		<author><name>Kjacob</name></author>
	</entry>
	<entry>
		<id>https://boseperformer.com/index.php?title=Feedback_/_Microphone&amp;diff=11222</id>
		<title>Feedback / Microphone</title>
		<link rel="alternate" type="text/html" href="https://boseperformer.com/index.php?title=Feedback_/_Microphone&amp;diff=11222"/>
		<updated>2009-04-16T18:53:02Z</updated>

		<summary type="html">&lt;p&gt;Kjacob: adding comp gate as L1 specific technique&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Bose Reviewed}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot; width=&amp;quot;500&amp;quot;&amp;gt;__TOC__&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== What is feedback and how does it occur? ==&lt;br /&gt;
Feedback occurs when the sound from the loudspeaker (or loudspeakers if a microphone is connected to more than one) is louder at the microphone than the sound of the voice.&lt;br /&gt;
&lt;br /&gt;
This fundamental fact is shown in the figure below. Note that in the diagram an L1 system is shown but the same fundamental fact is true for ANY loudspeaker.&lt;br /&gt;
&lt;br /&gt;
[[Image:Feedback fig 1.jpg|800px|Microphone Feedback]]&lt;br /&gt;
&lt;br /&gt;
If you understand this diagram, it is relatively easy to understand how changes in an amplification system and room can contribute to either increasing or decreasing the likelihood of feedback. &lt;br /&gt;
&lt;br /&gt;
== Techniques For Reducing Feedback ==&lt;br /&gt;
=== Gain Staging ===&lt;br /&gt;
Your setup should always begin with good gain staging.&lt;br /&gt;
&lt;br /&gt;
Take two minutes to watch this video by clicking on the picture below.&lt;br /&gt;
&lt;br /&gt;
{{Get Plugged In Microphone}}&lt;br /&gt;
* If you are using an {{Classic}} or {{Model I}} follow the instructions exactly as shown in the video.  &lt;br /&gt;
&lt;br /&gt;
* If you are using the {{T1}}, the principles are the same as shown on the video: simply substitute the [[T1_ToneMatch%C2%AE_Audio_Engine#Set_Input_Trim|trim]] on the {{T1r}} for the trim on the Classic or Model I. {{T1 icon}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Close Microphone Technique ===&lt;br /&gt;
&#039;&#039;&#039;Get close to the microphone&#039;&#039;&#039; when you want to be loud. No other technique has a big an impact on feedback. Each halving of distance is approximately another 6 dB of [[Gain Before Feedback|gain before feedback]]. This relationship in physics is known as the [[Inverse Square Law]]. This means that the difference between working a microphone at 2 inches, and 1/4 inch is 18 dB, which is more than twice as loud. While good mic technique often involves &amp;quot;working&amp;quot; the microphone at different distances, singers must be mindful of the fact that small changes in distance from the mouth result in very dramatic changes in sound level.&lt;br /&gt;
&lt;br /&gt;
In the feedback diagram at the top, getting close to the microphone means getting more &amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;sound from voice&amp;lt;/font&amp;gt; which translates to more gain without feedback.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Ferrin_eat_mic.jpg|Charlie Ferrin at Bose: Nov. 9, 2007]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Directional Microphones ===&lt;br /&gt;
Use a directional microphone. [[Microphone Directionality#Supercardioid_/_Hypercardioid|Hypercardioid]] is better than [[Microphone Directionality#Cardioid|cardioid]], which is better than [[Microphone Directionality#Omnidirectional Microphone|omnidirectional]]. All sound waves impinging on the microphone from a direction other than the intended signal is &amp;quot;noise&amp;quot; and will lower the threshold of feedback.&lt;br /&gt;
&lt;br /&gt;
In the feedback diagram at the top, using a directional microphone, tilted up, means getting less &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;sound from speaker&amp;lt;/font&amp;gt; which translates to more gain without feedback.&lt;br /&gt;
&lt;br /&gt;
=== Effects ===&lt;br /&gt;
If you are using vocal effects like reverb, chorus or delay, turn them off until you can get sufficient [[Gain Before Feedback|gain before feedback]] to get performance level volume. Then add the effects back into the signal chain (one at a time) so you can be aware of the individual impacts that each effect is having on feedback.&lt;br /&gt;
&lt;br /&gt;
=== Open Microphones ===&lt;br /&gt;
Use as few open microphones as possible. When a microphone is not in use, if possible, turn it off. If you have a {{t1}} consider using the [[T1_ToneMatch®_Audio_Engine_/_Tips_%26_Tricks#Feedback:_Comp_Gate_.2F_Noise_Gate|noise gate]] to do this automatically.&lt;br /&gt;
&lt;br /&gt;
=== EQ and Tone Controls ===&lt;br /&gt;
Use the high-frequency tone control for the microphone channel carefully. Feedback could occur when this is set too high.&lt;br /&gt;
&lt;br /&gt;
=== Instrument Pickups ===&lt;br /&gt;
Wherever possible, acoustic instruments should use pickups instead of microphones.  Pickup systems provide much higher [[Gain Before Feedback|gain before feedback]] than microphones.&lt;br /&gt;
&lt;br /&gt;
Using pickup can overcome the struggle to keep a consistent and close distance between the microphone and an instrument. Also, an instrument can be a source of feedback as it resonates with the amplified sound.&lt;br /&gt;
&lt;br /&gt;
=== Distance Between Microphones ===&lt;br /&gt;
Another (low priority) design guide-line could be to keep open microphones as far apart as possible. Neighboring systems with open microphones can mutually decrease [[Gain Before Feedback|gain before feedback]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Techniques specific to the {{L1 family}} ==&lt;br /&gt;
* All players should be playing / singing through the {{L1}} closest to them.&lt;br /&gt;
* If you are using a {{T1}} it is often possible to use the parametric EQ section to notch the frequency that is causing feedback. You can find details in the article: [[Using the T1® to Control Microphone Feedback]]&lt;br /&gt;
* If you are using a {{T1}} try using the Comp Gate section to effectively turn off microphones that aren&#039;t being used. You can find details in the article: [[Feedback / T1 ToneMatch® Audio Engine / Comp Gate]]&lt;br /&gt;
* When stand mounting a directional microphone, tilt the microphone up ten or twenty degrees off the horizon so that it is less sensitive to direct sound from the speakers.&lt;br /&gt;
&lt;br /&gt;
[[Image:MicGoodBad.gif]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Does Microphone Sensitivity Affect Feedback? ==&lt;br /&gt;
{{:Microphone Sensitivity and Feedback}}&lt;br /&gt;
&lt;br /&gt;
== Other References ==&lt;br /&gt;
* [http://www.shure.com/stellent/groups/public/@gms_gmi_web_ug/documents/web_resource/us_pro_mics_for_music_sound_ea.pdf Microphone Techniques for Live Sound Reinforcement] Shure Educational Publication 2006 39 pages - pdf format&lt;br /&gt;
- [http://bose.infopop.cc/eve/forums/a/ga/ul/5711082304/us_pro_mics_for_music_sound_ea.pdf  alternate source for above]&lt;br /&gt;
* [http://www.shure.com/ProAudio/Resources/HowToUse/us_how_to_use_vocalmiking Vocal Miking Problems and How To Solve Them]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[category:Feedback]]&lt;br /&gt;
[[category:Performance]]&lt;br /&gt;
[[category:Reference]]&lt;/div&gt;</summary>
		<author><name>Kjacob</name></author>
	</entry>
	<entry>
		<id>https://boseperformer.com/index.php?title=Bass_Regeneration&amp;diff=11221</id>
		<title>Bass Regeneration</title>
		<link rel="alternate" type="text/html" href="https://boseperformer.com/index.php?title=Bass_Regeneration&amp;diff=11221"/>
		<updated>2009-04-16T18:47:21Z</updated>

		<summary type="html">&lt;p&gt;Kjacob: Updating, modernizing, badging...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Bose Reviewed}}&lt;br /&gt;
&lt;br /&gt;
=== Introduction ===&lt;br /&gt;
Bass regeneration is a special class of feedback, or regeneration, that exists in all live amplification systems.  ([[:Category:Feedback|See all L1 Wiki articles on feedback]].) &lt;br /&gt;
&lt;br /&gt;
Bass feedback is responsible for a lot of problems on stage and in the audience, and is a hard-to-confront phenomenon. Resonances of all kind, including those of musical instruments and those of large “boomy” rooms also contribute to bass regeneration. And the more system gain you need, either by having soft sources to amplify or by needing to play loud, the more unstable and unpleasant the regeneration becomes. &lt;br /&gt;
&lt;br /&gt;
The net result of this is a sonic “doom” that makes musical presentations sound like they were being passed through a wet towel.  Severe cases of bass regeneration will favor discrete frequencies at unfortunate musical notes and may make it very difficult to play bass instruments (like electric bass) due to certain notes sustaining unnaturally and out of control.&lt;br /&gt;
 &lt;br /&gt;
Independent of most actions to prevent it, bass tends to go everywhere. Thus, it tends to be picked up, more than any frequency range, by all open microphones and “re-broadcasted” through the systems that amplify those sounds. The more sources of sound and the more devices that pick up and amplify this sound there are, the worse bass regeneration gets. So, in a complicated [[Triple Amplification System|triple amplification system]], this can be a real runaway problem, especially with a lot of players and especially if the band wants to play loud (i.e. with lots of system gain).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The L1 approach uses a minimum of sources/pickups (one source only gets connected to one speaker, not many) but bass regeneration will still occur. There are many ways to minimize this and, like a good work of art, detailing will always result in excellent sound and minimum bass regeneration. &lt;br /&gt;
&lt;br /&gt;
=== Setup Technique to Reduce Bass Regeneration ===&lt;br /&gt;
&lt;br /&gt;
The main approach is to reduce the amount of bass that is re-introduced into the system and the following are specifics of how to do this:&lt;br /&gt;
&lt;br /&gt;
* Use a highpass (low-cut) filter such as the presets. This reduces bass gain while not affecting the gain of the upper part of the audio range.  For instance, if you are a singing bassist, use a highpass filter on your vocal microphone to keep your bass signal out of the regeneration loop.   Use only the range you need and filter the rest.&lt;br /&gt;
  &lt;br /&gt;
* Keep open microphones away from bass boxes:  If you are setting up an L1 system as recommended (on the backline) and are using a microphone pickup for, say, a small guitar amplifier, don’t place the guitar amp next to, say, the bass boxes that the bassist is using. If you do this, it will amplify this part of the bassist’s sound, but not in a predictable or deliberate manner. Also, don’t set the little guitar amp next to the L1 system that is being used for electric guitar. You will not get good results, due to self-feedback in the bass. Rather, set it offstage where the bass from the entire band is relatively quiet. In amplifying a kick drum, get the pickup microphone as close to the beater for a strong signal. This way, you can reduce system gain on the microphone. Also, get the kick drum as far from the drum’s bass box(es) as possible. This is a bit of a conflict because the drummer wants to hear and feel the kick drum, and the drummer’s system should be close enough to the actual drum kit so the sound appears to be coming from the drums.  Using the method described next, for kick drum, will allow very high levels with minimum bass regeneration.&lt;br /&gt;
&lt;br /&gt;
* Reduce resonances in bass or “kick” drums. Especially in strong amplified music, getting a solid kick drum sound usually involves placing the pickup microphone in the drum itself.  The shell of the drum will have its own resonances and will thus tend to “ring” at these specific frequencies. If a second or back drum head is uses, especially one with a resonator hole in it, the resonances will change. A successful method is to reduce these resonances by filling the drum cavity with Dacron® wool, dampen the beater head with typical methods (felt strap, rubber pad, etc) and loosening the back head so that its resonance is low. The Dacron filling will also dampen its resonance.  You can also use fiberglas, but you might not like its itchy nature and you may not appreciate glass fibers getting into your favorite microphone.  Whatever method you use, you can acheive a very dampened and “tight” acoustical drumshell cavity that will not cause excessive system gain at specific frequencies.  The microphone will essentially pick up the character and snap of the beater head. This really works well.&lt;br /&gt;
&lt;br /&gt;
* Use [[T1 ToneMatch® Audio Engine / KickGate|KickGate]] for amplifying acoustic kick drum. KickGate both allows high gain on the kick but prevents other instruments from regenerating through the kick drum mic.&lt;br /&gt;
&lt;br /&gt;
* Get the highest signal possible to the microphones, thus reducing system gain – Sing and play strongly.  Don’t play too loud, like through a mic’d guitar amp, so that you interfere with and spoil the sound distributed by the Bose Personalized Amplification System™. You will have to achieve a good balance between too loud and too soft.&lt;br /&gt;
&lt;br /&gt;
* Mute open microphones that are not in use- Using your remote control, turn off your microphone if you don’t need to use it.  This is just good practice.  A noise gate will do this automatically, so try the ones we have provided in our presets.&lt;br /&gt;
&lt;br /&gt;
* Don’t play so loud. We’re so used to this artifact of the triple system (playing too loud) that we don’t think about it much. Your audience will appreciate it and so will you when your ears don’t ring. A nice benefit of playing softer is that you need less system gain. This results in  less bass regeneration.&lt;br /&gt;
&lt;br /&gt;
[[category:Bass]]&lt;br /&gt;
[[category:Feedback]]&lt;br /&gt;
[[category:Performance]]&lt;br /&gt;
[[category:Set-up]]&lt;/div&gt;</summary>
		<author><name>Kjacob</name></author>
	</entry>
	<entry>
		<id>https://boseperformer.com/index.php?title=KickGate&amp;diff=11220</id>
		<title>KickGate</title>
		<link rel="alternate" type="text/html" href="https://boseperformer.com/index.php?title=KickGate&amp;diff=11220"/>
		<updated>2009-04-16T18:30:34Z</updated>

		<summary type="html">&lt;p&gt;Kjacob: adding intro&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{T1 icon}}&lt;br /&gt;
&lt;br /&gt;
{{Bose Reviewed}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
=== Introduction ===&lt;br /&gt;
KickGate is a Bose® proprietary technology on the {{T1}} that allows you to raise the level of a kick drum channel while eliminating the risk of feedback from the microphone. &lt;br /&gt;
&lt;br /&gt;
In addition, KickGate cleans up the sound of kick drum so that it&#039;s tight and clean, as it is without amplification.&lt;br /&gt;
&lt;br /&gt;
KickGate settings are available in the Comp/Gate menu on the {{T1}}. &lt;br /&gt;
&lt;br /&gt;
=== KickGate Frequently Asked Questions ===&lt;br /&gt;
&lt;br /&gt;
First - Here is the Description from Page 23 of the [http://www.bose.com/pdf/musicians/product_guides/t1_tonematch_audio_engine.pdf T1 ToneMatch™ Audio Engine  Manual]&lt;br /&gt;
&lt;br /&gt;
=== Using the KickGate ===&lt;br /&gt;
&lt;br /&gt;
# Connect the appropriate type of microphone.&lt;br /&gt;
# Select an appropriate ToneMatch™ preset.&lt;br /&gt;
# Adjust the channel input Trim control so that the hardest kick drum hits turn the input channel LED yellow, but not red.&lt;br /&gt;
# Select Comp/Gate with the T1 rotary selector.&lt;br /&gt;
# Rotate the Type button to scroll down the list, highlight KickGate 1 or KickGate 2, and press Select.&lt;br /&gt;
Choose KickGate 2 when using a double bass drum pedal.&lt;br /&gt;
# While playing the kick drum, increase the volume to the desired performance level.&lt;br /&gt;
# Play the kick drum at the softest level you intend to use in the performance and check that you can hear it.&lt;br /&gt;
# While playing softly, increase the Thresh level until some of the kick drum hits get cut off. Then lower the Thresh level by 3dB.&lt;br /&gt;
# While playing the kick drum normally, rotate the Tight button counter-clockwise to reduce the tightness and&lt;br /&gt;
add more “boom” to the sound. Tightness can be adjusted from 0 (slowest) to 100% (fastest).&lt;br /&gt;
&lt;br /&gt;
=== How does KickGate affect EQ, effects etc on the kick drum? ===&lt;br /&gt;
The gate is meant to kill feedback from the dedicated microphone on a kick drum only. No other processing is linked to the KickGate, so you won&#039;t lose any special preset goodness or other drum sweetening. &lt;br /&gt;
&lt;br /&gt;
=== Can/should I use it with Electronic Drums ===&lt;br /&gt;
KickGate will stay closed (allow no signal through) unless it thinks it detects a kick drum hit, so cymbals, snare, et cetera on the same channel as kick probably won&#039;t get through (won&#039;t be heard), or worse, they&#039;ll get through sometimes and not others.&lt;br /&gt;
&lt;br /&gt;
Furthermore, the kick drum sound on electronic kick drum has little or no chance of feedback and therefore KickGate is not needed.&lt;br /&gt;
&lt;br /&gt;
Do not use KickGate with electronic drums.&lt;br /&gt;
&lt;br /&gt;
=== What if I use electronic drums on some gigs and acoustic drums on others? ===&lt;br /&gt;
Here&#039;s real-world advice from a real world drummer, [http://bose.infopop.cc/eve/forums/a/tpc/f/8566055944/m/292100821 drumr&#039;s advice]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
KickGate is an indispensable feature of the T1 engine.&lt;br /&gt;
&lt;br /&gt;
But be very careful when doing *other* gigs, and using V-drums after setting up your T1 with the kick gate for your acoustic drums.&lt;br /&gt;
&lt;br /&gt;
I can&#039;t tell you how many times, I run a vocal mic or my V-drum Overhead instruments into a channel that still has the kick gate engaged from the last gig.&lt;br /&gt;
&lt;br /&gt;
I know, I should always bring up a fresh *scene* for those other gigs, but I forget. I go in and change presets, and look at reverb &amp;amp; echo, but always forget about the Gate.&lt;br /&gt;
&lt;br /&gt;
My gigs are divided between acoustic drums, electronic drums, and open mic settings. Things change almost every gig.&lt;br /&gt;
&lt;br /&gt;
When it&#039;s a vocal in the afflicted channel, it&#039;s easier to spot...but for short duration sounds like many in a drum kit, it&#039;s harder.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Presets]]&lt;br /&gt;
[[Category:T1]]&lt;br /&gt;
[[Category:FAQ]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kjacob</name></author>
	</entry>
	<entry>
		<id>https://boseperformer.com/index.php?title=KickGate&amp;diff=11218</id>
		<title>KickGate</title>
		<link rel="alternate" type="text/html" href="https://boseperformer.com/index.php?title=KickGate&amp;diff=11218"/>
		<updated>2009-04-16T18:04:09Z</updated>

		<summary type="html">&lt;p&gt;Kjacob: adding Bose Reviewed tag, TOC, and adding advice on electronic drums&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{T1 icon}}&lt;br /&gt;
&lt;br /&gt;
{{Bose Reviewed}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
=== KickGate Frequently Asked Questions ===&lt;br /&gt;
&lt;br /&gt;
First - Here is the Description from Page 23 of the [http://www.bose.com/pdf/musicians/product_guides/t1_tonematch_audio_engine.pdf T1 ToneMatch™ Audio Engine  Manual]&lt;br /&gt;
&lt;br /&gt;
=== Using the KickGate ===&lt;br /&gt;
The KickGate is a Bose® proprietary technology that allows you to raise the level of a kick drum channel while eliminating the risk of feedback from the microphone. Two KickGate settings are available in the Comp/Gate menu.&lt;br /&gt;
# Connect the appropriate type of microphone.&lt;br /&gt;
# Select an appropriate ToneMatch™ preset.&lt;br /&gt;
# Adjust the channel input Trim control so that the hardest kick drum hits turn the input channel LED yellow, but not red.&lt;br /&gt;
# Select Comp/Gate with the T1 rotary selector.&lt;br /&gt;
# Rotate the Type button to scroll down the list, highlight KickGate 1 or KickGate 2, and press Select.&lt;br /&gt;
Choose KickGate 2 when using a double bass drum pedal.&lt;br /&gt;
# While playing the kick drum, increase the volume to the desired performance level.&lt;br /&gt;
# Play the kick drum at the softest level you intend to use in the performance and check that you can hear it.&lt;br /&gt;
# While playing softly, increase the Thresh level until some of the kick drum hits get cut off. Then lower the Thresh level by 3dB.&lt;br /&gt;
# While playing the kick drum normally, rotate the Tight button counter-clockwise to reduce the tightness and&lt;br /&gt;
add more “boom” to the sound. Tightness can be adjusted from 0 (slowest) to 100% (fastest).&lt;br /&gt;
&lt;br /&gt;
=== How does KickGate affect EQ, effects etc on the kick drum? ===&lt;br /&gt;
The gate is meant to kill feedback from the dedicated microphone on a kick drum only. No other processing is linked to the KickGate, so you won&#039;t lose any special preset goodness or other drum sweetening. &lt;br /&gt;
&lt;br /&gt;
=== Can/should I use it with Electronic Drums ===&lt;br /&gt;
KickGate will stay closed (allow no signal through) unless it thinks it detects a kick drum hit, so cymbals, snare, et cetera on the same channel as kick probably won&#039;t get through (won&#039;t be heard), or worse, they&#039;ll get through sometimes and not others.&lt;br /&gt;
&lt;br /&gt;
Furthermore, the kick drum sound on electronic kick drum has little or no chance of feedback and therefore KickGate is not needed.&lt;br /&gt;
&lt;br /&gt;
Do not use KickGate with electronic drums.&lt;br /&gt;
&lt;br /&gt;
=== What if I use electronic drums on some gigs and acoustic drums on others? ===&lt;br /&gt;
Here&#039;s real-world advice from a real world drummer, [http://bose.infopop.cc/eve/forums/a/tpc/f/8566055944/m/292100821 drumr&#039;s advice]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
KickGate is an indispensable feature of the T1 engine.&lt;br /&gt;
&lt;br /&gt;
But be very careful when doing *other* gigs, and using V-drums after setting up your T1 with the kick gate for your acoustic drums.&lt;br /&gt;
&lt;br /&gt;
I can&#039;t tell you how many times, I run a vocal mic or my V-drum Overhead instruments into a channel that still has the kick gate engaged from the last gig.&lt;br /&gt;
&lt;br /&gt;
I know, I should always bring up a fresh *scene* for those other gigs, but I forget. I go in and change presets, and look at reverb &amp;amp; echo, but always forget about the Gate.&lt;br /&gt;
&lt;br /&gt;
My gigs are divided between acoustic drums, electronic drums, and open mic settings. Things change almost every gig.&lt;br /&gt;
&lt;br /&gt;
When it&#039;s a vocal in the afflicted channel, it&#039;s easier to spot...but for short duration sounds like many in a drum kit, it&#039;s harder.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Presets]]&lt;br /&gt;
[[Category:T1]]&lt;br /&gt;
[[Category:FAQ]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kjacob</name></author>
	</entry>
	<entry>
		<id>https://boseperformer.com/index.php?title=Feedback_/_Microphone&amp;diff=11217</id>
		<title>Feedback / Microphone</title>
		<link rel="alternate" type="text/html" href="https://boseperformer.com/index.php?title=Feedback_/_Microphone&amp;diff=11217"/>
		<updated>2009-04-16T17:36:19Z</updated>

		<summary type="html">&lt;p&gt;Kjacob: adding text&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Bose Reviewed}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot; width=&amp;quot;500&amp;quot;&amp;gt;__TOC__&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== What is feedback and how does it occur? ==&lt;br /&gt;
Feedback occurs when the sound from the loudspeaker (or loudspeakers if a microphone is connected to more than one) is louder at the microphone than the sound of the voice.&lt;br /&gt;
&lt;br /&gt;
This fundamental fact is shown in the figure below. Note that in the diagram an L1 system is shown but the same fundamental fact is true for ANY loudspeaker.&lt;br /&gt;
&lt;br /&gt;
[[Image:Feedback fig 1.jpg|800px|Microphone Feedback]]&lt;br /&gt;
&lt;br /&gt;
If you understand this diagram, it is relatively easy to understand how changes in an amplification system and room can contribute to either increasing or decreasing the likelihood of feedback. &lt;br /&gt;
&lt;br /&gt;
== Techniques For Reducing Feedback ==&lt;br /&gt;
=== Gain Staging ===&lt;br /&gt;
Your setup should always begin with good gain staging.&lt;br /&gt;
&lt;br /&gt;
Take two minutes to watch this video by clicking on the picture below.&lt;br /&gt;
&lt;br /&gt;
{{Get Plugged In Microphone}}&lt;br /&gt;
* If you are using an {{Classic}} or {{Model I}} follow the instructions exactly as shown in the video.  &lt;br /&gt;
&lt;br /&gt;
* If you are using the {{T1}}, the principles are the same as shown on the video: simply substitute the [[T1_ToneMatch%C2%AE_Audio_Engine#Set_Input_Trim|trim]] on the {{T1r}} for the trim on the Classic or Model I. {{T1 icon}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Close Microphone Technique ===&lt;br /&gt;
&#039;&#039;&#039;Get close to the microphone&#039;&#039;&#039; when you want to be loud. No other technique has a big an impact on feedback. Each halving of distance is approximately another 6 dB of [[Gain Before Feedback|gain before feedback]]. This relationship in physics is known as the [[Inverse Square Law]]. This means that the difference between working a microphone at 2 inches, and 1/4 inch is 18 dB, which is more than twice as loud. While good mic technique often involves &amp;quot;working&amp;quot; the microphone at different distances, singers must be mindful of the fact that small changes in distance from the mouth result in very dramatic changes in sound level.&lt;br /&gt;
&lt;br /&gt;
In the feedback diagram at the top, getting close to the microphone means getting more &amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;sound from voice&amp;lt;/font&amp;gt; which translates to more gain without feedback.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Ferrin_eat_mic.jpg|Charlie Ferrin at Bose: Nov. 9, 2007]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Directional Microphones ===&lt;br /&gt;
Use a directional microphone. [[Microphone Directionality#Supercardioid_/_Hypercardioid|Hypercardioid]] is better than [[Microphone Directionality#Cardioid|cardioid]], which is better than [[Microphone Directionality#Omnidirectional Microphone|omnidirectional]]. All sound waves impinging on the microphone from a direction other than the intended signal is &amp;quot;noise&amp;quot; and will lower the threshold of feedback.&lt;br /&gt;
&lt;br /&gt;
In the feedback diagram at the top, using a directional microphone, tilted up, means getting less &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;sound from speaker&amp;lt;/font&amp;gt; which translates to more gain without feedback.&lt;br /&gt;
&lt;br /&gt;
=== Effects ===&lt;br /&gt;
If you are using vocal effects like reverb, chorus or delay, turn them off until you can get sufficient [[Gain Before Feedback|gain before feedback]] to get performance level volume. Then add the effects back into the signal chain (one at a time) so you can be aware of the individual impacts that each effect is having on feedback.&lt;br /&gt;
&lt;br /&gt;
=== Open Microphones ===&lt;br /&gt;
Use as few open microphones as possible. When a microphone is not in use, if possible, turn it off. If you have a {{t1}} consider using the [[T1_ToneMatch®_Audio_Engine_/_Tips_%26_Tricks#Feedback:_Comp_Gate_.2F_Noise_Gate|noise gate]] to do this automatically.&lt;br /&gt;
&lt;br /&gt;
=== EQ and Tone Controls ===&lt;br /&gt;
Use the high-frequency tone control for the microphone channel carefully. Feedback could occur when this is set too high.&lt;br /&gt;
&lt;br /&gt;
=== Instrument Pickups ===&lt;br /&gt;
Wherever possible, acoustic instruments should use pickups instead of microphones.  Pickup systems provide much higher [[Gain Before Feedback|gain before feedback]] than microphones.&lt;br /&gt;
&lt;br /&gt;
Using pickup can overcome the struggle to keep a consistent and close distance between the microphone and an instrument. Also, an instrument can be a source of feedback as it resonates with the amplified sound.&lt;br /&gt;
&lt;br /&gt;
=== Distance Between Microphones ===&lt;br /&gt;
Another (low priority) design guide-line could be to keep open microphones as far apart as possible. Neighboring systems with open microphones can mutually decrease [[Gain Before Feedback|gain before feedback]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Techniques specific to the {{L1 family}} ==&lt;br /&gt;
* All players should be playing / singing through the {{L1}} closest to them.&lt;br /&gt;
* If you are using a {{T1}} it is often possible to use the parametric EQ section to notch the frequency that is causing feedback. You can find details in the article: [[Using the T1® to Control Microphone Feedback]]&lt;br /&gt;
* When stand mounting a directional microphone, tilt the microphone up ten or twenty degrees off the horizon so that it is less sensitive to direct sound from the speakers.&lt;br /&gt;
&lt;br /&gt;
[[Image:MicGoodBad.gif]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Does Microphone Sensitivity Affect Feedback? ==&lt;br /&gt;
{{:Microphone Sensitivity and Feedback}}&lt;br /&gt;
&lt;br /&gt;
== Other References ==&lt;br /&gt;
* [http://www.shure.com/stellent/groups/public/@gms_gmi_web_ug/documents/web_resource/us_pro_mics_for_music_sound_ea.pdf Microphone Techniques for Live Sound Reinforcement] Shure Educational Publication 2006 39 pages - pdf format&lt;br /&gt;
- [http://bose.infopop.cc/eve/forums/a/ga/ul/5711082304/us_pro_mics_for_music_sound_ea.pdf  alternate source for above]&lt;br /&gt;
* [http://www.shure.com/ProAudio/Resources/HowToUse/us_how_to_use_vocalmiking Vocal Miking Problems and How To Solve Them]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[category:Feedback]]&lt;br /&gt;
[[category:Performance]]&lt;br /&gt;
[[category:Reference]]&lt;/div&gt;</summary>
		<author><name>Kjacob</name></author>
	</entry>
	<entry>
		<id>https://boseperformer.com/index.php?title=Feedback_/_Microphone&amp;diff=11206</id>
		<title>Feedback / Microphone</title>
		<link rel="alternate" type="text/html" href="https://boseperformer.com/index.php?title=Feedback_/_Microphone&amp;diff=11206"/>
		<updated>2009-04-16T16:10:30Z</updated>

		<summary type="html">&lt;p&gt;Kjacob: Moving sensitivity item to end, adding figure&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Bose Reviewed}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot; width=&amp;quot;450&amp;quot;&amp;gt;__TOC__&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== What is feedback and how does it occur? ==&lt;br /&gt;
Feedback occurs when the sound from the loudspeaker (or loudspeakers if a microphone is connected to more than one) is louder at the microphone than the sound of the voice.&lt;br /&gt;
&lt;br /&gt;
This fundamental fact is shown in the figure below.&lt;br /&gt;
&lt;br /&gt;
[[Image:Feedback fig 1.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Techniques For Reducing Feedback ==&lt;br /&gt;
=== Gain Staging ===&lt;br /&gt;
If you are having issues with feedback, check your gain staging.  This is critical to getting sufficient [[Gain Before Feedback|gain before feedback]] in live performance applications.&lt;br /&gt;
&lt;br /&gt;
Take two minutes to watch this video by clicking on the picture below.&lt;br /&gt;
{{Get Plugged In Microphone}}&lt;br /&gt;
* If you are using an {{Classic}} or {{Model I}} follow the instructions exactly as shown in the video.  &lt;br /&gt;
&lt;br /&gt;
* If you are using the {{T1}}, the principles are the same as shown on the video: simply substitute the [[T1_ToneMatch%C2%AE_Audio_Engine#Set_Input_Trim|trim]] on the {{T1r}} for the trim on the Classic or Model I. {{T1 icon}}&lt;br /&gt;
&lt;br /&gt;
=== Close Microphone Technique ===&lt;br /&gt;
&#039;&#039;&#039;Get close to the microphone&#039;&#039;&#039; when you want to be loud. No other technique has a big an impact on feedback. Each halving of distance is approximately another 6 dB of [[Gain Before Feedback|gain before feedback]]. This relationship in physics is known as the [[Inverse Square Law]]. This means that the difference between working a microphone at 2 inches, and 1/4 inch is 18 dB, which is more than twice as loud. While good mic technique often involves &amp;quot;working&amp;quot; the microphone at different distances, singers must be mindful of the fact that small changes in distance from the mouth result in very dramatic changes in sound level.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ferrin_eat_mic.jpg|Charlie Ferrin at Bose: Nov. 9, 2007]]&lt;br /&gt;
&lt;br /&gt;
=== Directional Microphones ===&lt;br /&gt;
Use a directional microphone. [[Microphone Directionality#Supercardioid_/_Hypercardioid|Hypercardioid]] is better than [[Microphone Directionality#Cardioid|cardioid]], which is better than [[Microphone Directionality#Omnidirectional Microphone|omnidirectional]]. All sound waves impinging on the microphone from a direction other than the intended signal is &amp;quot;noise&amp;quot; and will lower the threshold of feedback.&lt;br /&gt;
&lt;br /&gt;
=== Effects ===&lt;br /&gt;
If you are using vocal effects like reverb, chorus or delay, turn them off until you can get sufficient [[Gain Before Feedback|gain before feedback]] to get performance level volume. Then add the effects back into the signal chain (one at a time) so you can be aware of the individual impacts that each effect is having on feedback.&lt;br /&gt;
&lt;br /&gt;
=== Open Microphones ===&lt;br /&gt;
Use as few open microphones as possible. When a microphone is not in use, if possible, turn it off. If you have a {{t1}} consider using the [[T1_ToneMatch®_Audio_Engine_/_Tips_%26_Tricks#Feedback:_Comp_Gate_.2F_Noise_Gate|noise gate]] to do this automatically.&lt;br /&gt;
&lt;br /&gt;
=== EQ and Tone Controls ===&lt;br /&gt;
Use the high-frequency tone control for the microphone channel carefully. Feedback could occur when this is set too high.&lt;br /&gt;
&lt;br /&gt;
=== Instrument Pickups ===&lt;br /&gt;
Wherever possible, acoustic instruments should use pickups instead of microphones.  Pickup systems provide much higher [[Gain Before Feedback|gain before feedback]] than microphones.&lt;br /&gt;
&lt;br /&gt;
Using pickup can overcome the struggle to keep a consistent and close distance between the microphone and an instrument. Also, an instrument can be a source of feedback as it resonates with the amplified sound.&lt;br /&gt;
&lt;br /&gt;
=== Distance Between Microphones ===&lt;br /&gt;
Another (low priority) design guide-line could be to keep open microphones as far apart as possible. Neighboring systems with open microphones can mutually decrease [[Gain Before Feedback|gain before feedback]].&lt;br /&gt;
&lt;br /&gt;
== Does Microphone Sensitivity Affect Feedback? ==&lt;br /&gt;
{{Microphone Sensitivity and Feedback}}&lt;br /&gt;
&lt;br /&gt;
== Techniques specific to the {{L1 family}} ==&lt;br /&gt;
* All players should be playing / singing through the {{L1}} closest to them.&lt;br /&gt;
* If you are using a {{T1}} it is often possible to use the parametric EQ section to notch the frequency that is causing feedback. You can find details in the article: [[Using the T1® to Control Microphone Feedback]]&lt;br /&gt;
* When stand mounting a directional microphone, tilt the microphone up ten or twenty degrees off the horizon so that it is less sensitive to direct sound from the speakers.&lt;br /&gt;
&lt;br /&gt;
[[Image:MicGoodBad.gif]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Other References ==&lt;br /&gt;
* [http://www.shure.com/stellent/groups/public/@gms_gmi_web_ug/documents/web_resource/us_pro_mics_for_music_sound_ea.pdf Microphone Techniques for Live Sound Reinforcement] Shure Educational Publication 2006 39 pages - pdf format&lt;br /&gt;
- [http://bose.infopop.cc/eve/forums/a/ga/ul/5711082304/us_pro_mics_for_music_sound_ea.pdf  alternate source for above]&lt;br /&gt;
* [http://www.shure.com/ProAudio/Resources/HowToUse/us_how_to_use_vocalmiking Vocal Miking Problems and How To Solve Them]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[category:Feedback]]&lt;br /&gt;
[[category:Performance]]&lt;br /&gt;
[[category:Reference]]&lt;/div&gt;</summary>
		<author><name>Kjacob</name></author>
	</entry>
	<entry>
		<id>https://boseperformer.com/index.php?title=Microphone_Sensitivity_and_Feedback&amp;diff=11205</id>
		<title>Microphone Sensitivity and Feedback</title>
		<link rel="alternate" type="text/html" href="https://boseperformer.com/index.php?title=Microphone_Sensitivity_and_Feedback&amp;diff=11205"/>
		<updated>2009-04-16T15:50:29Z</updated>

		<summary type="html">&lt;p&gt;Kjacob: Improving explanation for non-engineers&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Bose Reviewed}}&lt;br /&gt;
It is a common misconception that a microphone that has lower sensitivity (in other words, a sound of a given intensity at the microphone produces a lower electrical signal than a microphone of higher sensitivity) is somehow more susceptible to microphone feedback.&lt;br /&gt;
&lt;br /&gt;
In the argument that follows, the assumption is that other variables in comparing two microphones are equal. In other words, only the sensitivity differs.&lt;br /&gt;
&lt;br /&gt;
Feedback occurs when the sound from the loudspeaker (or loudspeakers if a microphone is connected to more than one) is louder at the microphone than the sound of the voice. &lt;br /&gt;
&lt;br /&gt;
If you just decrease the microphone sensitivity, the sound from the loudspeaker goes down by the amount of the sensitivity reduction. &lt;br /&gt;
&lt;br /&gt;
If you restore the level from the speaker by adding more gain at any trim or volume control, the difference between the level of the speaker at the microphone and from the voice is restored. &lt;br /&gt;
&lt;br /&gt;
When the added gain exactly compensates for the reduced mic sensitivity we have the same difference as before. If the microphone fed back at a certain level in the room before, it will do so again at the same level in the room. This is obscured by the other variables that tend to change when we pick a mic with a different sensitivity: different mic frequency response and polar pattern details, different placement, etc.&lt;br /&gt;
&lt;br /&gt;
The only way to get more gain before feedback is to lower the strength of the feedback path (the path between the speaker and mic) while the feed-forward path (the path from the voice to the mic) has the same gain. The mic has to be in a quieter part of the sound system’s coverage or the mic has to be directionally resistant to the speaker’s sound field compared to how well it picks up the desired input. &lt;br /&gt;
&lt;br /&gt;
So it all comes down to one thing:  when there is enough loudness in the room, how much better can the mic hear the desired source than it hears the sound system? Sensitivity doesn&#039;t enter into this equation.&lt;/div&gt;</summary>
		<author><name>Kjacob</name></author>
	</entry>
	<entry>
		<id>https://boseperformer.com/index.php?title=File:Feedback_fig_1.jpg&amp;diff=11204</id>
		<title>File:Feedback fig 1.jpg</title>
		<link rel="alternate" type="text/html" href="https://boseperformer.com/index.php?title=File:Feedback_fig_1.jpg&amp;diff=11204"/>
		<updated>2009-04-16T15:43:29Z</updated>

		<summary type="html">&lt;p&gt;Kjacob: most explanation of feedback&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;most explanation of feedback&lt;/div&gt;</summary>
		<author><name>Kjacob</name></author>
	</entry>
	<entry>
		<id>https://boseperformer.com/index.php?title=Feedback_/_Microphone&amp;diff=11203</id>
		<title>Feedback / Microphone</title>
		<link rel="alternate" type="text/html" href="https://boseperformer.com/index.php?title=Feedback_/_Microphone&amp;diff=11203"/>
		<updated>2009-04-15T19:27:37Z</updated>

		<summary type="html">&lt;p&gt;Kjacob: Ken adding section on (non) relationship between microphone sensitivity and feedback; added Bose Reviewed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Bose Reviewed}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot; width=&amp;quot;450&amp;quot;&amp;gt;__TOC__&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Gain Staging ==&lt;br /&gt;
If you are having issues with feedback, check your gain staging.  This is critical to getting sufficient [[Gain Before Feedback|gain before feedback]] in live performance applications.&lt;br /&gt;
&lt;br /&gt;
Take two minutes to watch this video by clicking on the picture below.&lt;br /&gt;
{{Get Plugged In Microphone}}&lt;br /&gt;
* If you are using an {{Classic}} or {{Model I}} follow the instructions exactly as shown in the video.  &lt;br /&gt;
&lt;br /&gt;
* If you are using the {{T1}}, the principles are the same as shown on the video: simply substitute the [[T1_ToneMatch%C2%AE_Audio_Engine#Set_Input_Trim|trim]] on the {{T1r}} for the trim on the Classic or Model I. {{T1 icon}}&lt;br /&gt;
&lt;br /&gt;
== Does Microphone Sensitivity Affect Feedback? ==&lt;br /&gt;
{{Microphone Sensitivity and Feedback}}&lt;br /&gt;
&lt;br /&gt;
== Techniques For Reducing Feedback ==&lt;br /&gt;
=== Close Microphone Technique ===&lt;br /&gt;
&#039;&#039;&#039;Get close to the microphone&#039;&#039;&#039; when you want to be loud. No other technique has a big an impact on feedback. Each halving of distance is approximately another 6 dB of [[Gain Before Feedback|gain before feedback]]. This relationship in physics is known as the [[Inverse Square Law]]. This means that the difference between working a microphone at 2 inches, and 1/4 inch is 18 dB, which is more than twice as loud. While good mic technique often involves &amp;quot;working&amp;quot; the microphone at different distances, singers must be mindful of the fact that small changes in distance from the mouth result in very dramatic changes in sound level.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ferrin_eat_mic.jpg|Charlie Ferrin at Bose: Nov. 9, 2007]]&lt;br /&gt;
&lt;br /&gt;
=== Directional Microphones ===&lt;br /&gt;
Use a directional microphone. [[Microphone Directionality#Supercardioid_/_Hypercardioid|Hypercardioid]] is better than [[Microphone Directionality#Cardioid|cardioid]], which is better than [[Microphone Directionality#Omnidirectional Microphone|omnidirectional]]. All sound waves impinging on the microphone from a direction other than the intended signal is &amp;quot;noise&amp;quot; and will lower the threshold of feedback.&lt;br /&gt;
&lt;br /&gt;
=== Effects ===&lt;br /&gt;
If you are using vocal effects like reverb, chorus or delay, turn them off until you can get sufficient [[Gain Before Feedback|gain before feedback]] to get performance level volume. Then add the effects back into the signal chain (one at a time) so you can be aware of the individual impacts that each effect is having on feedback.&lt;br /&gt;
&lt;br /&gt;
=== Open Microphones ===&lt;br /&gt;
Use as few open microphones as possible. When a microphone is not in use, if possible, turn it off. If you have a {{t1}} consider using the [[T1_ToneMatch®_Audio_Engine_/_Tips_%26_Tricks#Feedback:_Comp_Gate_.2F_Noise_Gate|noise gate]] to do this automatically.&lt;br /&gt;
&lt;br /&gt;
=== EQ and Tone Controls ===&lt;br /&gt;
Use the high-frequency tone control for the microphone channel carefully. Feedback could occur when this is set too high.&lt;br /&gt;
&lt;br /&gt;
=== Instrument Pickups ===&lt;br /&gt;
Wherever possible, acoustic instruments should use pickups instead of microphones.  Pickup systems provide much higher [[Gain Before Feedback|gain before feedback]] than microphones.&lt;br /&gt;
&lt;br /&gt;
Using pickup can overcome the struggle to keep a consistent and close distance between the microphone and an instrument. Also, an instrument can be a source of feedback as it resonates with the amplified sound.&lt;br /&gt;
&lt;br /&gt;
=== Distance Between Microphones ===&lt;br /&gt;
Another (low priority) design guide-line could be to keep open microphones as far apart as possible. Neighboring systems with open microphones can mutually decrease [[Gain Before Feedback|gain before feedback]].&lt;br /&gt;
&lt;br /&gt;
== Techniques specific to the {{L1 family}} ==&lt;br /&gt;
* All players should be playing / singing through the {{L1}} closest to them.&lt;br /&gt;
* If you are using a {{T1}} it is often possible to use the parametric EQ section to notch the frequency that is causing feedback. You can find details in the article: [[Using the T1® to Control Microphone Feedback]]&lt;br /&gt;
* When stand mounting a directional microphone, tilt the microphone up ten or twenty degrees off the horizon so that it is less sensitive to direct sound from the speakers.&lt;br /&gt;
&lt;br /&gt;
[[Image:MicGoodBad.gif]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Other References ==&lt;br /&gt;
* [http://www.shure.com/stellent/groups/public/@gms_gmi_web_ug/documents/web_resource/us_pro_mics_for_music_sound_ea.pdf Microphone Techniques for Live Sound Reinforcement] Shure Educational Publication 2006 39 pages - pdf format&lt;br /&gt;
- [http://bose.infopop.cc/eve/forums/a/ga/ul/5711082304/us_pro_mics_for_music_sound_ea.pdf  alternate source for above]&lt;br /&gt;
* [http://www.shure.com/ProAudio/Resources/HowToUse/us_how_to_use_vocalmiking Vocal Miking Problems and How To Solve Them]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[category:Feedback]]&lt;br /&gt;
[[category:Performance]]&lt;br /&gt;
[[category:Reference]]&lt;/div&gt;</summary>
		<author><name>Kjacob</name></author>
	</entry>
	<entry>
		<id>https://boseperformer.com/index.php?title=Microphone_Sensitivity_and_Feedback&amp;diff=11202</id>
		<title>Microphone Sensitivity and Feedback</title>
		<link rel="alternate" type="text/html" href="https://boseperformer.com/index.php?title=Microphone_Sensitivity_and_Feedback&amp;diff=11202"/>
		<updated>2009-04-15T19:25:28Z</updated>

		<summary type="html">&lt;p&gt;Kjacob: first edition&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Bose Reviewed}}&lt;br /&gt;
It is a common misconception that a microphone that has lower sensitivity (in other words, a sound of a given intensity at the microphone produces a lower electrical signal than a microphone of higher sensitivity) is somehow more susceptible to microphone feedback.&lt;br /&gt;
&lt;br /&gt;
In the argument that follows, the assumption is that other variables in comparing two microphones are equal. In other words, only the sensitivity differs.&lt;br /&gt;
&lt;br /&gt;
Feedback occurs when the loop gain of the whole system exceeds one. If you just decrease the microphone sensitivity, the sound in the room is less loud and the loop gain goes down by the amount of the sensitivity reduction. If you restore the level in the room by adding more gain at any trim or volume control, we increase the loop gain again. When the added gain exactly compensates for the reduced mic sensitivity we have 1) the same level in the room as before and 2) the same loop gain as before. If the microphone fed back at a certain level in the room before, it will do so again at the same level in the room. This is obscured by the other variables that tend to change when we pick a mic with a different sensitivity: different mic frequency response and polar pattern details, different placement, etc.&lt;br /&gt;
&lt;br /&gt;
The only way to get more gain before feedback is to lower the strength of the feedback path (between speaker and mic) while the feed-forward path has the same gain. The mic has to be in a quieter part of the sound system’s coverage or the mic has to be directionally resistant to the speaker’s sound field compared to how well it picks up the desired input. &lt;br /&gt;
&lt;br /&gt;
So it all comes down to one thing:  when there is enough loudness in the room, how much better can the mic hear the desired source than it hears the sound system? Sensitivity doesn&#039;t enter into this equation.&lt;/div&gt;</summary>
		<author><name>Kjacob</name></author>
	</entry>
	<entry>
		<id>https://boseperformer.com/index.php?title=CAJUN_Launch&amp;diff=11174</id>
		<title>CAJUN Launch</title>
		<link rel="alternate" type="text/html" href="https://boseperformer.com/index.php?title=CAJUN_Launch&amp;diff=11174"/>
		<updated>2009-04-02T18:17:27Z</updated>

		<summary type="html">&lt;p&gt;Kjacob: adding a video (wig)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Bose Moderated}}&lt;br /&gt;
&amp;lt;!-- Ken: why do are the videos dated May 2007 on YouTube and as a result... here too --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
Day 1 (Saturday)&lt;br /&gt;
Craig-at-Bose arrived in Frankfurt for MusikMesse on Saturday. He and Wiek-at-Bose are setting up the Bose truck, which is set up in Hall 5 (more on THE TRUCK later.)&lt;br /&gt;
&lt;br /&gt;
The Messe is like a city within the city of Frankfurt. It hosts some of the largest trade shows (called fairs here) in the world.&lt;br /&gt;
&lt;br /&gt;
MusikMesse is the largest trade fair for musical instruments and musical instrument equipment in the world and is held this time of year every year.&lt;br /&gt;
&lt;br /&gt;
We are here for a very exciting reason this year, and we&#039;ll be telling you more about it as we approach the opening of the fair Wednesday, April 1 (no foolin&#039;).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
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&lt;br /&gt;
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&lt;br /&gt;
----&lt;br /&gt;
[[Category:Video]]&lt;br /&gt;
[[Category:Compact]]&lt;/div&gt;</summary>
		<author><name>Kjacob</name></author>
	</entry>
	<entry>
		<id>https://boseperformer.com/index.php?title=CAJUN_Launch&amp;diff=11162</id>
		<title>CAJUN Launch</title>
		<link rel="alternate" type="text/html" href="https://boseperformer.com/index.php?title=CAJUN_Launch&amp;diff=11162"/>
		<updated>2009-04-02T12:11:47Z</updated>

		<summary type="html">&lt;p&gt;Kjacob: adding videos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Bose Moderated}}&lt;br /&gt;
&amp;lt;!-- Ken: why do are the videos dated May 2007 on YouTube and as a result... here too --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
Day 1 (Saturday)&lt;br /&gt;
Craig-at-Bose arrived in Frankfurt for MusikMesse on Saturday. He and Wiek-at-Bose are setting up the Bose truck, which is set up in Hall 5 (more on THE TRUCK later.)&lt;br /&gt;
&lt;br /&gt;
The Messe is like a city within the city of Frankfurt. It hosts some of the largest trade shows (called fairs here) in the world.&lt;br /&gt;
&lt;br /&gt;
MusikMesse is the largest trade fair for musical instruments and musical instrument equipment in the world and is held this time of year every year.&lt;br /&gt;
&lt;br /&gt;
We are here for a very exciting reason this year, and we&#039;ll be telling you more about it as we approach the opening of the fair Wednesday, April 1 (no foolin&#039;).&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[Category:Video]]&lt;br /&gt;
[[Category:Compact]]&lt;/div&gt;</summary>
		<author><name>Kjacob</name></author>
	</entry>
	<entry>
		<id>https://boseperformer.com/index.php?title=CAJUN_Launch&amp;diff=11115</id>
		<title>CAJUN Launch</title>
		<link rel="alternate" type="text/html" href="https://boseperformer.com/index.php?title=CAJUN_Launch&amp;diff=11115"/>
		<updated>2009-03-31T17:45:38Z</updated>

		<summary type="html">&lt;p&gt;Kjacob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Bose Moderated}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
Day 1 (Saturday)&lt;br /&gt;
Craig-at-Bose arrived in Frankfurt for MusikMesse on Saturday. He and Wiek-at-Bose are setting up the Bose truck, which is set up in Hall 5 (more on THE TRUCK later.)&lt;br /&gt;
&lt;br /&gt;
The Messe is like a city within the city of Frankfurt. It hosts some of the largest trade shows (called fairs here) in the world.&lt;br /&gt;
&lt;br /&gt;
MusikMesse is the largest trade fair for musical instruments and musical instrument equipment in the world and is held this time of year every year.&lt;br /&gt;
&lt;br /&gt;
We are here for a very exciting reason this year, and we&#039;ll be telling you more about it as we approach the opening of the fair Wednesday, April 1 (no foolin&#039;).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
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&lt;br /&gt;
&amp;lt;object width=&amp;quot;425&amp;quot; height=&amp;quot;344&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;movie&amp;quot; value=&amp;quot;http://www.youtube.com/v/k3vcA0eJ2Lc&amp;amp;hl=en&amp;amp;fs=1&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;param name=&amp;quot;allowFullScreen&amp;quot; value=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;param name=&amp;quot;allowscriptaccess&amp;quot; value=&amp;quot;always&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;embed src=&amp;quot;http://www.youtube.com/v/k3vcA0eJ2Lc&amp;amp;hl=en&amp;amp;fs=1&amp;quot; type=&amp;quot;application/x-shockwave-flash&amp;quot; allowscriptaccess=&amp;quot;always&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; width=&amp;quot;425&amp;quot; height=&amp;quot;344&amp;quot;&amp;gt;&amp;lt;/embed&amp;gt;&amp;lt;/object&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;object width=&amp;quot;425&amp;quot; height=&amp;quot;344&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;movie&amp;quot; value=&amp;quot;http://www.youtube.com/v/7rvRT68eIMc&amp;amp;hl=en&amp;amp;fs=1&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;param name=&amp;quot;allowFullScreen&amp;quot; value=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;param name=&amp;quot;allowscriptaccess&amp;quot; value=&amp;quot;always&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;embed src=&amp;quot;http://www.youtube.com/v/7rvRT68eIMc&amp;amp;hl=en&amp;amp;fs=1&amp;quot; type=&amp;quot;application/x-shockwave-flash&amp;quot; allowscriptaccess=&amp;quot;always&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; width=&amp;quot;425&amp;quot; height=&amp;quot;344&amp;quot;&amp;gt;&amp;lt;/embed&amp;gt;&amp;lt;/object&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;object width=&amp;quot;425&amp;quot; height=&amp;quot;344&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;movie&amp;quot; value=&amp;quot;http://www.youtube.com/v/wmAU5pcLM90&amp;amp;hl=en&amp;amp;fs=1&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;param name=&amp;quot;allowFullScreen&amp;quot; value=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;param name=&amp;quot;allowscriptaccess&amp;quot; value=&amp;quot;always&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;embed src=&amp;quot;http://www.youtube.com/v/wmAU5pcLM90&amp;amp;hl=en&amp;amp;fs=1&amp;quot; type=&amp;quot;application/x-shockwave-flash&amp;quot; allowscriptaccess=&amp;quot;always&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; width=&amp;quot;425&amp;quot; height=&amp;quot;344&amp;quot;&amp;gt;&amp;lt;/embed&amp;gt;&amp;lt;/object&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;object width=&amp;quot;425&amp;quot; height=&amp;quot;344&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;movie&amp;quot; value=&amp;quot;http://www.youtube.com/v/Bh7mAmOyn8g&amp;amp;hl=en&amp;amp;fs=1&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;param name=&amp;quot;allowFullScreen&amp;quot; value=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;param name=&amp;quot;allowscriptaccess&amp;quot; value=&amp;quot;always&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;embed src=&amp;quot;http://www.youtube.com/v/Bh7mAmOyn8g&amp;amp;hl=en&amp;amp;fs=1&amp;quot; type=&amp;quot;application/x-shockwave-flash&amp;quot; allowscriptaccess=&amp;quot;always&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; width=&amp;quot;425&amp;quot; height=&amp;quot;344&amp;quot;&amp;gt;&amp;lt;/embed&amp;gt;&amp;lt;/object&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;object width=&amp;quot;425&amp;quot; height=&amp;quot;344&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;movie&amp;quot; value=&amp;quot;http://www.youtube.com/v/mPkrjyvWolI&amp;amp;hl=en&amp;amp;fs=1&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;param name=&amp;quot;allowFullScreen&amp;quot; value=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;param name=&amp;quot;allowscriptaccess&amp;quot; value=&amp;quot;always&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;embed src=&amp;quot;http://www.youtube.com/v/mPkrjyvWolI&amp;amp;hl=en&amp;amp;fs=1&amp;quot; type=&amp;quot;application/x-shockwave-flash&amp;quot; allowscriptaccess=&amp;quot;always&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; width=&amp;quot;425&amp;quot; height=&amp;quot;344&amp;quot;&amp;gt;&amp;lt;/embed&amp;gt;&amp;lt;/object&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;object width=&amp;quot;425&amp;quot; height=&amp;quot;344&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;movie&amp;quot; value=&amp;quot;http://www.youtube.com/v/afBr9uS8TTM&amp;amp;hl=en&amp;amp;fs=1&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;param name=&amp;quot;allowFullScreen&amp;quot; value=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;param name=&amp;quot;allowscriptaccess&amp;quot; value=&amp;quot;always&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;embed src=&amp;quot;http://www.youtube.com/v/afBr9uS8TTM&amp;amp;hl=en&amp;amp;fs=1&amp;quot; type=&amp;quot;application/x-shockwave-flash&amp;quot; allowscriptaccess=&amp;quot;always&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; width=&amp;quot;425&amp;quot; height=&amp;quot;344&amp;quot;&amp;gt;&amp;lt;/embed&amp;gt;&amp;lt;/object&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;br /&gt;
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&amp;lt;html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;object width=&amp;quot;425&amp;quot; height=&amp;quot;344&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;movie&amp;quot; value=&amp;quot;http://www.youtube.com/v/ud3-L-8_BSA&amp;amp;hl=en&amp;amp;fs=1&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;param name=&amp;quot;allowFullScreen&amp;quot; value=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;param name=&amp;quot;allowscriptaccess&amp;quot; value=&amp;quot;always&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;embed src=&amp;quot;http://www.youtube.com/v/ud3-L-8_BSA&amp;amp;hl=en&amp;amp;fs=1&amp;quot; type=&amp;quot;application/x-shockwave-flash&amp;quot; allowscriptaccess=&amp;quot;always&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; width=&amp;quot;425&amp;quot; height=&amp;quot;344&amp;quot;&amp;gt;&amp;lt;/embed&amp;gt;&amp;lt;/object&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;object width=&amp;quot;425&amp;quot; height=&amp;quot;344&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;movie&amp;quot; value=&amp;quot;http://www.youtube.com/v/aUb4tKgDRmQ&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xcfcfcf&amp;amp;hl=en&amp;amp;feature=player_embedded&amp;amp;fs=1&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;param name=&amp;quot;allowFullScreen&amp;quot; value=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;embed src=&amp;quot;http://www.youtube.com/v/aUb4tKgDRmQ&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xcfcfcf&amp;amp;hl=en&amp;amp;feature=player_embedded&amp;amp;fs=1&amp;quot; type=&amp;quot;application/x-shockwave-flash&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; width=&amp;quot;425&amp;quot; height=&amp;quot;344&amp;quot;&amp;gt;&amp;lt;/embed&amp;gt;&amp;lt;/object&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kjacob</name></author>
	</entry>
	<entry>
		<id>https://boseperformer.com/index.php?title=CAJUN_Launch&amp;diff=11114</id>
		<title>CAJUN Launch</title>
		<link rel="alternate" type="text/html" href="https://boseperformer.com/index.php?title=CAJUN_Launch&amp;diff=11114"/>
		<updated>2009-03-31T17:34:34Z</updated>

		<summary type="html">&lt;p&gt;Kjacob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Bose Moderated}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
Day 1 (Saturday)&lt;br /&gt;
Craig-at-Bose arrived in Frankfurt for MusikMesse on Saturday. He and Wiek-at-Bose are setting up the Bose truck, which is set up in Hall 5 (more on THE TRUCK later.)&lt;br /&gt;
&lt;br /&gt;
The Messe is like a city within the city of Frankfurt. It hosts some of the largest trade shows (called fairs here) in the world.&lt;br /&gt;
&lt;br /&gt;
MusikMesse is the largest trade fair for musical instruments and musical instrument equipment in the world and is held this time of year every year.&lt;br /&gt;
&lt;br /&gt;
We are here for a very exciting reason this year, and we&#039;ll be telling you more about it as we approach the opening of the fair Wednesday, April 1 (no foolin&#039;).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;object width=&amp;quot;425&amp;quot; height=&amp;quot;344&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;movie&amp;quot; value=&amp;quot;http://www.youtube.com/v/fyej-c0oI0k&amp;amp;hl=en&amp;amp;fs=1&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;param name=&amp;quot;allowFullScreen&amp;quot; value=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;param name=&amp;quot;allowscriptaccess&amp;quot; value=&amp;quot;always&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;embed src=&amp;quot;http://www.youtube.com/v/fyej-c0oI0k&amp;amp;hl=en&amp;amp;fs=1&amp;quot; type=&amp;quot;application/x-shockwave-flash&amp;quot; allowscriptaccess=&amp;quot;always&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; width=&amp;quot;425&amp;quot; height=&amp;quot;344&amp;quot;&amp;gt;&amp;lt;/embed&amp;gt;&amp;lt;/object&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;object width=&amp;quot;425&amp;quot; height=&amp;quot;344&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;movie&amp;quot; value=&amp;quot;http://www.youtube.com/v/H8hmsR9rVY4&amp;amp;hl=en&amp;amp;fs=1&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;param name=&amp;quot;allowFullScreen&amp;quot; value=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;param name=&amp;quot;allowscriptaccess&amp;quot; value=&amp;quot;always&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;embed src=&amp;quot;http://www.youtube.com/v/H8hmsR9rVY4&amp;amp;hl=en&amp;amp;fs=1&amp;quot; type=&amp;quot;application/x-shockwave-flash&amp;quot; allowscriptaccess=&amp;quot;always&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; width=&amp;quot;425&amp;quot; height=&amp;quot;344&amp;quot;&amp;gt;&amp;lt;/embed&amp;gt;&amp;lt;/object&amp;gt;&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
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&amp;lt;/html&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kjacob</name></author>
	</entry>
	<entry>
		<id>https://boseperformer.com/index.php?title=CAJUN_Launch&amp;diff=11113</id>
		<title>CAJUN Launch</title>
		<link rel="alternate" type="text/html" href="https://boseperformer.com/index.php?title=CAJUN_Launch&amp;diff=11113"/>
		<updated>2009-03-31T17:33:51Z</updated>

		<summary type="html">&lt;p&gt;Kjacob: adding videos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Bose Moderated}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
Day 1 (Saturday)&lt;br /&gt;
Craig-at-Bose arrived in Frankfurt for MusikMesse on Saturday. He and Wiek-at-Bose are setting up the Bose truck, which is set up in Hall 5 (more on THE TRUCK later.)&lt;br /&gt;
&lt;br /&gt;
The Messe is like a city within the city of Frankfurt. It hosts some of the largest trade shows (called fairs here) in the world.&lt;br /&gt;
&lt;br /&gt;
MusikMesse is the largest trade fair for musical instruments and musical instrument equipment in the world and is held this time of year every year.&lt;br /&gt;
&lt;br /&gt;
We are here for a very exciting reason this year, and we&#039;ll be telling you more about it as we approach the opening of the fair Wednesday, April 1 (no foolin&#039;).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
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&amp;lt;object width=&amp;quot;425&amp;quot; height=&amp;quot;344&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;movie&amp;quot; value=&amp;quot;http://www.youtube.com/v/wmAU5pcLM90&amp;amp;hl=en&amp;amp;fs=1&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;param name=&amp;quot;allowFullScreen&amp;quot; value=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;param name=&amp;quot;allowscriptaccess&amp;quot; value=&amp;quot;always&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;embed src=&amp;quot;http://www.youtube.com/v/wmAU5pcLM90&amp;amp;hl=en&amp;amp;fs=1&amp;quot; type=&amp;quot;application/x-shockwave-flash&amp;quot; allowscriptaccess=&amp;quot;always&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; width=&amp;quot;425&amp;quot; height=&amp;quot;344&amp;quot;&amp;gt;&amp;lt;/embed&amp;gt;&amp;lt;/object&amp;gt;&lt;br /&gt;
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&amp;lt;object width=&amp;quot;425&amp;quot; height=&amp;quot;344&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;movie&amp;quot; value=&amp;quot;http://www.youtube.com/v/Bh7mAmOyn8g&amp;amp;hl=en&amp;amp;fs=1&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;param name=&amp;quot;allowFullScreen&amp;quot; value=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;param name=&amp;quot;allowscriptaccess&amp;quot; value=&amp;quot;always&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;embed src=&amp;quot;http://www.youtube.com/v/Bh7mAmOyn8g&amp;amp;hl=en&amp;amp;fs=1&amp;quot; type=&amp;quot;application/x-shockwave-flash&amp;quot; allowscriptaccess=&amp;quot;always&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; width=&amp;quot;425&amp;quot; height=&amp;quot;344&amp;quot;&amp;gt;&amp;lt;/embed&amp;gt;&amp;lt;/object&amp;gt;&lt;br /&gt;
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&amp;lt;html&amp;gt;&lt;br /&gt;
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&amp;lt;/html&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kjacob</name></author>
	</entry>
	<entry>
		<id>https://boseperformer.com/index.php?title=CAJUN_Launch&amp;diff=11112</id>
		<title>CAJUN Launch</title>
		<link rel="alternate" type="text/html" href="https://boseperformer.com/index.php?title=CAJUN_Launch&amp;diff=11112"/>
		<updated>2009-03-31T17:30:27Z</updated>

		<summary type="html">&lt;p&gt;Kjacob: adding videos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Bose Moderated}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
Day 1 (Saturday)&lt;br /&gt;
Craig-at-Bose arrived in Frankfurt for MusikMesse on Saturday. He and Wiek-at-Bose are setting up the Bose truck, which is set up in Hall 5 (more on THE TRUCK later.)&lt;br /&gt;
&lt;br /&gt;
The Messe is like a city within the city of Frankfurt. It hosts some of the largest trade shows (called fairs here) in the world.&lt;br /&gt;
&lt;br /&gt;
MusikMesse is the largest trade fair for musical instruments and musical instrument equipment in the world and is held this time of year every year.&lt;br /&gt;
&lt;br /&gt;
We are here for a very exciting reason this year, and we&#039;ll be telling you more about it as we approach the opening of the fair Wednesday, April 1 (no foolin&#039;).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&lt;br /&gt;
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&amp;lt;object width=&amp;quot;425&amp;quot; height=&amp;quot;344&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;movie&amp;quot; value=&amp;quot;http://www.youtube.com/v/mPkrjyvWolI&amp;amp;hl=en&amp;amp;fs=1&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;param name=&amp;quot;allowFullScreen&amp;quot; value=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;param name=&amp;quot;allowscriptaccess&amp;quot; value=&amp;quot;always&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;embed src=&amp;quot;http://www.youtube.com/v/mPkrjyvWolI&amp;amp;hl=en&amp;amp;fs=1&amp;quot; type=&amp;quot;application/x-shockwave-flash&amp;quot; allowscriptaccess=&amp;quot;always&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; width=&amp;quot;425&amp;quot; height=&amp;quot;344&amp;quot;&amp;gt;&amp;lt;/embed&amp;gt;&amp;lt;/object&amp;gt;&lt;br /&gt;
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&amp;lt;html&amp;gt;&lt;br /&gt;
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&amp;lt;object width=&amp;quot;425&amp;quot; height=&amp;quot;344&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;movie&amp;quot; value=&amp;quot;http://www.youtube.com/v/aUb4tKgDRmQ&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xcfcfcf&amp;amp;hl=en&amp;amp;feature=player_embedded&amp;amp;fs=1&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;param name=&amp;quot;allowFullScreen&amp;quot; value=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;embed src=&amp;quot;http://www.youtube.com/v/aUb4tKgDRmQ&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xcfcfcf&amp;amp;hl=en&amp;amp;feature=player_embedded&amp;amp;fs=1&amp;quot; type=&amp;quot;application/x-shockwave-flash&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; width=&amp;quot;425&amp;quot; height=&amp;quot;344&amp;quot;&amp;gt;&amp;lt;/embed&amp;gt;&amp;lt;/object&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kjacob</name></author>
	</entry>
	<entry>
		<id>https://boseperformer.com/index.php?title=CAJUN_Launch&amp;diff=11108</id>
		<title>CAJUN Launch</title>
		<link rel="alternate" type="text/html" href="https://boseperformer.com/index.php?title=CAJUN_Launch&amp;diff=11108"/>
		<updated>2009-03-30T07:45:27Z</updated>

		<summary type="html">&lt;p&gt;Kjacob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Bose Moderated}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
Day 1 (Saturday)&lt;br /&gt;
Craig-at-Bose arrived in Frankfurt for MusikMesse on Saturday. He and Wiek-at-Bose are setting up the Bose truck, which is set up in Hall 5 (more on THE TRUCK later.)&lt;br /&gt;
&lt;br /&gt;
The Messe is like a city within the city of Frankfurt. It hosts some of the largest trade shows (called fairs here) in the world.&lt;br /&gt;
&lt;br /&gt;
MusikMesse is the largest trade fair for musical instruments and musical instrument equipment in the world and is held this time of year every year.&lt;br /&gt;
&lt;br /&gt;
We are here for a very exciting reason this year, and we&#039;ll be telling you more about it as we approach the opening of the fair Wednesday, April 1 (no foolin&#039;).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;object width=&amp;quot;425&amp;quot; height=&amp;quot;344&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;movie&amp;quot; value=&amp;quot;http://www.youtube.com/v/fyej-c0oI0k&amp;amp;hl=en&amp;amp;fs=1&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;param name=&amp;quot;allowFullScreen&amp;quot; value=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;param name=&amp;quot;allowscriptaccess&amp;quot; value=&amp;quot;always&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;embed src=&amp;quot;http://www.youtube.com/v/fyej-c0oI0k&amp;amp;hl=en&amp;amp;fs=1&amp;quot; type=&amp;quot;application/x-shockwave-flash&amp;quot; allowscriptaccess=&amp;quot;always&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; width=&amp;quot;425&amp;quot; height=&amp;quot;344&amp;quot;&amp;gt;&amp;lt;/embed&amp;gt;&amp;lt;/object&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;object width=&amp;quot;425&amp;quot; height=&amp;quot;344&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;movie&amp;quot; value=&amp;quot;http://www.youtube.com/v/ud3-L-8_BSA&amp;amp;hl=en&amp;amp;fs=1&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;param name=&amp;quot;allowFullScreen&amp;quot; value=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;param name=&amp;quot;allowscriptaccess&amp;quot; value=&amp;quot;always&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;embed src=&amp;quot;http://www.youtube.com/v/ud3-L-8_BSA&amp;amp;hl=en&amp;amp;fs=1&amp;quot; type=&amp;quot;application/x-shockwave-flash&amp;quot; allowscriptaccess=&amp;quot;always&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; width=&amp;quot;425&amp;quot; height=&amp;quot;344&amp;quot;&amp;gt;&amp;lt;/embed&amp;gt;&amp;lt;/object&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
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&amp;lt;object width=&amp;quot;425&amp;quot; height=&amp;quot;344&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;movie&amp;quot; value=&amp;quot;http://www.youtube.com/v/mPkrjyvWolI&amp;amp;hl=en&amp;amp;fs=1&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;param name=&amp;quot;allowFullScreen&amp;quot; value=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;param name=&amp;quot;allowscriptaccess&amp;quot; value=&amp;quot;always&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;embed src=&amp;quot;http://www.youtube.com/v/mPkrjyvWolI&amp;amp;hl=en&amp;amp;fs=1&amp;quot; type=&amp;quot;application/x-shockwave-flash&amp;quot; allowscriptaccess=&amp;quot;always&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; width=&amp;quot;425&amp;quot; height=&amp;quot;344&amp;quot;&amp;gt;&amp;lt;/embed&amp;gt;&amp;lt;/object&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;object width=&amp;quot;425&amp;quot; height=&amp;quot;344&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;movie&amp;quot; value=&amp;quot;http://www.youtube.com/v/aUb4tKgDRmQ&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xcfcfcf&amp;amp;hl=en&amp;amp;feature=player_embedded&amp;amp;fs=1&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;param name=&amp;quot;allowFullScreen&amp;quot; value=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;embed src=&amp;quot;http://www.youtube.com/v/aUb4tKgDRmQ&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xcfcfcf&amp;amp;hl=en&amp;amp;feature=player_embedded&amp;amp;fs=1&amp;quot; type=&amp;quot;application/x-shockwave-flash&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; width=&amp;quot;425&amp;quot; height=&amp;quot;344&amp;quot;&amp;gt;&amp;lt;/embed&amp;gt;&amp;lt;/object&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kjacob</name></author>
	</entry>
	<entry>
		<id>https://boseperformer.com/index.php?title=CAJUN_Launch&amp;diff=11107</id>
		<title>CAJUN Launch</title>
		<link rel="alternate" type="text/html" href="https://boseperformer.com/index.php?title=CAJUN_Launch&amp;diff=11107"/>
		<updated>2009-03-30T07:44:38Z</updated>

		<summary type="html">&lt;p&gt;Kjacob: adding videos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Bose Moderated}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
Day 1 (Saturday)&lt;br /&gt;
Craig-at-Bose arrived in Frankfurt for MusikMesse on Saturday. He and Wiek-at-Bose are setting up the Bose truck, which is set up in Hall 5 (more on THE TRUCK later.)&lt;br /&gt;
&lt;br /&gt;
The Messe is like a city within the city of Frankfurt. It hosts some of the largest trade shows (called fairs here) in the world.&lt;br /&gt;
&lt;br /&gt;
MusikMesse is the largest trade fair for musical instruments and musical instrument equipment in the world and is held this time of year every year.&lt;br /&gt;
&lt;br /&gt;
We are here for a very exciting reason this year, and we&#039;ll be telling you more about it as we approach the opening of the fair Wednesday, April 1 (no foolin&#039;).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;object width=&amp;quot;425&amp;quot; height=&amp;quot;344&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;movie&amp;quot; value=&amp;quot;http://www.youtube.com/v/fyej-c0oI0k&amp;amp;hl=en&amp;amp;fs=1&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;param name=&amp;quot;allowFullScreen&amp;quot; value=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;param name=&amp;quot;allowscriptaccess&amp;quot; value=&amp;quot;always&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;embed src=&amp;quot;http://www.youtube.com/v/fyej-c0oI0k&amp;amp;hl=en&amp;amp;fs=1&amp;quot; type=&amp;quot;application/x-shockwave-flash&amp;quot; allowscriptaccess=&amp;quot;always&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; width=&amp;quot;425&amp;quot; height=&amp;quot;344&amp;quot;&amp;gt;&amp;lt;/embed&amp;gt;&amp;lt;/object&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;object width=&amp;quot;425&amp;quot; height=&amp;quot;344&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;movie&amp;quot; value=&amp;quot;http://www.youtube.com/v/mPkrjyvWolI&amp;amp;hl=en&amp;amp;fs=1&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;param name=&amp;quot;allowFullScreen&amp;quot; value=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;param name=&amp;quot;allowscriptaccess&amp;quot; value=&amp;quot;always&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;embed src=&amp;quot;http://www.youtube.com/v/mPkrjyvWolI&amp;amp;hl=en&amp;amp;fs=1&amp;quot; type=&amp;quot;application/x-shockwave-flash&amp;quot; allowscriptaccess=&amp;quot;always&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; width=&amp;quot;425&amp;quot; height=&amp;quot;344&amp;quot;&amp;gt;&amp;lt;/embed&amp;gt;&amp;lt;/object&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;object width=&amp;quot;425&amp;quot; height=&amp;quot;344&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;movie&amp;quot; value=&amp;quot;http://www.youtube.com/v/ud3-L-8_BSA&amp;amp;hl=en&amp;amp;fs=1&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;param name=&amp;quot;allowFullScreen&amp;quot; value=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;param name=&amp;quot;allowscriptaccess&amp;quot; value=&amp;quot;always&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;embed src=&amp;quot;http://www.youtube.com/v/ud3-L-8_BSA&amp;amp;hl=en&amp;amp;fs=1&amp;quot; type=&amp;quot;application/x-shockwave-flash&amp;quot; allowscriptaccess=&amp;quot;always&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; width=&amp;quot;425&amp;quot; height=&amp;quot;344&amp;quot;&amp;gt;&amp;lt;/embed&amp;gt;&amp;lt;/object&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;object width=&amp;quot;425&amp;quot; height=&amp;quot;344&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;movie&amp;quot; value=&amp;quot;http://www.youtube.com/v/aUb4tKgDRmQ&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xcfcfcf&amp;amp;hl=en&amp;amp;feature=player_embedded&amp;amp;fs=1&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;param name=&amp;quot;allowFullScreen&amp;quot; value=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;embed src=&amp;quot;http://www.youtube.com/v/aUb4tKgDRmQ&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xcfcfcf&amp;amp;hl=en&amp;amp;feature=player_embedded&amp;amp;fs=1&amp;quot; type=&amp;quot;application/x-shockwave-flash&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; width=&amp;quot;425&amp;quot; height=&amp;quot;344&amp;quot;&amp;gt;&amp;lt;/embed&amp;gt;&amp;lt;/object&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kjacob</name></author>
	</entry>
	<entry>
		<id>https://boseperformer.com/index.php?title=CAJUN_Launch&amp;diff=11106</id>
		<title>CAJUN Launch</title>
		<link rel="alternate" type="text/html" href="https://boseperformer.com/index.php?title=CAJUN_Launch&amp;diff=11106"/>
		<updated>2009-03-30T07:16:37Z</updated>

		<summary type="html">&lt;p&gt;Kjacob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Bose Moderated}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
Day 1 (Saturday)&lt;br /&gt;
Craig-at-Bose arrived in Frankfurt for MusikMesse on Saturday. He and Wiek-at-Bose are setting up the truck (more on THE TRUCK later.)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;object width=&amp;quot;425&amp;quot; height=&amp;quot;344&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;movie&amp;quot; value=&amp;quot;http://www.youtube.com/v/aUb4tKgDRmQ&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xcfcfcf&amp;amp;hl=en&amp;amp;feature=player_embedded&amp;amp;fs=1&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;param name=&amp;quot;allowFullScreen&amp;quot; value=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;embed src=&amp;quot;http://www.youtube.com/v/aUb4tKgDRmQ&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xcfcfcf&amp;amp;hl=en&amp;amp;feature=player_embedded&amp;amp;fs=1&amp;quot; type=&amp;quot;application/x-shockwave-flash&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; width=&amp;quot;425&amp;quot; height=&amp;quot;344&amp;quot;&amp;gt;&amp;lt;/embed&amp;gt;&amp;lt;/object&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kjacob</name></author>
	</entry>
	<entry>
		<id>https://boseperformer.com/index.php?title=CAJUN_Launch&amp;diff=11105</id>
		<title>CAJUN Launch</title>
		<link rel="alternate" type="text/html" href="https://boseperformer.com/index.php?title=CAJUN_Launch&amp;diff=11105"/>
		<updated>2009-03-30T07:14:38Z</updated>

		<summary type="html">&lt;p&gt;Kjacob: new file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Bose Moderated}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;object width=&amp;quot;425&amp;quot; height=&amp;quot;344&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;movie&amp;quot; value=&amp;quot;http://www.youtube.com/v/aUb4tKgDRmQ&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xcfcfcf&amp;amp;hl=en&amp;amp;feature=player_embedded&amp;amp;fs=1&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;param name=&amp;quot;allowFullScreen&amp;quot; value=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;embed src=&amp;quot;http://www.youtube.com/v/aUb4tKgDRmQ&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xcfcfcf&amp;amp;hl=en&amp;amp;feature=player_embedded&amp;amp;fs=1&amp;quot; type=&amp;quot;application/x-shockwave-flash&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; width=&amp;quot;425&amp;quot; height=&amp;quot;344&amp;quot;&amp;gt;&amp;lt;/embed&amp;gt;&amp;lt;/object&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kjacob</name></author>
	</entry>
	<entry>
		<id>https://boseperformer.com/index.php?title=CAJUN_Launch&amp;diff=11104</id>
		<title>CAJUN Launch</title>
		<link rel="alternate" type="text/html" href="https://boseperformer.com/index.php?title=CAJUN_Launch&amp;diff=11104"/>
		<updated>2009-03-28T16:56:06Z</updated>

		<summary type="html">&lt;p&gt;Kjacob: Adding first video&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Bose Moderated}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;object width=&amp;quot;425&amp;quot; height=&amp;quot;344&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;movie&amp;quot; value=&amp;quot;http://www.youtube.com/v/aUb4tKgDRmQ&amp;amp;hl=en&amp;amp;fs=1&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;param name=&amp;quot;allowFullScreen&amp;quot; value=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;param name=&amp;quot;allowscriptaccess&amp;quot; value=&amp;quot;always&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;embed src=&amp;quot;http://www.youtube.com/v/aUb4tKgDRmQ&amp;amp;hl=en&amp;amp;fs=1&amp;quot; type=&amp;quot;application/x-shockwave-flash&amp;quot; allowscriptaccess=&amp;quot;always&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; width=&amp;quot;425&amp;quot; height=&amp;quot;344&amp;quot;&amp;gt;&amp;lt;/embed&amp;gt;&amp;lt;/object&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kjacob</name></author>
	</entry>
	<entry>
		<id>https://boseperformer.com/index.php?title=CAJUN_Launch&amp;diff=11103</id>
		<title>CAJUN Launch</title>
		<link rel="alternate" type="text/html" href="https://boseperformer.com/index.php?title=CAJUN_Launch&amp;diff=11103"/>
		<updated>2009-03-28T15:47:41Z</updated>

		<summary type="html">&lt;p&gt;Kjacob: Ken is testing please ignore&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ken is testing&lt;/div&gt;</summary>
		<author><name>Kjacob</name></author>
	</entry>
	<entry>
		<id>https://boseperformer.com/index.php?title=Ken%27s_Main_Page_(temporary)&amp;diff=11102</id>
		<title>Ken&#039;s Main Page (temporary)</title>
		<link rel="alternate" type="text/html" href="https://boseperformer.com/index.php?title=Ken%27s_Main_Page_(temporary)&amp;diff=11102"/>
		<updated>2009-03-25T15:08:12Z</updated>

		<summary type="html">&lt;p&gt;Kjacob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- Ken is working on an alternative main page, to explore different content and layouts. PLEASE DO NOT EDIT THIS PAGE --&amp;gt;&lt;br /&gt;
{{Bose Moderated}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Welcome ==&lt;br /&gt;
Welcome to the {{SiteNameShort}}. This site uses software by [http://www.mediawiki.org MediaWiki], the same software used by millions of people on [http://wikipedia.org Wikipedia] but the content here is not a part of Wikipedia.&lt;br /&gt;
&lt;br /&gt;
* The L1 Wiki is a catalog of &#039;&#039;&#039;information&#039;&#039;&#039; that you can browse and search. (You may be interested in [[Why A Wiki]]?)&lt;br /&gt;
* Some Wiki pages are moderated by Bose and show the badge to the right: {{Bose Reviewed}}&lt;br /&gt;
* If you would rather a &#039;&#039;&#039;conversation&#039;&#039;&#039; with others, including Bose experts, about the L1 products, you&#039;re better off at the {{forum}}. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Brief Guide to Finding Information on the {{SiteNameShort}} ==&lt;br /&gt;
&lt;br /&gt;
* A Wiki is really just a collection of &#039;&#039;&#039;articles&#039;&#039;&#039;, sort of like a traditional encyclopedia. Unlike an encyclopedia, however, the articles in a Wiki are not organized alphabetically and there&#039;s no table of contents.&lt;br /&gt;
&lt;br /&gt;
* Instead, Wiki users find information most commonly by &#039;&#039;&#039;searching&#039;&#039;&#039;. The search box at the top left of this page is present on &#039;&#039;all&#039;&#039; wiki pages. Feel free to try the search function now. Just type in something like &amp;quot;T1&amp;quot; and click Search.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Links to Articles on Major Subjects ==&lt;br /&gt;
&lt;br /&gt;
=== By Product ===&lt;br /&gt;
* {{L1 family}} (all products)&lt;br /&gt;
* {{Classic}}&lt;br /&gt;
* {{Model I}}&lt;br /&gt;
* {{Model II}}&lt;br /&gt;
* {{B1}}&lt;br /&gt;
* {{A1}}&lt;br /&gt;
&lt;br /&gt;
=== By User Type ===&lt;br /&gt;
* [[Musician|Musician]]&lt;br /&gt;
* [[DJ|DJ]]&lt;br /&gt;
* [[General Purpose PA|General Purpose PA]]&lt;br /&gt;
&lt;br /&gt;
=== By Technical Issue ===&lt;br /&gt;
* [[Connecting to Other Equipment / Musical Instruments]]&lt;br /&gt;
* [[Connecting to Other Equipment / Mixers, DI Boxes, Etc.]] &lt;br /&gt;
* [[Microphone Feedback]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Other Useful Information ==&lt;br /&gt;
&lt;br /&gt;
=== I&#039;m stuck and I want an expert to help me ===&lt;br /&gt;
[not yet written]&lt;br /&gt;
&lt;br /&gt;
=== I need a diagram of how to connect equipment to the L1 system ===&lt;br /&gt;
[not yet written]&lt;br /&gt;
&lt;br /&gt;
=== FAQs ===&lt;br /&gt;
* [[L1® System FAQ]]&lt;br /&gt;
* [[L1® Model I / FAQ]]&lt;br /&gt;
* [[L1® Model II / FAQ]]&lt;br /&gt;
* [[L1® T1 ToneMatch® Audio Engine / FAQ]]&lt;br /&gt;
* [[L1® PackLite® A1 Amplifier / FAQ]]&lt;br /&gt;
&lt;br /&gt;
=== Education ===&lt;br /&gt;
Expand your knowledge of the {{L1 family}}, acoustics, psycho-acoustics, and music: [[:Category:Education|Education Articles]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== If You Would Like to Contribute Information to this Wiki ==&lt;br /&gt;
* Learn more about this project: [[The Bose L1® Wiki Project]]&lt;br /&gt;
* Consult the [http://meta.wikimedia.org/wiki/Help:Contents User&#039;s Guide] for information on using the wiki software&lt;/div&gt;</summary>
		<author><name>Kjacob</name></author>
	</entry>
	<entry>
		<id>https://boseperformer.com/index.php?title=Ken%27s_Main_Page_(temporary)&amp;diff=11101</id>
		<title>Ken&#039;s Main Page (temporary)</title>
		<link rel="alternate" type="text/html" href="https://boseperformer.com/index.php?title=Ken%27s_Main_Page_(temporary)&amp;diff=11101"/>
		<updated>2009-03-18T21:09:08Z</updated>

		<summary type="html">&lt;p&gt;Kjacob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- Ken is working on an alternative main page, to explore different content and layouts. PLEASE DO NOT EDIT THIS PAGE --&amp;gt;&lt;br /&gt;
{{Bose Moderated}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Welcome ==&lt;br /&gt;
Welcome to the {{SiteNameShort}}. This site uses software by [http://www.mediawiki.org MediaWiki], the same software used by millions of people on [http://wikipedia.org Wikipedia] but the content here is not a part of Wikipedia.&lt;br /&gt;
&lt;br /&gt;
* The L1 Wiki is a catalog of &#039;&#039;&#039;information&#039;&#039;&#039; that you can browse and search. (You may be interested in [[Why A Wiki]]?)&lt;br /&gt;
* Some Wiki pages are moderated by Bose and show the badge to the right: {{Bose Reviewed}}&lt;br /&gt;
* If you would rather a &#039;&#039;&#039;conversation&#039;&#039;&#039; with others, including Bose experts, about the L1 products, you&#039;re better off at the {{forum}}. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Brief Guide to Finding Information on the {{SiteNameShort}} ==&lt;br /&gt;
&lt;br /&gt;
* A Wiki is really just a collection of &#039;&#039;&#039;articles&#039;&#039;&#039;, sort of like a traditional encyclopedia. Unlike an encyclopedia, however, the articles in a Wiki are not organized alphabetically and there&#039;s no table of contents.&lt;br /&gt;
&lt;br /&gt;
* Instead, Wiki users find information most commonly by &#039;&#039;&#039;searching&#039;&#039;&#039;. The search box at the top left of this page is present on &#039;&#039;all&#039;&#039; wiki pages. Feel free to try the search function now. Just type in something like &amp;quot;T1&amp;quot; and click Search.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Links to Articles on Major Subjects ==&lt;br /&gt;
&lt;br /&gt;
=== By Product ===&lt;br /&gt;
* {{L1 family}} (all products)&lt;br /&gt;
* {{Classic}}&lt;br /&gt;
* {{Model I}}&lt;br /&gt;
* {{Model II}}&lt;br /&gt;
* {{B1}}&lt;br /&gt;
* {{A1}}&lt;br /&gt;
&lt;br /&gt;
=== By User Type ===&lt;br /&gt;
* [[Musician|Musician]]&lt;br /&gt;
* [[DJ|DJ]]&lt;br /&gt;
* [[General Purpose PA|General Purpose PA]]&lt;br /&gt;
&lt;br /&gt;
=== By Technical Issue ===&lt;br /&gt;
* [[Connecting to Other Equipment / Musical Instruments]]&lt;br /&gt;
* [[Connecting to Other Equipment / Mixers, DI Boxes, Etc.]] &lt;br /&gt;
* [[Microphone Feedback]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Other Useful Information ==&lt;br /&gt;
&lt;br /&gt;
=== I&#039;m stuck and I want an expert to help me ===&lt;br /&gt;
[not yet written]&lt;br /&gt;
&lt;br /&gt;
=== I need a diagram of how to connect equipment to the L1 system ===&lt;br /&gt;
[not yet written]&lt;br /&gt;
&lt;br /&gt;
=== FAQs ===&lt;br /&gt;
* [[L1® System FAQ]]&lt;br /&gt;
* [[L1® Model I / FAQ]]&lt;br /&gt;
* [[L1® Model II / FAQ]]&lt;br /&gt;
* [[L1® T1 ToneMatch® Audio Engine / FAQ]]&lt;br /&gt;
* [[L1® PackLite® A1 Amplifier / FAQ]]&lt;br /&gt;
&lt;br /&gt;
=== Education ===&lt;br /&gt;
Expand your knowledge of the {{L1 family}}, acoustics, psycho-acoustics, and music: [[:Category:Education|Education Articles]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== If You Would Like to Contribute Information to this Wiki ==&lt;br /&gt;
* Learn more about this project: [[The Bose L1® Wiki Project]]&lt;br /&gt;
* Consult the [http://meta.wikimedia.org/wiki/Help:Contents User&#039;s Guide] for information on using the wiki software&lt;/div&gt;</summary>
		<author><name>Kjacob</name></author>
	</entry>
	<entry>
		<id>https://boseperformer.com/index.php?title=Ken%27s_Main_Page_(temporary)&amp;diff=11100</id>
		<title>Ken&#039;s Main Page (temporary)</title>
		<link rel="alternate" type="text/html" href="https://boseperformer.com/index.php?title=Ken%27s_Main_Page_(temporary)&amp;diff=11100"/>
		<updated>2009-03-18T21:07:58Z</updated>

		<summary type="html">&lt;p&gt;Kjacob: testing embedding youtube video&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- Ken is working on an alternative main page, to explore different content and layouts. PLEASE DO NOT EDIT THIS PAGE --&amp;gt;&lt;br /&gt;
{{Bose Moderated}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Welcome ==&lt;br /&gt;
Welcome to the {{SiteNameShort}}. This site uses software by [http://www.mediawiki.org MediaWiki], the same software used by millions of people on [http://wikipedia.org Wikipedia] but the content here is not a part of Wikipedia.&lt;br /&gt;
&lt;br /&gt;
* The L1 Wiki is a catalog of &#039;&#039;&#039;information&#039;&#039;&#039; that you can browse and search. (You may be interested in [[Why A Wiki]]?)&lt;br /&gt;
* Some Wiki pages are moderated by Bose and show the badge to the right: {{Bose Reviewed}}&lt;br /&gt;
* If you would rather a &#039;&#039;&#039;conversation&#039;&#039;&#039; with others, including Bose experts, about the L1 products, you&#039;re better off at the {{forum}}. &lt;br /&gt;
&lt;br /&gt;
testing&lt;br /&gt;
&amp;lt;object width=&amp;quot;480&amp;quot; height=&amp;quot;295&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;movie&amp;quot; value=&amp;quot;http://www.youtube.com/v/7-xFGdI1BjI&amp;amp;hl=en&amp;amp;fs=1&amp;amp;rel=0&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;param name=&amp;quot;allowFullScreen&amp;quot; value=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;param name=&amp;quot;allowscriptaccess&amp;quot; value=&amp;quot;always&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;embed src=&amp;quot;http://www.youtube.com/v/7-xFGdI1BjI&amp;amp;hl=en&amp;amp;fs=1&amp;amp;rel=0&amp;quot; type=&amp;quot;application/x-shockwave-flash&amp;quot; allowscriptaccess=&amp;quot;always&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; width=&amp;quot;480&amp;quot; height=&amp;quot;295&amp;quot;&amp;gt;&amp;lt;/embed&amp;gt;&amp;lt;/object&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Brief Guide to Finding Information on the {{SiteNameShort}} ==&lt;br /&gt;
&lt;br /&gt;
* A Wiki is really just a collection of &#039;&#039;&#039;articles&#039;&#039;&#039;, sort of like a traditional encyclopedia. Unlike an encyclopedia, however, the articles in a Wiki are not organized alphabetically and there&#039;s no table of contents.&lt;br /&gt;
&lt;br /&gt;
* Instead, Wiki users find information most commonly by &#039;&#039;&#039;searching&#039;&#039;&#039;. The search box at the top left of this page is present on &#039;&#039;all&#039;&#039; wiki pages. Feel free to try the search function now. Just type in something like &amp;quot;T1&amp;quot; and click Search.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Links to Articles on Major Subjects ==&lt;br /&gt;
&lt;br /&gt;
=== By Product ===&lt;br /&gt;
* {{L1 family}} (all products)&lt;br /&gt;
* {{Classic}}&lt;br /&gt;
* {{Model I}}&lt;br /&gt;
* {{Model II}}&lt;br /&gt;
* {{B1}}&lt;br /&gt;
* {{A1}}&lt;br /&gt;
&lt;br /&gt;
=== By User Type ===&lt;br /&gt;
* [[Musician|Musician]]&lt;br /&gt;
* [[DJ|DJ]]&lt;br /&gt;
* [[General Purpose PA|General Purpose PA]]&lt;br /&gt;
&lt;br /&gt;
=== By Technical Issue ===&lt;br /&gt;
* [[Connecting to Other Equipment / Musical Instruments]]&lt;br /&gt;
* [[Connecting to Other Equipment / Mixers, DI Boxes, Etc.]] &lt;br /&gt;
* [[Microphone Feedback]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Other Useful Information ==&lt;br /&gt;
&lt;br /&gt;
=== I&#039;m stuck and I want an expert to help me ===&lt;br /&gt;
[not yet written]&lt;br /&gt;
&lt;br /&gt;
=== I need a diagram of how to connect equipment to the L1 system ===&lt;br /&gt;
[not yet written]&lt;br /&gt;
&lt;br /&gt;
=== FAQs ===&lt;br /&gt;
* [[L1® System FAQ]]&lt;br /&gt;
* [[L1® Model I / FAQ]]&lt;br /&gt;
* [[L1® Model II / FAQ]]&lt;br /&gt;
* [[L1® T1 ToneMatch® Audio Engine / FAQ]]&lt;br /&gt;
* [[L1® PackLite® A1 Amplifier / FAQ]]&lt;br /&gt;
&lt;br /&gt;
=== Education ===&lt;br /&gt;
Expand your knowledge of the {{L1 family}}, acoustics, psycho-acoustics, and music: [[:Category:Education|Education Articles]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== If You Would Like to Contribute Information to this Wiki ==&lt;br /&gt;
* Learn more about this project: [[The Bose L1® Wiki Project]]&lt;br /&gt;
* Consult the [http://meta.wikimedia.org/wiki/Help:Contents User&#039;s Guide] for information on using the wiki software&lt;/div&gt;</summary>
		<author><name>Kjacob</name></author>
	</entry>
	<entry>
		<id>https://boseperformer.com/index.php?title=ToneMatch_Mixer_/_zEQ&amp;diff=11095</id>
		<title>ToneMatch Mixer / zEQ</title>
		<link rel="alternate" type="text/html" href="https://boseperformer.com/index.php?title=ToneMatch_Mixer_/_zEQ&amp;diff=11095"/>
		<updated>2009-03-06T22:03:56Z</updated>

		<summary type="html">&lt;p&gt;Kjacob: Adding more to the general explanation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:T1zEQ.png|right|T1 zEQ settings for vocal microphone]] __NOEDITSECTION__ &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Bose Reviewed}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Official Description ==&lt;br /&gt;
&lt;br /&gt;
From the [http://www.bose.com/controller?event=VIEW_STATIC_PAGE_EVENT&amp;amp;url=/musicians/products/t1/product_t1.jsp T1 ToneMatch™ Audio Engine] web page &lt;br /&gt;
&amp;lt;blockquote&amp;gt;Proprietary zEQ tone controls let you make further adjustments after selecting your ToneMatch preset. Ordinary tone controls are generic by design, with &amp;quot;High,&amp;quot; &amp;quot;Mid,&amp;quot; and &amp;quot;Low&amp;quot; controls spread out across the entire musical spectrum. But with the touch of a button, Bose zEQ automatically shifts the range of these controls to correspond directly to the range of your instrument. This innovative technology gives you more precise tone control, so it&#039;s easier to fine-tune your sound. &amp;lt;/blockquote&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The Problem ==&lt;br /&gt;
&lt;br /&gt;
Most are familiar with the frustration with using the fixed tone controls on a mixer when the controls don&#039;t match the voice or instrument that&#039;s being equalized. For example, the bass control usually does nothing to equalize a trumpet. Similarly, the high tone control usually does nothing to help equalize a bass guitar.&lt;br /&gt;
&lt;br /&gt;
More sophisticated parametric equalizers exist on more expensive mixers but they require a much higher level of experience to operate skillfully. The user must determine the center frequency, the width of filter (the Q) and the boost or cut.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== zEQ ==&lt;br /&gt;
&lt;br /&gt;
zEQ is a technology that&#039;s made possible by ToneMatch technology. When an L1 user selects a ToneMatch preset, they are helping to identify the instrument they are using (or in the case of a vocal microphone, that they&#039;re a vocalist). With this information, it&#039;s possible to design custom low, mid, and high tone controls to match the instrument or voice.&lt;br /&gt;
&lt;br /&gt;
Thus, when you go to adjust the tone controls in zEQ, you will hear changes that are most useful for the instrument being used, or the human voice.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Quotes about zEQ from People-at-Bose  ==&lt;br /&gt;
&lt;br /&gt;
=== Ken-at-Bose  ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;By selecting a ToneMatch™ preset, you&#039;re telling the T1 something about what you play or that you sing. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Once you do that, zEQ tone controls are automatically programmed to give you the three most useful tonal enhancements for that instrument or for the voice. We found these three top sensitive tonal ranges by listening. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; So, for example, if you select a ToneMatch preset for an electric bass, the three tone controls are automatically programmed to provide the three most useful tonal enhancements we could find for the bass guitar. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; This is profound. Think about the choices before: you&#039;d have fixed-frequency and fixed-Q tone controls on a mixer that often didn&#039;t line up at all with what you wanted to boost or cut, or you&#039;d have tone controls with variable frequency and Q that most people haven&#039;t a clue how to optimize. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; We thought we could do all the work for you. WE took the time to explore the best center frequencies and the best Q values and custom designed three filters for each ToneMatch preset that tie to the instrument or voice. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Grab any of the three tone controls and they all do something useful. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Isn&#039;t that NEAT? &amp;lt;br&amp;gt;— Ken&amp;lt;ref&amp;gt;Ken-at-Bose [http://bose.infopop.cc/eve/forums/a/tpc/f/7521050644/m/2751016054?r=8331046054#8331046054 talks about zEQ]&amp;lt;/ref&amp;gt; &amp;lt;/blockquote&amp;gt; &lt;br /&gt;
&lt;br /&gt;
=== Chris-at-Bose  ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;zEQ automatically shifts the tone control center frequencies in response to the preset setting, at the time you choose the preset. zEQ &amp;quot;comes with the preset&amp;quot;, invisibly. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Example: Suppose you are a singing bass player (imagine that!). You put your mic into Input 1 and choose a vocal mic preset there, and then you put your instrument into Input 2 and choose a bass guitar preset there. Now you boost the treble on your vocal channel and notice that your voice gets brighter and has stronger sibilants. Next you boost the treble on your instrument and notice that you get more snap and harmonics. The frequency ranges boosted by the two treble controls are different and are appropriate to the ranges of the instruments designated by the presets. Automagically, no secret menu tweaking, no user serviceable parts inside. You don&#039;t have to ask for it, you just get it, every time. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; How about that? &amp;lt;br&amp;gt;— Chris&amp;lt;ref&amp;gt;Chris-at-Bose [http://bose.infopop.cc/eve/forums/a/tpc/f/7521050644/m/2751016054?r=9581046054#9581046054 talks about zEQ]&amp;lt;/ref&amp;gt; &amp;lt;/blockquote&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
=== Hilmar-at-Bose  ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;And for the techno-geeks: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; We optimize not only the frequencies but also the exact shape of the tone controls. There is fairly large possible set of control shapes (notches and peaks with different widths, shelves with different steepness, spectral tilts, etc.) and we (or to be more precise Mike-Z and Cliff) have spend countless hours experimenting to find the best fit for each instrument. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; The T1 supports individual zEQ settings for each preset. Although most acoustic guitar presets use the same zEQ, every now and then we find a particular model zEQ that works better with a different zEQ and we incorporate that into the specific preset for that model. Again, that&#039;s an example of &amp;quot;the more we know about your instrument, the better we can help you making it sound good&amp;quot;. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Hope that helps &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;—Hilmar&amp;lt;ref&amp;gt;Hilmar-at-Bose [http://bose.infopop.cc/eve/forums/a/tpc/f/7521050644/m/2751016054?r=9061056054#9061056054 talks about zEQ]&amp;lt;/ref&amp;gt; &amp;lt;/blockquote&amp;gt; &lt;br /&gt;
=== MikeZ-at-Bose  ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;There&#039;s a preset in the {{T1}} that is &#039;Flat&#039; like 00, but has the zEQ controls for the bass - so you have the benefits of the BassPOD and zEQ. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; This is true for every instrument category as well. There is a &#039;Flat&#039; preset with that categories most common zEQ controls. &amp;lt;br&amp;gt;—MikeZ&amp;lt;ref&amp;gt;MikeZ-at-Bose [http://bose.infopop.cc/eve/forums/a/tpc/f/7521050644/m/2751016054?r=2341097054#2341097054 talks about zEQ]&amp;lt;/ref&amp;gt; &amp;lt;/blockquote&amp;gt; &lt;br /&gt;
&lt;br /&gt;
=== Bill-at-Bose  ===&lt;br /&gt;
&lt;br /&gt;
In response to a post from a message board post from Dan Cornett&lt;br /&gt;
&lt;br /&gt;
:I recognize that the zEQ may be the same for all the Preset within one category at the present time, but I could envision some categories in the future which might warrant different zEQ ranges for the specific Preset within the category (e.g.: Double-Reeds category, with several oboe, English horn, bassoon, and contrabassoon presets for different kinds of pickups and/or mics -- or, think perhaps of a Saxophone category ... the zEQ for a bari-sax ought not be the same as for a soprano sax). — Dan Cornett&lt;br /&gt;
&lt;br /&gt;
Bill-at-Bose replied &lt;br /&gt;
&lt;br /&gt;
:This is one of the fascinating and non-intuitive things we found while working on zEQ. Before we tried it, it seemed obvious to us as it does to you - wouldn&#039;t the zEQ for a male vocal would be different than for a female vocal? Or bari sax different from soprano?&lt;br /&gt;
&lt;br /&gt;
:But when Mike and Cliff listened to vocals and instrument families, they found that the frequencies that were useful to adjust within each category were very close: For example, the Highs that affect female voices also generally affect male voices usefully. Having the same ranges to adjust work really, really well to modify tone across the vocal mic family. Mike and Cliff tested this with a wide range of singers. &amp;lt;br&amp;gt;— Bill-at-Bose&amp;lt;ref&amp;gt;Bill-at-Bose [http://bose.infopop.cc/eve/forums/a/tpc/f/301107819/m/6161010735?r=2561061735#2561061735 talks about zEQ]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;noinclude&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:T1]]&lt;br /&gt;
[[Category:Effects]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kjacob</name></author>
	</entry>
	<entry>
		<id>https://boseperformer.com/index.php?title=Template:Bose_Reviewed&amp;diff=11094</id>
		<title>Template:Bose Reviewed</title>
		<link rel="alternate" type="text/html" href="https://boseperformer.com/index.php?title=Template:Bose_Reviewed&amp;diff=11094"/>
		<updated>2009-03-06T21:55:56Z</updated>

		<summary type="html">&lt;p&gt;Kjacob: Making badge more explicit &amp;quot;This page...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;html&amp;gt;&amp;lt;div style=&amp;quot;float:right;&lt;br /&gt;
font-size: 11px;&lt;br /&gt;
border: 1px double #C0C0C0;&lt;br /&gt;
    background-color: #DFDFDF;&lt;br /&gt;
    padding: 3px;&lt;br /&gt;
    margin: 5px;&amp;quot;&amp;gt;&amp;lt;/html&amp;gt;&#039;&#039;[[Review Policy|This Page Reviewed By Bose]]&#039;&#039;&amp;lt;html&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/html&amp;gt;&amp;lt;includeonly&amp;gt;[[Category:Bose Reviewed]]&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kjacob</name></author>
	</entry>
	<entry>
		<id>https://boseperformer.com/index.php?title=ToneMatch%C2%AE&amp;diff=11093</id>
		<title>ToneMatch®</title>
		<link rel="alternate" type="text/html" href="https://boseperformer.com/index.php?title=ToneMatch%C2%AE&amp;diff=11093"/>
		<updated>2009-03-06T21:42:38Z</updated>

		<summary type="html">&lt;p&gt;Kjacob: Adding edited content originally used for Model II launch at MusikMesse 2007&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:ToneMatchLogo.png|right|ToneMatch® Logo]]&lt;br /&gt;
{{Bose Moderated}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==What is the concept behind {{tm}} presets, and what are the benefits?==&lt;br /&gt;
&lt;br /&gt;
ToneMatch® is a propriety new technology from Bose that for the first time makes it possible for live musicians anywhere, anytime, to play with recording-studio tonal quality.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Problem==&lt;br /&gt;
&lt;br /&gt;
Most musicians, performers, and entertainers go to enormous lengths to develop their own, unique sound, or tone.&lt;br /&gt;
&lt;br /&gt;
But one of the biggest sources of frustration in finding and then keeping good tone comes from the need to use an instrument pickup or microphone, and a loudspeaker.&lt;br /&gt;
&lt;br /&gt;
The problem is that they all sound different.&lt;br /&gt;
&lt;br /&gt;
They all color the sound of the voice or instrument that’s being amplified.&lt;br /&gt;
&lt;br /&gt;
When musicians hear this coloration, they have a choice: live with the tonal coloration, try to fix it, either themselves or probably better by trying to work with a good sound engineer, or try another microphone or pickup.&lt;br /&gt;
&lt;br /&gt;
Exactly the same thing is true of loudspeakers.&lt;br /&gt;
&lt;br /&gt;
They all sound different.&lt;br /&gt;
&lt;br /&gt;
Again, when musicians hear these tonal changes, they can either live with them, try to fix them, or they can look for another loudspeaker that they like better. &lt;br /&gt;
&lt;br /&gt;
Bose concluded that most musicians are either playing with undesirable tonal coloration from microphones, pickups, and speakers, or are spending a lot of their time and effort trying to fix it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Using a Gifted Studio Engineer==&lt;br /&gt;
&lt;br /&gt;
Now, one way you could get rid of the tonal coloration would be to give each musician a good sound engineer, who could listen to the tonal changes and take the time necessary to make adjustments on the sophisticated equipment needed to do this kind of work.&lt;br /&gt;
&lt;br /&gt;
With ToneMatch technology that work has already been done.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Building the Studio Engineer into the Equipment==&lt;br /&gt;
&lt;br /&gt;
Bose has been working with many musicians and have listened to a wide variety of instruments, microphones and pickups connected to the L1 system, and for each, has taken the time necessary to make the adjustments to the sophisticated equipment necessary to optimize the tone.&lt;br /&gt;
&lt;br /&gt;
Then, they stored the settings inside the T1, ready to be recalled at the touch of a button by any musician, anywhere in the world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==ToneMatch Partners==&lt;br /&gt;
&lt;br /&gt;
In order to provide the largest library of ToneMatch® presets, Bose has been working with a growing number of manufacturers to develop these studio-quality settings for their microphones and instruments.&lt;br /&gt;
&lt;br /&gt;
You can watch video interviews with people from those manufacturers talking about ToneMatch technology.&lt;br /&gt;
&lt;br /&gt;
[[:Category:ToneMatch® Interview|ToneMatch® Partner Interviews]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How the Loudspeaker Affects ToneMatch Performance==&lt;br /&gt;
&lt;br /&gt;
It should be stressed that the loudspeaker plays a crucial role in delivering this kind of tonal improvement. &lt;br /&gt;
&lt;br /&gt;
The L1 system is unique because it delivers the improvement consistently across the stage and throughout the audience in a way no conventional speaker can.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How ToneMatch Works Together with zEQ==&lt;br /&gt;
You might not want to change anything once you hear the improvement provided by a ToneMatch® preset.&lt;br /&gt;
&lt;br /&gt;
But if you do, there’s another key new technology built into the {{T1}} for doing just that.&lt;br /&gt;
&lt;br /&gt;
It’s called zEQ.&lt;br /&gt;
&lt;br /&gt;
First, you select you ToneMatch preset.&lt;br /&gt;
&lt;br /&gt;
Then, you turn the rotary selector on the T1 to zEQ.&lt;br /&gt;
&lt;br /&gt;
At this point, three controls on the T1 are automatically programmed to provide tonal enhancements for your voice or instrument.&lt;br /&gt;
&lt;br /&gt;
If you’ve selected a preset for bass guitar, for example, the three controls are programmed to allow tonal enhancements for that particular instrument. If you choose a vocal mic, the controls are programmed for vocals, and so on.&lt;br /&gt;
&lt;br /&gt;
It is the combination of the new tone-shaping technologies in the T1 engine, married to the exceptional coverage and high degree of portability in the new L1 model II system, that compels Bose to say that this is the most advanced system they’ve ever offered to musicians.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Related Resources&lt;br /&gt;
&lt;br /&gt;
* [[Presets / ToneMatch® / Downloads|ToneMatch® Presets for the T1 ToneMatch® Audio Engine]]&lt;br /&gt;
* [[ToneMatch® Interviews|What others are saying about ToneMatch®]] Interviews with ToneMatch® Partners&lt;br /&gt;
&amp;lt;noinclude&amp;gt;  &lt;br /&gt;
&amp;lt;!-- TODO Get video of Ken at Musik Messe March 2007 --&amp;gt;&lt;br /&gt;
Note: There is a recent video of Ken Jacob describing ToneMatch®. Until it is available here is a shorter version from the days before we called Presets, ToneMatch® Presets.&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;script type=&amp;quot;text/javascript&amp;quot; src=&amp;quot;/thickbox/jquery-compressed.js&amp;quot;&amp;gt;&amp;lt;/script&amp;gt; &lt;br /&gt;
&amp;lt;script type=&amp;quot;text/javascript&amp;quot; src=&amp;quot;/thickbox/thickbox.js&amp;quot;&amp;gt;&amp;lt;/script&amp;gt;&lt;br /&gt;
&amp;lt;link rel=&amp;quot;stylesheet&amp;quot; href=&amp;quot;/thickbox/thickbox.css&amp;quot; type=&amp;quot;text/css&amp;quot; media=&amp;quot;screen&amp;quot; /&amp;gt;&lt;br /&gt;
&amp;lt;a href=&amp;quot;http://toonz.ca/bose/wiki/images/flash/training01.htm?TB_iframe=true&amp;amp;width=270&amp;amp;height=185&amp;quot; title=&amp;quot;Presets - Ken Jacob&amp;quot; class=&amp;quot;thickbox&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://toonz.ca/bose/wiki/images/f/f8/MovImg.jpg&amp;quot; height=&amp;quot;15&amp;quot; /&amp;gt; Presets - Ken Jacob&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;br /&gt;
* [[:Category:ToneMatch|More ToneMatch® articles]]&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
[[Category:ToneMatch]]&lt;br /&gt;
[[Category:Video]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kjacob</name></author>
	</entry>
	<entry>
		<id>https://boseperformer.com/index.php?title=Video_Tips_and_Tricks&amp;diff=11042</id>
		<title>Video Tips and Tricks</title>
		<link rel="alternate" type="text/html" href="https://boseperformer.com/index.php?title=Video_Tips_and_Tricks&amp;diff=11042"/>
		<updated>2009-02-09T14:27:38Z</updated>

		<summary type="html">&lt;p&gt;Kjacob: First edition&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ken plans to build out this article.&lt;br /&gt;
&lt;br /&gt;
1. Gain staging on the T1&lt;br /&gt;
&lt;br /&gt;
2. Cabling a T1 to a mic stand&lt;br /&gt;
&lt;br /&gt;
3. Using the parametric EQ section of the T1 to reduce feedback&lt;br /&gt;
&lt;br /&gt;
4. Walkaround demo&lt;br /&gt;
&lt;br /&gt;
5. Kissing the mic&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[Category:Video]]&lt;/div&gt;</summary>
		<author><name>Kjacob</name></author>
	</entry>
	<entry>
		<id>https://boseperformer.com/index.php?title=Watts_and_SPL&amp;diff=11041</id>
		<title>Watts and SPL</title>
		<link rel="alternate" type="text/html" href="https://boseperformer.com/index.php?title=Watts_and_SPL&amp;diff=11041"/>
		<updated>2009-02-09T14:14:59Z</updated>

		<summary type="html">&lt;p&gt;Kjacob: First edition&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ken plans to write this article.&lt;/div&gt;</summary>
		<author><name>Kjacob</name></author>
	</entry>
	<entry>
		<id>https://boseperformer.com/index.php?title=Cliff_Goodwin&amp;diff=10988</id>
		<title>Cliff Goodwin</title>
		<link rel="alternate" type="text/html" href="https://boseperformer.com/index.php?title=Cliff_Goodwin&amp;diff=10988"/>
		<updated>2009-01-21T20:43:32Z</updated>

		<summary type="html">&lt;p&gt;Kjacob: Adding Education category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:CliffGoodwin.png|right|Cliff Goodwin]]&lt;br /&gt;
&amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;script type=&amp;quot;text/javascript&amp;quot; src=&amp;quot;/thickbox/jquery-compressed.js&amp;quot;&amp;gt;&amp;lt;/script&amp;gt; &lt;br /&gt;
&amp;lt;script type=&amp;quot;text/javascript&amp;quot; src=&amp;quot;/thickbox/thickbox.js&amp;quot;&amp;gt;&amp;lt;/script&amp;gt;&lt;br /&gt;
&amp;lt;link rel=&amp;quot;stylesheet&amp;quot; href=&amp;quot;/thickbox/thickbox.css&amp;quot; type=&amp;quot;text/css&amp;quot; media=&amp;quot;screen&amp;quot; /&amp;gt;&lt;br /&gt;
&amp;lt;table cellpadding=&amp;quot;20&amp;quot; cellspacing=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td valign=&amp;quot;top&amp;quot; width=&amp;quot;350&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!--&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
&amp;lt;a href=&amp;quot;http://toonz.ca/media/goodsy/goodsy00.htm?TB_iframe=true&amp;amp;width=300&amp;amp;height=260&amp;quot; title=&amp;quot;Introduction - Cliff Goodwin&amp;quot; class=&amp;quot;thickbox&amp;quot;&amp;gt;Introduction&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
&amp;lt;a href=&amp;quot;http://toonz.ca/media/goodsy/goodsy01.htm?TB_iframe=true&amp;amp;width=400&amp;amp;height=325&amp;quot; title=&amp;quot;Speaking the Truth - Cliff Goodwin&amp;quot; class=&amp;quot;thickbox&amp;quot;&amp;gt;Speaking the Truth&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
&amp;lt;a href=&amp;quot;http://toonz.ca/media/goodsy/goodsy02.htm?TB_iframe=true&amp;amp;width=400&amp;amp;height=325&amp;quot; title=&amp;quot;The L1&amp;lt;sup&amp;gt;®&amp;lt;/sup&amp;gt; system is about a dozen years too late... - Cliff Goodwin&amp;quot; class=&amp;quot;thickbox&amp;quot;&amp;gt;The L1&amp;lt;sup&amp;gt;®&amp;lt;/sup&amp;gt; system is about a dozen years too late...&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
&amp;lt;a href=&amp;quot;http://toonz.ca/media/goodsy/goodsy03.htm?TB_iframe=true&amp;amp;width=400&amp;amp;height=325&amp;quot; title=&amp;quot;Playing on an L1&amp;lt;sup&amp;gt;®&amp;lt;/sup&amp;gt; system &#039;is like making a record&#039; - Cliff Goodwin&amp;quot; class=&amp;quot;thickbox&amp;quot;&amp;gt;Playing on an L1&amp;lt;sup&amp;gt;®&amp;lt;/sup&amp;gt; system &amp;quot;is like making a record&amp;quot;&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
&amp;lt;a href=&amp;quot;http://toonz.ca/media/goodsy/goodsy04.htm?TB_iframe=true&amp;amp;width=400&amp;amp;height=325&amp;quot; title=&amp;quot;Entrances and Exits - Cliff Goodwin&amp;quot; class=&amp;quot;thickbox&amp;quot;&amp;gt;Entrances and Exits&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
&amp;lt;a href=&amp;quot;http://toonz.ca/media/goodsy/goodsy05.htm?TB_iframe=true&amp;amp;width=400&amp;amp;height=325&amp;quot; title=&amp;quot;Don&#039;t Tread on Me - Cliff Goodwin&amp;quot; class=&amp;quot;thickbox&amp;quot;&amp;gt;Don&#039;t Tread on Me&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
&amp;lt;a href=&amp;quot;http://toonz.ca/media/goodsy/goodsy06.htm?TB_iframe=true&amp;amp;width=400&amp;amp;height=325&amp;quot; title=&amp;quot;The Singer Rules - Cliff Goodwin&amp;quot; class=&amp;quot;thickbox&amp;quot;&amp;gt;The Singer Rules&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
&amp;lt;a href=&amp;quot;http://toonz.ca/media/goodsy/goodsy07.htm?TB_iframe=true&amp;amp;width=400&amp;amp;height=325&amp;quot; title=&amp;quot;Serving the Song - Cliff Goodwin&amp;quot; class=&amp;quot;thickbox&amp;quot;&amp;gt;Serving the Song&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
&amp;lt;a href=&amp;quot;http://toonz.ca/media/goodsy/goodsy08.htm?TB_iframe=true&amp;amp;width=400&amp;amp;height=325&amp;quot; title=&amp;quot;Mutually assured destruction - Cliff Goodwin&amp;quot; class=&amp;quot;thickbox&amp;quot;&amp;gt;Mutually assured destruction&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
&amp;lt;a href=&amp;quot;http://toonz.ca/media/goodsy/goodsy09.htm?TB_iframe=true&amp;amp;width=400&amp;amp;height=325&amp;quot; title=&amp;quot;Arranging in Space - Cliff Goodwin&amp;quot; class=&amp;quot;thickbox&amp;quot;&amp;gt;Arranging in Space&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
&amp;lt;a href=&amp;quot;http://toonz.ca/media/goodsy/goodsy10.htm?TB_iframe=true&amp;amp;width=400&amp;amp;height=325&amp;quot; title=&amp;quot;Go ahead...have your solo - Cliff Goodwin&amp;quot; class=&amp;quot;thickbox&amp;quot;&amp;gt;Go ahead...have your solo&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
&amp;lt;a href=&amp;quot;http://toonz.ca/media/goodsy/goodsy11.htm?TB_iframe=true&amp;amp;width=400&amp;amp;height=325&amp;quot; title=&amp;quot;Talking to a guitarist - Cliff Goodwin&amp;quot; class=&amp;quot;thickbox&amp;quot;&amp;gt;Talking to a guitarist&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
&amp;lt;a href=&amp;quot;http://toonz.ca/media/goodsy/goodsy12.htm?TB_iframe=true&amp;amp;width=400&amp;amp;height=325&amp;quot; title=&amp;quot;Eyes Wide Shut - Cliff Goodwin&amp;quot; class=&amp;quot;thickbox&amp;quot;&amp;gt;Eyes Wide Shut&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
&amp;lt;a href=&amp;quot;http://toonz.ca/media/goodsy/goodsy13.htm?TB_iframe=true&amp;amp;width=400&amp;amp;height=325&amp;quot; title=&amp;quot;Designing a Set - Cliff Goodwin&amp;quot; class=&amp;quot;thickbox&amp;quot;&amp;gt;Designing a Set&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
&amp;lt;a href=&amp;quot;http://toonz.ca/media/goodsy/goodsy14.htm?TB_iframe=true&amp;amp;width=400&amp;amp;height=325&amp;quot; title=&amp;quot;So Bono Says to Joe... - Cliff Goodwin&amp;quot; class=&amp;quot;thickbox&amp;quot;&amp;gt;So Bono Says to Joe...&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Want to talk about this? Please join the discussion on the Bose Musicians Community Message Board.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;a href=&amp;quot;http://bose.infopop.cc/eve/forums/a/tpc/f/4806048934/m/8341040864&amp;quot; target=&amp;quot;_new&amp;quot;&amp;gt;Playing&amp;amp;nbsp;Better&amp;amp;nbsp;with&amp;amp;nbsp;the&amp;amp;nbsp;L1™&amp;amp;nbsp;System&amp;amp;nbsp;-&amp;amp;nbsp;Play On&amp;lt;/a&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot; bgColor=&amp;quot;whitesmoke&amp;quot; width=&amp;quot;275&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;img src=http://toonz.ca/bose/wiki/images/2/2e/CliffGoodwin.png&amp;quot; align=&amp;quot;right&amp;quot; alt=&amp;quot;Cliff Goodwin, Ashland MA October 2007&amp;quot;&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
Cliff Goodwin is a professional musician. He lives and works in the Northeast US.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
From 1980 - 1992 he was music director of the Joe Cocker Band, on stage and in the studio.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
In 2002 he was chosen to develop a musical group to launch the L1™  system throughout&amp;amp;nbsp;the&amp;amp;nbsp;world.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Goodwin was asked by Bose Chief Engineer Ken Jacob to speak at the second L1™ Users Conference held in Ashland MA in&amp;amp;nbsp;October&amp;amp;nbsp;2006.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Ken and the audience asked Cliff wide ranging questions about how to take maximum &amp;lt;i&amp;gt;musical&amp;lt;/i&amp;gt; advantage of the L1™ system.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
The premise was:&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Now that we can hear better...&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
How can we &amp;lt;i&amp;gt;play&amp;lt;/i&amp;gt; better?&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cliff Goodwin with Tony Sarno performing at one of the [[Music is Human]] presentations.&lt;br /&gt;
&lt;br /&gt;
[[Image:CliffGoodwinTonySarno.jpg]]&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Interview]]&lt;br /&gt;
[[Category:Education]]&lt;br /&gt;
[[Category:Video]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kjacob</name></author>
	</entry>
	<entry>
		<id>https://boseperformer.com/index.php?title=A_Personal_Take_on_ToneMatch%C2%AE_Technology&amp;diff=10987</id>
		<title>A Personal Take on ToneMatch® Technology</title>
		<link rel="alternate" type="text/html" href="https://boseperformer.com/index.php?title=A_Personal_Take_on_ToneMatch%C2%AE_Technology&amp;diff=10987"/>
		<updated>2009-01-21T20:42:08Z</updated>

		<summary type="html">&lt;p&gt;Kjacob: adding education category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Presentation by Ken Jacob&lt;br /&gt;
&lt;br /&gt;
This is a video recorded at the [[2007 Fall Rocky Mountain Conference]] held in Cuchara Colorado in 2007.&lt;br /&gt;
&lt;br /&gt;
[[Image:KenJacobAPersonalTakeOnToneMatch.jpg|Ken Jacob speaking at Cuchara Colorado 2007]]&lt;br /&gt;
&lt;br /&gt;
This presentation is approximately 60 minutes long so I have broken it down into chapters.&lt;br /&gt;
&lt;br /&gt;
| [http://toonz.ca/bose/video/cuchara/KenCuchara01.htm Chapter 1]&lt;br /&gt;
| [http://toonz.ca/bose/video/cuchara/KenCuchara02.htm Chapter 2]&lt;br /&gt;
| [http://toonz.ca/bose/video/cuchara/KenCuchara03.htm Chapter 3]&lt;br /&gt;
| [http://toonz.ca/bose/video/cuchara/KenCuchara04.htm Chapter 4]&lt;br /&gt;
| [http://toonz.ca/bose/video/cuchara/KenCuchara05.htm Chapter 5]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Comments: Please join  [http://bose.infopop.cc/eve/forums/a/tpc/f/2191098384/m/9431083135?r=9431083135#9431083135 the discussion on the message board]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[Category:Community]]&lt;br /&gt;
[[Category:ToneMatch]]&lt;br /&gt;
[[Category:Video]]&lt;br /&gt;
[[Category:Education]]&lt;/div&gt;</summary>
		<author><name>Kjacob</name></author>
	</entry>
	<entry>
		<id>https://boseperformer.com/index.php?title=Category:Education&amp;diff=10986</id>
		<title>Category:Education</title>
		<link rel="alternate" type="text/html" href="https://boseperformer.com/index.php?title=Category:Education&amp;diff=10986"/>
		<updated>2009-01-21T20:40:14Z</updated>

		<summary type="html">&lt;p&gt;Kjacob: First edition&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of articles that can help provide a general education about the {{L1 family}}, their use, and subjects related to their use.&lt;/div&gt;</summary>
		<author><name>Kjacob</name></author>
	</entry>
	<entry>
		<id>https://boseperformer.com/index.php?title=Ken%27s_Main_Page_(temporary)&amp;diff=10985</id>
		<title>Ken&#039;s Main Page (temporary)</title>
		<link rel="alternate" type="text/html" href="https://boseperformer.com/index.php?title=Ken%27s_Main_Page_(temporary)&amp;diff=10985"/>
		<updated>2009-01-21T20:36:59Z</updated>

		<summary type="html">&lt;p&gt;Kjacob: changing Education to a category rather than article reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- Ken is working on an alternative main page, to explore different content and layouts. PLEASE DO NOT EDIT THIS PAGE --&amp;gt;&lt;br /&gt;
{{Bose Moderated}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Welcome ==&lt;br /&gt;
Welcome to the {{SiteNameShort}}. This site uses software by [http://www.mediawiki.org MediaWiki], the same software used by millions of people on [http://wikipedia.org Wikipedia] but the content here is not a part of Wikipedia.&lt;br /&gt;
&lt;br /&gt;
* The L1 Wiki is a catalog of &#039;&#039;&#039;information&#039;&#039;&#039; that you can browse and search. (You may be interested in [[Why A Wiki]]?)&lt;br /&gt;
* Some Wiki pages are moderated by Bose and show the badge to the right: {{Bose Reviewed}}&lt;br /&gt;
* If you would rather a &#039;&#039;&#039;conversation&#039;&#039;&#039; with others, including Bose experts, about the L1 products, you&#039;re better off at the {{forum}}. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Brief Guide to Finding Information on the {{SiteNameShort}} ==&lt;br /&gt;
&lt;br /&gt;
* A Wiki is really just a collection of &#039;&#039;&#039;articles&#039;&#039;&#039;, sort of like a traditional encyclopedia. Unlike an encyclopedia, however, the articles in a Wiki are not organized alphabetically and there&#039;s no table of contents.&lt;br /&gt;
&lt;br /&gt;
* Instead, Wiki users find information most commonly by &#039;&#039;&#039;searching&#039;&#039;&#039;. The search box at the top left of this page is present on &#039;&#039;all&#039;&#039; wiki pages. Feel free to try the search function now. Just type in something like &amp;quot;T1&amp;quot; and click Search.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Links to Articles on Major Subjects ==&lt;br /&gt;
&lt;br /&gt;
=== By Product ===&lt;br /&gt;
* {{L1 family}} (all products)&lt;br /&gt;
* {{Classic}}&lt;br /&gt;
* {{Model I}}&lt;br /&gt;
* {{Model II}}&lt;br /&gt;
* {{B1}}&lt;br /&gt;
* {{A1}}&lt;br /&gt;
&lt;br /&gt;
=== By User Type ===&lt;br /&gt;
* [[Musician|Musician]]&lt;br /&gt;
* [[DJ|DJ]]&lt;br /&gt;
* [[General Purpose PA|General Purpose PA]]&lt;br /&gt;
&lt;br /&gt;
=== By Technical Issue ===&lt;br /&gt;
* [[Connecting to Other Equipment / Musical Instruments]]&lt;br /&gt;
* [[Connecting to Other Equipment / Mixers, DI Boxes, Etc.]] &lt;br /&gt;
* [[Microphone Feedback]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Other Useful Information ==&lt;br /&gt;
&lt;br /&gt;
=== I&#039;m stuck and I want an expert to help me ===&lt;br /&gt;
[not yet written]&lt;br /&gt;
&lt;br /&gt;
=== I need a diagram of how to connect equipment to the L1 system ===&lt;br /&gt;
[not yet written]&lt;br /&gt;
&lt;br /&gt;
=== FAQs ===&lt;br /&gt;
* [[L1® System FAQ]]&lt;br /&gt;
* [[L1® Model I / FAQ]]&lt;br /&gt;
* [[L1® Model II / FAQ]]&lt;br /&gt;
* [[L1® T1 ToneMatch® Audio Engine / FAQ]]&lt;br /&gt;
* [[L1® PackLite® A1 Amplifier / FAQ]]&lt;br /&gt;
&lt;br /&gt;
=== Education ===&lt;br /&gt;
Expand your knowledge of the {{L1 family}}, acoustics, psycho-acoustics, and music: [[:Category:Education|Education Articles]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== If You Would Like to Contribute Information to this Wiki ==&lt;br /&gt;
* Learn more about this project: [[The Bose L1® Wiki Project]]&lt;br /&gt;
* Consult the [http://meta.wikimedia.org/wiki/Help:Contents User&#039;s Guide] for information on using the wiki software&lt;/div&gt;</summary>
		<author><name>Kjacob</name></author>
	</entry>
	<entry>
		<id>https://boseperformer.com/index.php?title=Ken%27s_Main_Page_(temporary)&amp;diff=10984</id>
		<title>Ken&#039;s Main Page (temporary)</title>
		<link rel="alternate" type="text/html" href="https://boseperformer.com/index.php?title=Ken%27s_Main_Page_(temporary)&amp;diff=10984"/>
		<updated>2009-01-21T20:25:34Z</updated>

		<summary type="html">&lt;p&gt;Kjacob: adding mediawiki link, remove high level on categories&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- Ken is working on an alternative main page, to explore different content and layouts. PLEASE DO NOT EDIT THIS PAGE --&amp;gt;&lt;br /&gt;
{{Bose Moderated}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Welcome ==&lt;br /&gt;
Welcome to the {{SiteNameShort}}. This site uses software by [http://www.mediawiki.org MediaWiki], the same software used by millions of people on [http://wikipedia.org Wikipedia] but the content here is not a part of Wikipedia.&lt;br /&gt;
&lt;br /&gt;
* The L1 Wiki is a catalog of &#039;&#039;&#039;information&#039;&#039;&#039; that you can browse and search. (You may be interested in [[Why A Wiki]]?)&lt;br /&gt;
* Some Wiki pages are moderated by Bose and show the badge to the right: {{Bose Reviewed}}&lt;br /&gt;
* If you would rather a &#039;&#039;&#039;conversation&#039;&#039;&#039; with others, including Bose experts, about the L1 products, you&#039;re better off at the {{forum}}. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Brief Guide to Finding Information on the {{SiteNameShort}} ==&lt;br /&gt;
&lt;br /&gt;
* A Wiki is really just a collection of &#039;&#039;&#039;articles&#039;&#039;&#039;, sort of like a traditional encyclopedia. Unlike an encyclopedia, however, the articles in a Wiki are not organized alphabetically and there&#039;s no table of contents.&lt;br /&gt;
&lt;br /&gt;
* Instead, Wiki users find information most commonly by &#039;&#039;&#039;searching&#039;&#039;&#039;. The search box at the top left of this page is present on &#039;&#039;all&#039;&#039; wiki pages. Feel free to try the search function now. Just type in something like &amp;quot;T1&amp;quot; and click Search.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Links to Articles on Major Subjects ==&lt;br /&gt;
&lt;br /&gt;
=== By Product ===&lt;br /&gt;
* {{L1 family}} (all products)&lt;br /&gt;
* {{Classic}}&lt;br /&gt;
* {{Model I}}&lt;br /&gt;
* {{Model II}}&lt;br /&gt;
* {{B1}}&lt;br /&gt;
* {{A1}}&lt;br /&gt;
&lt;br /&gt;
=== By User Type ===&lt;br /&gt;
* [[Musician|Musician]]&lt;br /&gt;
* [[DJ|DJ]]&lt;br /&gt;
* [[General Purpose PA|General Purpose PA]]&lt;br /&gt;
&lt;br /&gt;
=== By Technical Issue ===&lt;br /&gt;
* [[Connecting to Other Equipment / Musical Instruments]]&lt;br /&gt;
* [[Connecting to Other Equipment / Mixers, DI Boxes, Etc.]] &lt;br /&gt;
* [[Microphone Feedback]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Other Useful Information ==&lt;br /&gt;
&lt;br /&gt;
=== I&#039;m stuck and I want an expert to help me ===&lt;br /&gt;
[not yet written]&lt;br /&gt;
&lt;br /&gt;
=== I need a diagram of how to connect equipment to the L1 system ===&lt;br /&gt;
[not yet written]&lt;br /&gt;
&lt;br /&gt;
=== FAQs ===&lt;br /&gt;
* [[L1® System FAQ]]&lt;br /&gt;
* [[L1® Model I / FAQ]]&lt;br /&gt;
* [[L1® Model II / FAQ]]&lt;br /&gt;
* [[L1® T1 ToneMatch® Audio Engine / FAQ]]&lt;br /&gt;
* [[L1® PackLite® A1 Amplifier / FAQ]]&lt;br /&gt;
&lt;br /&gt;
=== Education ===&lt;br /&gt;
Expand your knowledge of the {{L1 family}}, acoustics, psycho-acoustics, and music: [[Education]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== If You Would Like to Contribute Information to this Wiki ==&lt;br /&gt;
* Learn more about this project: [[The Bose L1® Wiki Project]]&lt;br /&gt;
* Consult the [http://meta.wikimedia.org/wiki/Help:Contents User&#039;s Guide] for information on using the wiki software&lt;/div&gt;</summary>
		<author><name>Kjacob</name></author>
	</entry>
	<entry>
		<id>https://boseperformer.com/index.php?title=Talk:Ken%27s_Main_Page_(temporary)&amp;diff=10983</id>
		<title>Talk:Ken&#039;s Main Page (temporary)</title>
		<link rel="alternate" type="text/html" href="https://boseperformer.com/index.php?title=Talk:Ken%27s_Main_Page_(temporary)&amp;diff=10983"/>
		<updated>2009-01-21T20:22:50Z</updated>

		<summary type="html">&lt;p&gt;Kjacob: Solo Duo reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Colons in article names ==&lt;br /&gt;
&lt;br /&gt;
Hi Ken,&lt;br /&gt;
&lt;br /&gt;
We cannot use colons (:)s in article names. These are reserved characters in the wiki software.&lt;br /&gt;
&lt;br /&gt;
[[User:ST|ST]] 23:45, 3 January 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
== Creating alias&#039;s to existing pages ==&lt;br /&gt;
&lt;br /&gt;
I noticed that you created a new page called Microphone Feedback that appears to be a (near) clone of the existing page [[Feedback / Microphone]]&lt;br /&gt;
&lt;br /&gt;
Rather than have two nearly identical pages, you can create an alias that points to the original page.&lt;br /&gt;
&lt;br /&gt;
You can create a page (any name you want for example &#039;&#039;&#039;Microphone Tips&#039;&#039;&#039;) and then make its sole contents&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;nowiki&amp;gt;#REDIRECT [[Feedback / Microphone]]&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Any reference to [[Microphone Tips]] will automatically load [[Feedback / Microphone]]&lt;br /&gt;
&lt;br /&gt;
So if you want to have a page called &#039;&#039;&#039;Microphone Feedback&#039;&#039;&#039; then you could create that as a redirection page with contents&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;nowiki&amp;gt;#REDIRECT [[Feedback / Microphone]]&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Then we will just one page to maintain. We can make any required  changes in the original page and avoid having redundant pages.&lt;br /&gt;
&lt;br /&gt;
We need to avoid having two (or more) pages that have essentially the same information. It&#039;s fine if you make pages that refer to and present the building blocks (like atoms) to create different molecules. But we don&#039;t want to have multiple versions of the &amp;quot;atoms&amp;quot;. It becomes really difficult to maintain.&lt;br /&gt;
&lt;br /&gt;
[[User:ST|ST]] 00:13, 4 January 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
=== Ken&#039;s reply ===&lt;br /&gt;
&lt;br /&gt;
Hi ST,&lt;br /&gt;
&lt;br /&gt;
I realize the problem with nearly-the-same articles. I&#039;m only doing this temporarily while I get the hang of editing. I am nervous about making significant changes to pages you&#039;ve built, so for now I have been building parallel pages.&lt;br /&gt;
&lt;br /&gt;
This alternative main page is an example: I REALLY didn&#039;t want to mess with the real main page and yet needed a place where I could explore some of my ideas. This seemed like a good way to do that.&lt;br /&gt;
&lt;br /&gt;
If you think it&#039;s okay for me to edit fairly freely (make significant changes) to existing articles (but still not the main page) then I&#039;ll stop making these. (A reply via Bose email or message board may be best for this question as I don&#039;t think I&#039;m notified of replies here.)&lt;br /&gt;
&lt;br /&gt;
Ken&lt;br /&gt;
&lt;br /&gt;
=== ST ===&lt;br /&gt;
Got it. I understood what you were doing with this Ken&#039;s Main Page. I didn&#039;t understood that [[Microphone Feedback]] was also a practice page. I just hate to see you do the work twice.&lt;br /&gt;
&lt;br /&gt;
You should be getting notifications about changes, but you may have the notifications going to an email address you are not monitoring.  If there is a tab at the top that says &amp;quot;unwatch&amp;quot; then you should be able to hit the &amp;quot;my watchlist&amp;quot; link at the top right to see what&#039;s changed in the pages where you are active.&lt;br /&gt;
&lt;br /&gt;
==== Preferences ====&lt;br /&gt;
&lt;br /&gt;
You can check your notification settings in the &#039;&#039;&#039;my preferences&#039;&#039;&#039; link near the top right of the page.&lt;br /&gt;
&lt;br /&gt;
You will want to look at email preferences (on the first tab) and &#039;&#039;&#039;Watchlist&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Pages that need input ====&lt;br /&gt;
Here&#039;s a page that could use your input [[ToneMatch®]]&lt;br /&gt;
&lt;br /&gt;
[[User:ST|ST]] 17:39, 4 January 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
== Various ==&lt;br /&gt;
&lt;br /&gt;
To be more clear, my purpose right now is twofold: one is to practice, and the other is to develop content. For example, I was trying hard on my &amp;quot;Microphone Feedback&amp;quot; article to create information that a first time Wiki visitor who comes with feedback as a specific problem would find immediately useful. I used material from the other article on this subject but really wanted to do a re-design of my own. I feel awfully sheepish about re-designing a page someone else (you in this case) put a lot of thought and effort into. I realize this is the nature of a Wiki on one level but I can also see how it can lead to conflict and hurt feelings if not handled correctly. This is something I&#039;d like to get your thoughts about when next we speak. I think your experience will guide us. I had this going on in my mind when I did a fairly big comb of the article [[The Bose L1® Wiki Project]] yesterday afternoon. This is new territory for me.&lt;br /&gt;
&lt;br /&gt;
One of the other things that&#039;s got me flummoxed at the moment is the titling of articles. For example, if I ever wanted to go more public with my main page, I&#039;d want to strip off the &amp;quot;(temporary)&amp;quot; part of the title and yet it seems that this could be really messy. A little more conversation on this subject would also be good I think.&lt;br /&gt;
&lt;br /&gt;
Ken&lt;br /&gt;
&lt;br /&gt;
== Solo Duo reference ==&lt;br /&gt;
&lt;br /&gt;
I took this out of the By User Type section in order to maintain simplicity.&lt;br /&gt;
&lt;br /&gt;
I plan to ensemble size be a big part of the &amp;quot;musician&amp;quot; article.&lt;br /&gt;
&lt;br /&gt;
Ken&lt;/div&gt;</summary>
		<author><name>Kjacob</name></author>
	</entry>
	<entry>
		<id>https://boseperformer.com/index.php?title=L1%C2%AE_Research_Project_History&amp;diff=10982</id>
		<title>L1® Research Project History</title>
		<link rel="alternate" type="text/html" href="https://boseperformer.com/index.php?title=L1%C2%AE_Research_Project_History&amp;diff=10982"/>
		<updated>2009-01-21T19:05:36Z</updated>

		<summary type="html">&lt;p&gt;Kjacob: fixed italics&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Bose Reviewed}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Message from Ken Jacob ==&lt;br /&gt;
&lt;br /&gt;
The following is a message from Ken Jacob, one of the two originators of the L1 research project.&lt;br /&gt;
&lt;br /&gt;
Please don&#039;t edit. Please use the discussion section - see tab above - to leave a message about the content.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
On October 15, 2003, Bose introduced an entirely new approach to live music amplification.&lt;br /&gt;
&lt;br /&gt;
At the time we launched, I can honestly say that while we were utterly confident through our testing that the benefits we were claiming were real, we just didn&#039;t know if musicians would want to try it, much less spend their hard-earned money for it. I literally lay awake many a night in the days, weeks and months leading up to our first press event on October 15 wondering if anyone was going to buy even a single L1 system.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Not only was my anxiety unfounded, what&#039;s happened has surpassed even what we allowed ourselves to dream when we were alone and thinking about how profound and positive the changes were we were observing in our live music tests.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the past five years many tens of thousands of musicians in over one hundred countries have purchased one or more L1 systems. And what they have said about the differences owning an L1 has meant to them now constitutes an avalanche of positive evidence -- much of it here on this online forum.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The L1 approach is what I would call radical. Fundamentally, it replaces most or all of the amplification equipment that evolved in the last half of the 20th century. It replaces triple systems (PA, monitors, backline) which were found in our research to be at the heart of the persistent and acute complaints from musicians and audiences alike about the sound of live amplified music, with a simple, naturalistic approach that is more based on the evolution of unamplified music than the ever-louder, ever more complicated, ever more isolating amplification systems that evolved in the last 50 years.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the history of hi-fi, as a parallel industry, I can think of no technology that is as radical. That is why we felt it was possible to call the L1 approach an &#039;&#039;entirely new approach&#039;&#039;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The fact that musicians around the world, including most of you, were willing to cast off years of refinement in triple systems -- and more pointedly, attempt to cast of the problems that never went away no matter how much more sophisticated the gear became -- is for me an extraordinary story of courage and daring.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The fact that you did this, and that the results as written here and elsewhere, and on the delighted expressions of audience members, is something that I will treasure forever. It is something that I literally think about every day of my life, and  will think of every day for the rest of my life.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Thank you, from the bottom of my heart.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We&#039;d like to take the opportunity afforded by our 5th anniversary to share with you some of the things that occurred in the ten or so years of work that preceded the launch, and also some of the things that happened as we launched, and as this community started to build.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Many of my colleagues will contribute their part of the story.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We also invite you to share any of your experiences that you feel could contribute to recounting and recapturing some of the early history of the L1.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It is hard to believe that such a radical new technology has done so well. When I scan for similar successes of something so radical succeeding so much in such a short time, I come up with little. The Fender bass comes best to mind. Just imagine what it will be like to write the 10-year story of the L1.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
With love, admiration and appreciation,&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ken Jacob &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
Co-originator of the L1 research project&amp;lt;br&amp;gt;&lt;br /&gt;
Director, Advanced Development&amp;lt;br&amp;gt;&lt;br /&gt;
Bose Professional Systems Division&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== List of articles contained in L1 Research Project History ==&lt;br /&gt;
&lt;br /&gt;
=== [[L1® Research Project History]] (this article)===&lt;br /&gt;
&lt;br /&gt;
=== [[Bose in Live Music Before the L1® System]]===&lt;br /&gt;
&lt;br /&gt;
=== [[Cliff Henricksen: L1 Inventor]]===&lt;br /&gt;
&lt;br /&gt;
=== [[Earliest Activities]]===&lt;br /&gt;
&lt;br /&gt;
=== [[Catalog of Live Music Research Problems]]===&lt;br /&gt;
&lt;br /&gt;
=== [[Historic Document Showing L1® Invention for First Time]]===&lt;br /&gt;
&lt;br /&gt;
=== [[Earliest Sketch of New Approach]]===&lt;br /&gt;
&lt;br /&gt;
=== [[First Research Prototype]]===&lt;br /&gt;
&lt;br /&gt;
=== [[The Very First Use of the L1® Idea in an Ensemble]]===&lt;br /&gt;
&lt;br /&gt;
=== [[Testing Our 2nd Generation Prototype]]===&lt;br /&gt;
&lt;br /&gt;
=== [[Invention of ToneMatch® Technology]]===&lt;br /&gt;
&lt;br /&gt;
=== [[Instantaneous Comparison Between L1 and Conventional Systems]]===&lt;br /&gt;
&lt;br /&gt;
=== [[Electric Guitar Research]]===&lt;br /&gt;
&lt;br /&gt;
=== [[From Prototype to Product]]===&lt;br /&gt;
&lt;br /&gt;
===[[Commercial Launch Team]]===&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[Category:L1® Research Project History]]&lt;/div&gt;</summary>
		<author><name>Kjacob</name></author>
	</entry>
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